Why do people have to cry about everything?
Really... even if they take 6 hours down every week, who cares? do you really have to play 24/7? To be honest, they do a quite good job, there are barely any bugs in the game nor any issue, so taking down the servers for a few hours each month is normal.
Down time.... do something else meanwhile and stop making a drama out of it.. I've seen like 15 threads about the same today.. I can't even believe it.
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The industry standard? I'm sorry but anyone who has played since the days of UO are aware of what the industry standard is and it usually means you won't be playing much on a Tuesday that also happens to have maintenance. Now you can whine and bitch and moan but until you can launch a successful game with the number of subscribers that WoW has your words carry little to no weight. Especially love the comments from people who state they can fix bugs in a fraction of the time that Blizzard does. Thanks for the laugh.
Well atleast blizzard doesn't let the servers go down when alot of people want go online(swtor I am looking at you)
And yeah it's most of the time a restart anyways and when the servers go down alot of times you can get in hours before the maintenance is intended to end.
On that note WoW is a game running on an engine with lines that got written before some players knew how to walk so yeah sometimes a game like this needs a good maintenance.
Every year, on average, 40 Europeans die in terrorist attacks. When you compare the policies and billions plown down into this number, you quickly discover that we should not be spending billions to fight terrorism, but to fight bathtubs. Over five times as many people drown in bathtubs every year.
I am impressed by GW2's update system, which only has longer downtimes (meaning less than an hour) for large updates. I am also impressed by Blizzard's streaming download system, which allows you to play the game when the bare minimum assets have been downloaded.
Now we just need to combine them.
Blizzard is just bad at technology, and always has been. WoW also has far more disconnect issues than any other game. Blizzard is good at art and game design, and it turns out this is sufficient to make them famous and successful, even though their technology sucks.
It's a freakin' huge setup they have. There are obviously hooks for not just WoW, but also SC2 and D3. And info can be accessed from outside the game.
Their servers are also not that old. Iirc they upgraded last year to state of the art material that very few if any other games in the world were running with. And I'm not pulling this out of my ass, it was a blue post.
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I wish I had the money to fly to everyones house that complains about downtime and smack them as hard as I possibly can. It was down for an additional 3.5 hours, get the hell over it. WoW had 10x the subscribers as those games, it has A LOT more content, and thus a lot more code to deal with. Also compared to vanilla, this is amazing. During vanilla servers could be down for days, come up buggy as hell, and various others issues. Be happy the servers are back up as quick as they are, and if maintenance is extended, I don't know, go aside, do some yard/house work, and take a break to do something in r/l that is useful.
I believe that it has much more to do with the actual tech they used for WoW servers vs other (more modern) games.
Other games use better tech for manteinance procedures because they more up-to date engines and systems.
"If you think WoW's downtime is bad you never played Everquest back in the day. Long downtimes, bugs, crashes ... WoW is very stable and reliable in comparison."
I played EQ long ago. And this statement is very true.
WoW is down on a tuesday morning 5am-11am generally every couple of weeks and you complain? If anything us aussies have the right to complain because maintenance sometimes cuts into our play time.
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You know what's really funny about this whole situation? All the people saying, oh, they have the system down for 6 hours to make sure nothing breaks. Well guess what folks, something did break. If you wipe in LFR, when the boss despawns it counts as you killing it. Effectively locking out a ton of players from loot. The hotfix appears to have been released in the neighborhood of 9 hours ago which would be around 8PM server time. This is about 4-5 hours after the realms came back up from their 7 hour downtime. While I give credit to Blizz for fixing this bug quickly, their response at the moment is and I quote "For the small number of players who were ineligible for a chance at loot as a result of this bug before it was fixed, we're currently discussing the best resolution and will provide an update as soon as we can. In the meantime, we thank you for your patience and apologize for any inconvenience this may have caused." I am fairly certain all we will get is, we are sorry but we cannot reset instance locks nor provide you with any loot. Anything more and I will be very surprised which will also outrage the community. So tell me again why we have 8 hour maintenance you pro-blizzard guys.
Link to the Blue post on the patch: http://us.battle.net/wow/en/forum/to...4017847?page=1