...is supposed to be their way to improve mobility on conservative ways? Really?
Because it seems that 5.1 is almost here, seeing how the last builds were minor changes to Achievements and tooltips.
"Spear Hand Strike now costs 10 Energy, down from 30". While I'm happy that Monks now have a more reasonable energy cost to their interrupt in PvE (it should be free, but whatever...), it seems that our interrupt got completely overpowered by this new version. It seems funny because our "interrupt perk" was supposed to be its increased school lockdown.