As far as I've noticed and understood, melee classes in general tend to not have to be hit capped, and I don't just mean the white damage hard cap.
Generally, a caster would want to be 100% capped, but I guess things are a changin'.
Personally, I see no benefit to not getting as close to 15% without going under on my balance druid. Usually I can hit exactly 15%. I'm not logged in, but I think I'm there now.

MMO-Champion
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But generally, yes, interrupts cannot miss since eary Cata. The change was called for because of 10m heroic raiding when you just cannot afford to rely on luck (you have very few interruptors).





