Arena matches now have a 25 minute time limit (was 45 minutes).
what about 2v2 some ppl play gay fights only peel for healers. can get to 35 mins 25 mins will scrow 2v2 and i play only 2v2 so if its go live i probably quit wow.and alot of 2v2 players will do the same so make it only for 3v3 and leve 2v2 as it is 45 mins..
So... these "certain" Horde / Alliance NPCs will be from the new campaign or something?Originally Posted by Blizzard Entertainment
Vashj already is soloable, they dropped the paralysis from the cores a long time ago. (in p3 she hits for 25k on mail with 99 stacks, but that's the highest it can go)Hopefully this means that bosses like Razor, Kalecgos, Vashj, etc. that are impossible to solo will now have a way to allow soloing. I doubt they'll change Chess in Kara though
Dunno why Najentus needed nerfing though, given that anyone at 90 can pull the 44k dps needed to zerg him before the shield comes up. (I was doing it at 85)
Same here, but there was only the 3 bosses mentioned in previous notes (though hopefully they'll sort some of the other bosses like gunship). Some bosses actually got buffed in 5.0 too (such as Felmyst, KJ and Mimiron) so I'm hoping this means that blanket nerfs aren't in the picture.If they nerf raids so hat they can very easily soloed by anyone I will be really unhappy since I've always liked to solo old content that was somewhat challenging.
Am I stuck in a time warp because this isn't the 8th, I don't get it!?Patch 5.1 PTR Notes Update - November 8
GJ BLZ. Like anyone will buy that lol.Spirit of Harmony can now be purchased for 600 Conquest Points at the Conquest Quartermaster.
I can already queue for Tol Barad at lv 90. What is the actual change?
I just hope the reliquary of souls in Black Temple be soloable by every class.
Explain why mmo-champion has left out the huge shaman nerf from your patch notes on page 1??
yes!! no more raid group requirement for old raids gg
"Raid groups are no longer necessary to enter pre-Mists of Pandara raid dungeons. Enemies in these raids that previously required more than one player to defeat are now more easily dealt with by players battling alone."
Hell yeah! Thank you Blizzard
Soloable Razorgore I hope!
Why was water jet removed? God forbid frost be viable.
OMG they finally removed the most be in a raid!!!! Only been asking for that for so many years now... Curious if Razorgore will be soloable though..
The problem when you make a game F2P is systems need to be designed around annoying players enough to pay. Some games are less annoying than others, but at their core they need to give you a reason to spend money. Burying pay-to-win mechanics under an initial layer of skill-to-win, providing advantages that become required for competitive play, roadblocks or surprisingly reduced game functionality tucked underneath paid barriers that weren't obvious when you started.
Tired of these 5.1 patch notes. We want a release now !!!!
The nerfed bosses were in previous patch notes, the buffed bosses I noticed myself when doing them after 5.0