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  1. #101
    Dreadlord
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    Quote Originally Posted by HoofzDefias View Post
    Graphics
    close to everything is revamped to look better.
    Quote Originally Posted by Yoonalol View Post
    wat are the 2 gob mounts.. i only know the trike

  2. #102
    The Lightbringer Gobra's Avatar
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    Quote Originally Posted by Sumatran View Post
    Blizzard.
    Frostbolt.
    Blizzard has had several changes
    Quote Originally Posted by Tony Stark
    They say that the best weapon is the one you never have to fire. I respectfully disagree. I prefer the weapon you only have to fire once. That's how Dad did it, that's how America does it, and it's worked out pretty well so far. I present to you the newest in Stark Industries' Freedom line. Find an excuse to let one of these off the chain, and I personally guarantee, the bad guys won't even wanna come out of their caves. Ladies and gentlemen, for your consideration... the Jericho.

  3. #103
    My main.
    /10char

  4. #104
    The Insane Wildtree's Avatar
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    Quote Originally Posted by Gerti View Post
    it has changed actually. Plate used to be a lot more expensive to repair that's no longer the case.
    Not just plate... From cloth, over Leather and Mail up to Plate, it become more and more expensive. That's now leveled, all pay the same, and that's in overall even lowered, plus has a guild perk that helps too.

  5. #105
    Quote Originally Posted by Larwood View Post
    Ironforge.
    They added practice dummies. Please think before you post.

  6. #106
    Keyboard Turner
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    Quote Originally Posted by GreatSageCorban View Post
    My main.
    /10char

    Going to second that :|

  7. #107
    mind vision (a priest spell) maybe the mana cost has changed other wise I think it's pretty much the same

    http://www.wowhead.com/spell=2096#taught-by-npc

  8. #108
    The dismount sound? hmm alot of sound effects are the same come to think on it..
    Blink.
    Evade mechanic?
    Fatigue.. (i have hated this feature since day 1)
    swim speed? its just as slow now as its always been.
    the teleport and portal spells.
    Last edited by Aphrel; 2012-11-13 at 02:56 PM.

  9. #109
    A class spell that hasn't changed? Eagle eye... Uh... Aspect of the Cheetah, unglyphed at least... I think Teleport: Moonglade used to have a mana cost, but then again if you're calling it like that I'm betting all of a hunter's abilities have changed since we used to have mana (that seems like so long ago...) Auto attack maybe? hahah. Aquatic form?! I don't know.

  10. #110
    The Tram between SW and IF? I still remember how much time I spent trying to figure out how to get from SW to IF before I found the Tram. I tried running there......

  11. #111
    Bloodsail Admiral Jawless Jones's Avatar
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    Quote Originally Posted by Sumatran View Post
    Blizzard.
    Frostbolt.
    blizzard used to slow ONLY with a talent, now it slows baseline

    frostbolt never used to aply a stacking dmg debuff
    Quote Originally Posted by Zombiebob
    I'm still waiting on someone to tell me where all these people that suddenly care about Warrior balance were during Cataclysm when they were blow up dolls with plate armor on.
    Quote Originally Posted by cutterx2202 View Post
    Stop complaining to solve your lack of ability, and start reading and practicing to gain ability. Stop trying to bring people down to your level instead of striving to raise yours.

  12. #112
    Dreadlord
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    Quote Originally Posted by Kittyvicious View Post
    Honestly the OP, with the same size bag is the only thing I can think of that hasn't been altered in some way. That one sticking point they have never caved on changing. I don't know what kind of messed up code they used to create them, because they act like rewriting it would be aking to moving heaven and earth.

    *tin foil hat* The backpack lines of code are Doomsday Device for all of wow. It singlehandedly keeps the entire game together. If you were to change on character in that line, the entire game as you know it would be eradicated along with all your characters.
    They are afraid that if they rewrite the code for the bag, some items may dissapear. And thats not a risk worth taking
    Quote Originally Posted by Yoonalol View Post
    wat are the 2 gob mounts.. i only know the trike

  13. #113

  14. #114
    Quote Originally Posted by Larwood View Post
    Ironforge.

    The real challenge is trying to think of a spell that hasn't changed. Don't think there is one.
    Might be wrong here but off the top of my head - Blink and Disarm. Have always been the way they are now. Duration, cooldown and effect.

  15. #115
    The Insane Wildtree's Avatar
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    Quote Originally Posted by Vorticough View Post
    Thunder Bluff's Layout
    Damn close, but it changed too.
    1. Zeppelin added.
    2. Portal added.
    3. Vendors/Trainers added.

    Basically everything in the game has had some change at some point. Even if it's been just a minor change.

  16. #116
    Nightelf Moonkin form.
    Tauren Moonkin form.
    If we do not destroy ourselves, we will one day venture to the stars.

  17. #117
    Bloodsail Admiral Jawless Jones's Avatar
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    Quote Originally Posted by Aerodyne View Post
    Might be wrong here but off the top of my head - Blink and Disarm. Have always been the way they are now. Duration, cooldown and effect.
    disarm duration is being lowered in 5.1
    Quote Originally Posted by Zombiebob
    I'm still waiting on someone to tell me where all these people that suddenly care about Warrior balance were during Cataclysm when they were blow up dolls with plate armor on.
    Quote Originally Posted by cutterx2202 View Post
    Stop complaining to solve your lack of ability, and start reading and practicing to gain ability. Stop trying to bring people down to your level instead of striving to raise yours.

  18. #118
    Quote Originally Posted by Gerti View Post
    mind vision (a priest spell) maybe the mana cost has changed other wise I think it's pretty much the same

    http://www.wowhead.com/spell=2096#taught-by-npc
    Pretty sure the first ranks of the spell had a range limit, and the final rank made it unlimited. Now it starts as unlimited by default.
    http://samaramon.co/
    My transmog & misc. blog!

  19. #119
    Quote Originally Posted by bajskorv View Post
    They added practice dummies. Please think before you post.
    Half the NPCs are different, they added class trainers for every class, opened the way to old IF, and opened several rooms that were closed before.

  20. #120
    Quote Originally Posted by krethos View Post
    Holy shit, This is a valid point. I cannot think of 1 spell since Vanilla that is not the slightest bit different to how it was.

    pretty much everything has had scaling changed or Cd's increased decreased etc.
    teleport: moonglade

    lol

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