Dear GMs and community,
I have never posted here before as I have never felt like i needed too until now.
I have played a Rogue for a very long time and the reason i have played is because it was fast paced and exciting. We all know that at present energy regeneration is very slow and make the class one of many auto attacks.
I would ask Blizzard PLEASE reduce the cost of mutilate and Sinister strike by just 5 to make the gameplay bearable.
We understand that with much HC gear comes much haste however most casual players will never get that loot and will be stuck in a world of auto attacks infact most skilled players will also never get close to that loot as they are unlikely to have a place on a raid team if they cannot produce.
Rogues have always been taken traditionally to raids because of their mighty cleave however this is pretty useless atm as reaching enough combo points to make an evicerate is very unlikely infact reaching 4 points is painfull let alone 5.
I understand completley Blizzard that monks are your new baby and they need nerturing which is fine. However they completley lack a decent cleave too.
I ask as a long time supporter of Blizzard and a Rogue at heart please listen too us devs as gameplay is boring and attention span is not what gamers are known for.
I personally think the new continent is quite beautiful and you have done a great job which is why i am a little saddened at the way we have been disgarded.
Tangsour AQ rogue