The only thing I might agree with is the option to have your loot disenchanted, given that there's an enchanter of sufficient level in the raid.
Otherwise, it's working just fine as is.
The only thing I might agree with is the option to have your loot disenchanted, given that there's an enchanter of sufficient level in the raid.
Otherwise, it's working just fine as is.
My solution is as follows:
1) merge servers so that all servers are as close to 1:1 alliance:horde ratio as possible but still do not have queue times to log during peak times.
2) remove LFR, LFD, and battleground auto queue systems.
3) force everyone to form their own groups which would make server reputation mean something again. It would also cause people to get punished (in a way) for being a dick with loot or any of the other bad behaviors that currently fly. You do something wrong it'd be like back in vanilla and BC. You'd get booted from the group and get a bad rep on the server. Noone wants that.
And for clarification: LFR difficulty would just be an option when you form your group, kinda like how challenge mode is just another difficulty level for 5 mans in the drop down menu.
The only ones who can change it are Blizz, so unless you plan to get a job with them and move rapidly up the corporate ladder so you can make these changes suck it up. They have said in many many many blue posts it will not change. Maybe if it really annoys you so much tell your cat, he will be interested.
[QUOTE=Ituhippi;19099053]Actually I've barely ever seen people "down" it. It's always one silly forum thread, where the OP downs it, and nearly every single reply after it says the new system is good.[/QUO
I have seen post of both. And like I keep repeating I'm not downing the current system but I will admit it really has made many complaints fade but made new ones.
---------- Post added 2012-11-14 at 12:30 AM ----------
Soo the point of you being a dick about a idea is needed and helpful how?
Man people really do not understand how the new LFR loot system works at all do they?
I think it would be really cool to have a "what spec do you want your loot to be" button if you win something but that is my only "suggestion" I can come up with to "fix" the "broken" system...
And you are right, so far the poll is having ppl say the third option but I made the poll last for a month so day 1 leans that way.
---------- Post added 2012-11-14 at 12:34 AM ----------
I understand it. Again only a damn idea I had. But thanks for the other half your post.,.that is something I can actually put into it.
I would say these options are bad, what if I want to have a 2 piece of same loot for different encounters, different enchants, reforge etc. then I am not allowed to get that piece again??? and if I got a normal raid one, I am not allowed to have a chance to get an item, so I can reforge again ?
The system is fine as it is.
Honestly now yeah, I've been against that in the past, but when it's come down to it I got far more loot when people were playing it that way. Seem to me it worked better.
And isn't it meaning something for me as a person what counts here? I'm not there because of my goodwill for the 24 randoms I've been thrown in with.
Loot system is fine for LFR, in fact, I feel people should be getting even less loot from LFR than they are now. But I suppose I understand Blizzard needing to throw some crappy versions of real epics to the unwashed masses.
A lot of people just don't understand the new system. It's a lot better now than it was before. The only changes I would make are:
1) Give players an option to choose which spec they want to roll for. Would encourage players to queue as tank or healer if they can still roll on DPS gear.
2) Allow loot to be traded. There are some people willing to be nice and give duplicate items away. And no, this is not to make money, you can't trade money cross server anyway.
the reason it is like that is so it ppl wouldn't keep screwing ppl out.but if you read later on in the thread I thought having two of each item is fair for this exact reason you asked.
---------- Post added 2012-11-14 at 12:47 AM ----------
I don't need your kind here....
---------- Post added 2012-11-14 at 12:47 AM ----------
Again I understand the new system but not everyone likes the new system.
The current system is near-perfect, or well, pretty much perfect. The only possible change I'd add would be the ability to disenchant your loot if an enchanter is in the raid, but that would grossly devalue sha crystals which I can understand if Blizzard don't want that.
No changes are required.
Seeing gear and getting gear are different, RNG is RNG no matter how you look at it. Gear might not drop forever in lfr for you but the likelihood of this happening is almost nonexistent. This is a doubled bladed axe because it cuts both ways, Gear could always drop from every boss every time you killed one but again the likelihood of this happening is also almost nonexistent. I agree there is better ways of getting gear, but for now we have RNG as the factor. IMO i wont mind it at all once they put in more items to the bags if you dont get gear, would entice me to do lfr every week even if i dont need the gear just for random items that i could get.
No but there was a problem with what you where doing in DS. It's suppose to be about RNG, but what you did is like going into a casino and playing poker, but you would bring a fixed deck of cards, essentially cheating the system in a way it wasn't intended to be used, taking money (or loot in this case) from the other players at the table. Now that the casino has found out the flaws in their systems and fixed it so you no longer can cheat your way to higher earnings you complain that you have to play on equal terms with the other players and how that is horrible since you are not there because of your goodwill for the other players at the table but there to get maximum profit out of them. Funny how this is not looked upon as a valid argument by most.