Should minecraft stay f2p?
Should minecraft stay f2p?
gw2 is a great game
There are no servers so what would they be charging for? The game does come with a cost when you purchase it anyway.
Isn't that like paying a sub for say... dragon age? Its a single player game with small mutiplayer. Much the same as most single player games.
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It's not even f2p as it is , it's buy to play...and the multi player aspect is all down to the users even the servers
one of the creators has even said if you cant afford it, pirate it. I'll find the quote.
there will never be a sub.
1) Load the amount of weight I would deadlift onto the bench
3) Crank out 15 reps
4) Be ashamed of constantly skipping leg day
Buy to play != Free to play.
Pointless thread is pointless.
Originally Posted by Пламяскверны
It's a single player game with multiplayer functionality. You wouldn't expect any other company to charge for a single player game, would you?
If you spend your entire life getting senpai to notice you, you'll never notice anyone else.
Why would Mojang destroy its playerbase? There's no content model that could possibly keep even 10% of the players if it went to a monthly subscription.
The best thing about Minecraft is being able to step away from it for a while, then when new things come out, hop right back in with no worries about having to pay a subscription fee, especially when you only end up playing it for like a day or 2. Minecraft would be ruined if it deterred from it's free to play style.
I think you have "free to play" mixed up with "free to obtain". The game is f2p once you obtain it, but it has the initial cost to obtain the game in the first place. I think minecraft has it right at the moment with the constant updates and patches that don't cost anything.
Minecraft should be Free to Play for singleplayer, the multiplayer should be premium
Remember how he handled that lawsuit with Bethesda? He offered to play a game and the winner wins the lawsuit (IIRC, it was doom, though I'm probably wrong)
Seriously, who else would ever think of something so, just, awesome?
he also said that companies shouldn't spend so much time and money on making their games un-piratable (if thats even word) but instead they should make frequent patches, that would make it inconvenient for the player to keep re-downloading the newest patch, and just make the game so awesome that the players would want to buy it to support it.
which I think is cool, instead of making it 'hard' to pirate, make it inconvenient.
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