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  1. #1

    Blood tanking HuD

    anybody got any recommended UI thye use?

    Currently i use Dki runes/diseases for monitoring stuff combined with tidyplates, but many moons ago i used something like IceHud and wodnered if there is a dk tanking hud out there that is kept updated

  2. #2
    I use "tell me when" for my diseases, runes, cooldowns, and significant buffs or debuffs. I've reworked my ui so many times and I wouldn't trade this addon for any other at the moment. it uses icons and timers to track everything. The only other thing I track with a separate addon is my blood shield and I use blood shield tracker. Here's what mine looks like.


  3. #3
    Quote Originally Posted by burbon View Post
    I use "tell me when" for my diseases, runes, cooldowns, and significant buffs or debuffs. I've reworked my ui so many times and I wouldn't trade this addon for any other at the moment. it uses icons and timers to track everything. The only other thing I track with a separate addon is my blood shield and I use blood shield tracker. Here's what mine looks like.

    That's pretty...could I talk you into exporting it?

  4. #4
    Yeah I will export the string later when I get home if I remember. If you don't see it today or tomorrow send me a tell.

  5. #5
    Yessir.

    And judging by unit frames it looks like outside of TMW you're using elvui?

  6. #6
    Yes that is elvui. I also recently added healer absorbs to blood shield tracker for bone shield stacks and a separate runic power bar not shown here right under my runes, but that's not entirely necessary imo.

  7. #7
    i would also be interested in this config, seems excellent as i have also tried that addon but not had that much success!

  8. #8
    Here are some of the groups I had in the screenshot above. You need to paste them into the text section at the bottom of tell me when and "import from string".

