Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
The next question for me would be, if Hybrid healers should be allowed in 2s and to extend it in rbgs as well?
My main is a Holy Paladin, now if I can't find 3s/5s/RBGs how do I cap? Oh yeah 2s, you think it's annoying for you? It's annoying for us healers too.
If Blizzard implemented this it would force a lot of healers to go DPS spec. Which you know, ret isn't that fun anymore for me.
Here is the top comps http://www.worldofwargraphs.com/stat...-0-0-0--0.html
And here is the top teams http://www.worldofwargraphs.com/stat...-0-0-0--0.html
Last edited by Darcyn; 2012-11-16 at 04:30 PM.
i dont think that healers should necessarily be unkillable by one person, i instead believe it should be able to be done but require quite a bit of determination. i think it should be able to go just about either way and there be some sort of trade off. if you want to just sit there and outheal any damage done to you then i think there should be mechanics in place to prevent the healer from doing any significant damage to the person trying to kill them, thus almost always resulting in a draw.
however if they want to take a more offensive approach i think there should be mechanics put into place that allow the healer to do significant dmg to the person trying to kill them all the while limiting their healing to say that of a warriors or rogues.
i remember back during s2 or s3 i cant really remember, i was doing 3s with my priest and hunter friends and we had a shootout with a team that had a healing druid, i dont remember who the dps were, but anyways it came down to me and a resto druid. i was playing a full demo build and the match ended up taking around 30 mins i think. the druid did a good job of entangling my pet when i was about to charge and line up any kind of cc combo. ultimately i prevailed, however my point is i was still able to do a good enough chunk of damage to him that he was forced to play more defensively and wasnt able to dps me at all except for the occasional moonfire dot.
i dont know, im sure im in the very slim minority that feels this way about healers.
Last edited by dokilar; 2012-11-16 at 04:42 PM.
Of course healers should be allowed to participate in 2 vs. 2's. Not double healers, but a healer and dps is completely fine. All classes can be killed, even the healing ones. You just need to learn how to do it.
No they shouldn't. Current state of the game makes healers godawful in 2s as they ruin the whole concept whenever a 1v1 happens to occur. Bring healers back to the state of WOTLK and backwards and it no problem, but this nonsense that healers should somehow be immortal regardless of skill in 1v1 is crap, a good dps should be able to EASILY crush a bad healer, not having the bad healer outlive a decent dpsr just because hey, he's a healer.
This thread is so full of /fail
If you want to deny me as a healer to play 2v2 with my brother, I'd like to deny you the chance to PvP at all, simply because someone with an idea like that, HAS to be a bad player in any group, hence destroying for the rest of his group, wich agian should lead to a permanent PvP Bann.
I honestly think my idea is JUST as good as yours.
had a 10+ minute 2v2 where my warrior-partner couldn't kill either warrior/ret pally on the opposite team ... healers (well apart from some overpowered abilities) aren't the problem ... it's dps healing
edit: if anything classes are 'tuned' for pve balance ... 3v3 may be the most balanced bracket but it's not because of individual class balance
Last edited by xindralol; 2012-11-17 at 12:30 AM.
So, 2 dds is a fair deal in 2s, except 1 of them is capable of offheals.
Remove all these OP selfheals as dps, and i'm playing disc priest, they arent that powerful as other healers.
---------- Post added 2012-11-17 at 05:25 PM ----------
Yeah, it's always a great idea to alienate a portion (a decently sized one at that) of your playerbase by excluding them from something.
Oh wait. No it isn't.
Why AREN'T healers killable 1v1? Healers should prolong death, not make someone immortal.. If it was balanced so that healers are killable, but can do some dps too, 2s would be doable, in 3s matches wouldn't last as long but healers would still have a very valid use.
(This could just be me talking from playing Bloodline Champions) and healing works there...
Allowed? lol. Nah, they're not going to be banning a certain playstyle from a certain arena.
That's definitely a great idea. Because fuck healers. Seriously, guys. Great idea.
Certain kinds of classes and specs shouldn't be allowed to participate in certain parts of the game. No, guys, seriously. Seriously.
I disagree, you're supposed to work as a team, Plus it's not that healers can't be killed, it's just people not knowing their class alot of the time, i have downed every type of healer in 1v1, it's about timing your interupts/silences whatever properly, ofcourse if you come across a very well geared healer who knows his shit, you can have a long match:P But i see no reason why it shouldn't be allowed
Originally Posted by Tony Stark