Sarcasm aside, either keep playing or stop whining about it. Almost all of your posts have been about leaving/how bad things are, so I think you have your answer.
OT: Everyone loves nostalgia, but I don't think it will hurt WoW as bad as it seems it will. In my opinion, if they keep going the direction they are going in now, nostalgia won't even be a factor (which I am all for)
played vanilla wow from beta till tbc came without getting bored once, never a dull moment.
played tbc untill wotk came out, same again never bored always something i needed/wanted to do that i actuly enjoyed doing.
Wotk i ding level 80 finish naxx in next to no time quit the game about a week later no specific reason just got bored i couldnt tell you why exactly just wasnt doing it for me.
Cata dinged 85 finish my 5 man heroic get bored before even raiding same again cant give a reason as to why.
MOP dinged 90 very enjoyable leveling if im honest, get my heroic gear in about a week done some raid finder and now im bored again no interest to even start raiding properly again no idea as to why.
point beeing the last 3 expansions havent kept my attention for the long haul like vanilla and tbc did, now this just could be down to the fact iv played the game for so long all the excitment and novelty of raiding has wore off or that they are just bad expansions. either way I will continue to keep buying every expansion that comes out because i really want one to get my full attention again but untill that happens im happy playing vanilla on a private server, still my personal fav.
Yes but the lore and storylines are no longer special when you can go in and kill a boss with 15 ppl afk. You sit in Orgimmar wait for the LFR que to pop and spent 30 minutes then BAM! the hardest boss in the game is now dead. Congrats what a great story.
You know why killing illidan,Rag,Kael,Vash, nefarian, and many others felt so epic? Its because it was hard. You couldn't roll in after a 10 min Q and stomp them with a bunch of tards in greens/blues. LFR is ruining the game and its a plain simple fact that casuals will not address because they can kill a boss then go back to farmville.
Why not just spawn every new boss in the game in the first zone and give everyone epics and just kill it there? I mean why even make casuals do anything?
The question is, how many of those players who complained actually played Vanilla/TBC ^.^
Nostalgia ruins entertainment in general. Look how many rehashes/sequels there are in movies. Look at how many games that are barely different from other games, FPS shooters for instance. Look how many times people go to the bank with popular franchises like Star Wars.
There's a difference between appreciative nostalgia and dillusional nostalgia. The majority of people who want to go back to vanilla or tbc are delusional. I played them both, I never want to play them again. The evolution of WoW is more important in the current iteration than it was 5 years ago. Going backwards never makes sense.
Although i did read your post all i really had to do was read the title of your thread and knew you were a person i agree with completely. I have always known that extreme nostalgia does more harm than good, so you thought BC was the best and think the game is utter garbage now? STOP PLAYING. The people who still enjoy this game for what it is get nothing out of hearing stories about the glory days of Vanilla, TBC or Wrath and how the game is horrific now.
One thing i find ironic are how many people complain about MoP and how 'grindy' it is yet before Mists launched people wanted so badly to return to the Vanilla / TBC days where you had to do long involved questlines in order to enter a raid or obtain something that you wanted. The developers of WoW realized this and made MoP much more of a grindfest most likely because so many people wanted a Vanilla / TBC feel. Yet instead of being happy players STILL continue to complain saying MoP is one big grind fest and that things take way too long to get done, i am sorry but i was under the assumption that players WANTED the Vanilla feel back?
My humble Mage.
Conqueror Fanatic out.
If they keep typing it only means that you have won.
We all, the "modern" and "nostalgic" players, can agree about one thing: WoW we remember is awesome, and it managed to keep lots of people playing. So it does today.
So, what is the answer for the question "do all those changes make WoW worse or better"? Sadly, there is no answer. But there is one thing we know - all those changes don't matter in the final reception of the game. Around 10 million people player, and around 10 million people play now. WoW has some sort of addictiong magic I've never managed to find in another game (except from Capcom fighters, but thats just me). This whole, living world just sucks you in, whenever you are - in Elwynn Forest, participating in RP events, in Temple of Kotmogu, being astonished by speed and gameplay of new battleground, or just flying around the Northrend and looking down at majestic graphics and enviroment. This magic is both in Molten core, where you smile looking at Garr and remind how funny it was to manage 40 people dancing around him, and newer raids, like Mogu'Shan Vaults, where each fight is another epic experiance and exhausting battle with your own focus in one.
There are no perfect things. Nostalgic players wipe their face from tears reminding great moments in WoW history, that are past. Don't forget the mistakes that had to be repaired, don't threat them like "taking something away". Hillsbrad PvP was ganking, and that's just bullying/gangrape, depending on variant. Some location you recall "great" and "wtf why did they change" (i'm looking at you, Thousand Needles) were the most boring questing places ever - places even you tried to get around. PvP was broken for the most part, with stupidly OP locks and shamans. Most early raids were rather about fighting your group of 40 people, most of which did not know anything about their classes, then bosses themselves.
Current game also has many flaws. Level for "casual players" was lowered too much, leaving a niche between "stupidly easy" and "damn, thats hard". Current PvP is broken. Leveling process turned from an epic adventure to a race towards max level. Cross-Realm Zones are messed up, and sometimes thehy discourage players from leveling - see the Black Portal on higher-population servers.
So, would it be better if the WoW never changed from grinding resistance gear for Ahn'Qiraj to grinding Shado-Pan dailies for that sweet head? We may never know the answer. But we are all playing an epic game, a game that never existed before. So, if you are an old, nostalgic player, stop recalling both good and bad times of WoW and letting them cast a shadow on newer content. And if you are new in the game, don't decline the epicness and freedom of vanilla WoW. Just play this game like you always do, and know it is already a part of history.
Extreme maybe yes.
Classic WoW was a wonderful dangerous world where game mechanics and class (let alone spec-) balance absolutely sucked. But it had community on each server, and your reputation mattered and you knew people, and people knew you. I'll never again roll into a random BG and have everyone know my name. That's sad.
I pity you people who will never experience what I experienced. Plus the Onyxia quest. And The Missing Diplomat quest line. And the Scepter of the Shifting Sands quests.
/agree with thread.
Like I say all the time, you miss the FEELING you had while playing, NOT the game itself. The game has only improved.
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