    Cooldowns
    ^1^T^SPoint^T ^Sy^F-5386307487642642 ^f-45^Sx ^F-8848227727908235^f-45 ^t^SScale^F6098315505081714 ^f-52^SRows ^N2^SOnlyInCombat ^B^SEnabled ^B^SColumns ^N6^SIcons ^T^N1^T ^SShowTimer^B ^SType^Sicd ^SName^SDeath~`Pact:~`2:00 ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimerText^B ^SICDType^Sspellcast ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sicd ^SName^SLichborne:~`2:00;~`Anti-Magic~`Zone:~`2:00;~`Purgatory: ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^SLB~`Up ^SEvent^SOnStart ^t^N2^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^SLB~`Finished ^SEvent^SOnFinish ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimerText^B ^SICDType^Sspellcast ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SType^Sicd ^SName^SDancing~`Rune~`Weapon:~`1.5:00 ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimerText^B ^SICDType^Sspellcast ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Sicd ^SShowTimerText^B ^SName^SBone~`Shield:~`1:00 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SICDType^Sspellcast ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^Sn^N2 ^t^SShowTimerText^B ^SName^SVampiric~`Blood:~`1:00 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SICDType^Sspellcast ^t^N6^T ^SShowTimer^B ^SType^Sicd ^SName^SEmpower~`Rune~`Weapon:~`5:00 ^SEvents^T ^N1^T ^SType^SAnnouncements ^SEvent^SOnStart ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimerText^B ^SICDType^Sspellcast ^SEnabled^B ^t^N7^T ^SShowTimer^B ^SType^Sicd ^SName^SIcebound~`Fortitude:~`180 ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimerText^B ^SICDType^Sspellcast ^SEnabled^B ^t^N8^T ^SShowTimer^B ^SType^Sicd ^SShowTimerText^B ^SName^SRemorseless~`Winter:~`1:00 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SICDType^Sspellcast ^t^N9^T ^SShowTimer^B ^SType^Sicd ^SShowTimerText^B ^SName^SAnti-Magic~`Shell:~`45 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SICDType^Sspellcast ^t^N10^T ^SShowTimer^B ^SType^Sicd ^SName^SRune~`Tap:~`30 ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimerText^B ^SICDType^Sspellcast ^SEnabled^B ^t^N11^T ^SShowTimer^B ^SOnlyEquipped^B ^SType^Sitem ^SOnlyInBags^B ^SName^S79329;~`87571;~`89079 ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N2^S[Stacks:Hide(0)] ^t^t^t^SShowWhen^N3 ^SEnabled^B ^t^N12^T ^SShowTimer^B ^SType^Sitem ^SName^S82980 ^SEvents^T ^N1^T ^SType^SAnimations ^SDuration^N3 ^SAnimation^SACTVTNGLOW ^SEvent^SOnFinish ^t^Sn^N1 ^t^SShowWhen^N3 ^SEnabled^B ^t^t^SName^SCooldowns ^SSettingsPerView^T ^Sicon^T ^SSpacingY^N2 ^SSpacingX^N2 ^t^t^SConditions^T ^Sn^N1 ^t^t^N60345^S~`~| ^Sgroup^N1 ^^
    Runes
    ^1^T^SPoint^T ^Sy^N-176 ^t^SScale^N1.25 ^SEnabled^B ^SColumns^N6 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Srunes ^SName^SRageheart:~`90 ^SRuneSlots^N1 ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,I1]DEP4=]V@ ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimerText^B ^SEnabled^B ^t^N2^T ^SShowTimer^B ^SUnit^Spet ^SType^Srunes ^SName^SDark~`Transformation ^SRuneSlots^N2 ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,I1]DEP4=]V@ ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SUnit^Spet ^SType^Srunes ^SName^SShadow~`Infusion ^SRuneSlots^N16 ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,I1]DEP4=]V@ ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimerText^B ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Srunes ^SName^SRace~`Against~`Death:~`75 ^SRuneSlots^N32 ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,I1]DEP4=]V@ ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimerText^B ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Srunes ^SName^SRaise~`Dead:~`180 ^SRuneSlots^N4 ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,I1]DEP4=]V@ ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimerText^B ^SICDType^Sspellcast ^SEnabled^B ^t^N6^T ^SShowTimer^B ^SType^Srunes ^SName^Soutbreak:~`60 ^SRuneSlots^N8 ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,I1]DEP4=]V@ ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SShowTimerText^B ^SICDType^Sspellcast ^SEnabled^B ^t^t^SName^SRunes ^t^N60345^S~`~| ^Sgroup^N4 ^^
    Diseases / Misc
    ^1^T^SPoint^T ^Sy^F-5036378344232174 ^f-45^t ^SScale^F5634058105126913 ^f-52^SEnabled ^B^SColumns ^N6^SIcons ^T^N1^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^SPillar~`of~`Frost ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SICDType^Sspellcast ^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SICDType^Sspellcast ^SName^SRunic~`Corruption;~`Soul~`Reaper ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,I1]DEFwL$v/ ^STexts^T ^N1^S ^t^t^t^SShowTimerText^B ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^SFrost~`Fever ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^t^t^t^SEnabled^B ^t^N4^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SName^SBlood~`Plague ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^t^t^t^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Scooldown ^SShowTimerText^B ^SName^SOutbreak ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SICDType^Sspellcast ^t^N6^T ^SShowTimer^B ^SType^Scooldown ^SConditions^T ^Sn^N1 ^t^SName^SDeath~`and~`Decay ^SSettingsPerView^T ^Sicon^T ^STextLayout^Sicon1 ^STexts^T ^N1^S ^t^t^t^SShowWhen^N3 ^SEnabled^B ^t^t^SName^SDiseases ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N60345^S~`~| ^Sgroup^N2 ^^
    Tank buffs
    ^1^T^SPoint^T ^Sy^F-7771988024911444 ^f-46^t ^SScale^N1.25 ^SEnabled^B ^SColumns^N6 ^SIcons^T ^N1^T ^SShowTimer^B ^SType^Sbuff ^SICDType^Sspellcast ^SName^SDancing~`Rune~`Weapon ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S[Spell]~`Up ^SEvent^SOnStart ^t^N2^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S[Spell]~`Finished ^SEvent^SOnFinish ^t^N3^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SEnabled^B ^t^N2^T ^SShowTimer^B ^SType^Sbuff ^SShowTTText^B ^SName^SVengeance ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,I1]DEP4=]V@ ^STexts^T ^N1^S ^N2^S[Stacks] ^t^t^t^SICDType^Sspellcast ^SShowTimerText^B ^SEnabled^B ^t^N3^T ^SType^Sbuff ^SICDType^Sspellcast ^SName^SBone~`Shield:~`1:00 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SShowTimerText^B ^SEnabled^B ^t^N4^T ^SShowTimer^B ^SType^Sbuff ^SICDType^Sspellcast ^SName^SBlood~`Shield ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,I1]DEFwL$v/ ^STexts^T ^N1^S ^t^t^t^SShowTimerText^B ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SType^Sbuff ^SICDType^Sspellcast ^SShowTimerText^B ^SName^SVampiric~`Blood;~`Anti-Magic~`Shell ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S[Spell]~`is~`Up ^SEvent^SOnStart ^t^N2^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S[Spell]~`Finished ^SEvent^SOnFinish ^SPassThrough^b ^t^N3^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SOnStart ^SInfinite^B ^t^Sn^N3 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SEnabled^B ^t^N6^T ^SShowTimer^B ^SType^Sbuff ^SICDType^Sspellcast ^SName^SIcebound~`Fortitude ^SShowTimerText^B ^SEvents^T ^N1^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S[Spell]~`Up ^SEvent^SOnStart ^t^N2^T ^SType^SAnnouncements ^SChannel^SSAY ^SText^S[Spell]~`Finished ^SEvent^SOnFinish ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S ^t^t^t^SEnabled^B ^t^t^SName^STank~`Buffs ^SSettingsPerView^T ^Sicon^T ^STextLayout^S,I1]DEFwL$v/ ^t^t^t^N60345^S~`~| ^Sgroup^N3 ^^

  9. #9
    Thank you a bunch! I will try this when I go home from work.

  10. #10
    Click me!

    Screenshot of my UI (linked because it was too huge). The idea is to get everything to into a minimalistic interface around the eye level.

    Runes are Engraved
    Everything else on the HUD is Weak Auras
    Basic UI setup is ElvUI

    • Top left red bar is current HP
    • Cooldowns are overlayed on the Bone Shield stacks. AMS(Green), IBF(Blue), VB(Red)
    • 6 squares fading to right is Bone Shield stacks (brightest is the last stack)
    • Blue bar is Runic Power
    • Red gauge in center is Blood Shield
    • White bar and number on right is target's HP (is 1 because of target dummy)
    • Purple and Blue bars underneath is diseases
    • Configured Threat Plates to show Raid Mark colors but shows Blue > Orange > Red for threat colors

    Here's a better zoom-in view
    Last edited by Aniana; 2012-11-14 at 09:11 PM.

  11. #11
    Field Marshal
    Join Date
    Dec 2008
    Location
    seattle, wa
    Posts
    98
    question about using the TellMeWhen addon...


    i installed it last night and added 10 icons as "spell cooldowns" and checked the "use sweeping timer" and "use elvui timer" checkboxes... but whenever i use a cooldown the icons never show a CD timer on them... how do you get it to show the timers?

  12. #12
    In combat:
    http://imgur.com/d4crm

    Out of combat:
    http://imgur.com/Iig8N

    Basically, a RealUI install with Tidyplates on top and a LUA script that I modded to change the order of the Runes on the Rune bar. Probably going to change the Vengeance meter to a Death Strike heal meter at some point. Got some bars hidden on the right side that appear when I do a mouseover (CTRL makes all hidden bars appear). I put things like Death Gate, Hearth Stone, weapon switch macros, vent macro, Corpse Explosion, etc. Usually my player buffs(Fort, Arcane Brilliance) are there on other toons.

    And before anyone asks why my binds are funny, I'm using a Razer Nostromo. So 9, for example, is right next to 4. Same with C and T.

  13. #13
    Haha, I was going to ask if you're crazy putting DS on 9.

  14. #14
    Yeah I get that a lot when I post screens >.<

  15. #15
    what I use atm

    http://shrani.si/f/k/ez/1HXLdOJj/wow...1512003254.jpg

    I have the bar with my CDs hidden and use tell me when to display when something is on CD so with a quick glance I can see what is up and what isn't

  16. #16
    Bloodsail Admiral Vayshan's Avatar
    Join Date
    Apr 2011
    Location
    Netherlands - Draenor (EU)
    Posts
    1,168
    Quote Originally Posted by solid77 View Post
    question about using the TellMeWhen addon...


    i installed it last night and added 10 icons as "spell cooldowns" and checked the "use sweeping timer" and "use elvui timer" checkboxes... but whenever i use a cooldown the icons never show a CD timer on them... how do you get it to show the timers?
    Can you provide a screenshot with your exact settings?

  17. #17
    Quote Originally Posted by solid77 View Post
    question about using the TellMeWhen addon...


    i installed it last night and added 10 icons as "spell cooldowns" and checked the "use sweeping timer" and "use elvui timer" checkboxes... but whenever i use a cooldown the icons never show a CD timer on them... how do you get it to show the timers?
    I would have to open it and check but isn't there a "show timer text" check box?

  18. #18
    Field Marshal
    Join Date
    Dec 2008
    Location
    seattle, wa
    Posts
    98
    never mind, i had to /tellmewhen to turn off config mode, and the cd's started showing. thanks for the tip, really like the addon!

  19. #19
    Glad you like it. Keep messing around with it and you'll find there are all kinds of things you can track like boss buffs/debufs and many others. Since I do the raid leading for my guild I used this addon to track other people's cooldowns like devo aura, tranq, etc which is nice. As a quick tip you can type /tmw as well to toggle the config.

  20. #20
    Screenshot! - (big image so i'll just post the link instead)

    Got some WeakAuras / DBM timers and debuff bars around my character aswell to easily keep track of stuff without having to look up in the corners etc.

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