Thread: CRZ is stupid

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  1. #181
    Quote Originally Posted by Tyandor View Post
    Like everyone knew 'PvP' meant getting one-shot constantly... Hell I didn't know when I made my first char back in TBC and even then it was a lot less common than now. I'm not against WPvP, but it seems all those gankers just don't seem to have a life. When I was leveling through un'goro I have been ganked about 6-7 times by people who have no business there and everyone on the same level leaves each other alone most of the time guessing they are just chicken to attack something they might lose to. Also CRZ has it's flaws in letting the wrong people in the zone. I play on a high-pop server with a high alliance concentration, which pretty much means most of the time zones get filled with Horde, which is fine, wouldn't it be for the fact it pretty much only dumps L90s in the zone and hardly any appropriate level people.

    Solution against this BS and finally have real WPvP:
    - you get scaled down to the level of the player you attacked
    - flight is disabled
    - you are locked to the realm

    All the above effects should be on a 5 minute lock or something and start the moment you engage in PvP, just like flagging works.
    This would solve it quite nicely.

    I hate CRZ because of how badly implemented it is:

    1. The fact that an ahole several lvls higher can gank me, without me being able to take revenge is bollocks! (Its called instanced/zone division, meaning if I return with my lvl 90 I cant be sure that I am even in the same instance as the ganker. that sucks!)
    2. Beign in a zone filled with morons from other servers who I care little about since the chance of ever encountering them ever again is slim to none, makes this whole CRZ idea bad. Its like giving the community a chance of beign even bigger retards than ever before!
    3. Putting higher lvls from other realms together with lower lvls is the badest idea in the history of an MMO, all it does is further ganking!
    4. It ruins the whole server community thing! In the past, pre CRZ If i get ganked, that player will face my wrath every time I meet him in the future since he is from my own server. He can then do the same towards me, and that is all fine. That is PVP in its essence, you give some you take some. The problem with CRZ is that you get some, but cant deal some back! except ganking low lvls which in my book is about as low as you can get in an mmo.
    5. Not giving players the option to turn the crap off is an even hugher mistake.
    6. Sharing nodes with other servers is as moronic as it gets as it only benefits botters even more as herbs/mines from special zones are skyrockting through the roof! (400G for a stack of 20 TBC ores, is ludicrous)

    What they should have just settled with, and one thing which is the only good thing about CRZ:

    Cross realm friend grouping! That is a great feature! The rest of the features in CRZ they should remove faster than you can say: Flash!

  2. #182
    Its hilarious reading these threads, because you realize just how many wannabe tough guys rolled on a pvp server only to realize that they're too weak and puny to handle real pvp.

    Real pvp is unfair fighting, corpse camping, and griefing all day long. If you can't handle it, QQ and go back to battlegrounds and arenas.


    And Dark Portal is uber camped, true, but it takes at most 5 corpse runs to make it through the portal to outland.

  3. #183
    Pandaren Monk Yggdrasil's Avatar
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    My only beef with CRZ is the load/lag kick that happens when crossing zone lines. If they cleaned that up a little bit and made it feel a little more stream line then I would be totally satisifed. If you don't like to have world PVP interfer with your time then don't roll on those zones. Transfer your toons off those zones. They are servers doing as advertised instead of just being a PVE server that kids pretend to be cooler then other non-PVP server players based purely upon the 3 letter description that labels their server.

  4. #184
    Quote Originally Posted by Shamgar View Post
    Really? Are you that thick? You pay for a service you have all the right to complain about. Blizzard could remove pvp alltogether tomorrow without prior notice. Would you say the same? What if they removed raids. Would you not complain? I mean after all, it's silly to complain about changes? I mean you did agree to it 1-8 years ago?

    No I wouldn't complain at all. I am not a fan of PvP in the first place. And again you roll on a PvP server you know you stand the chance of getting ganked and corpse camped. It is no different if it people on you own realm. If they removed raiding I would stop paying since that is what I like to do. All in all this is a game that I pay to waste my time. If it no longer is fun I will move on. I feel no loyalty to continue paying for something I no longer enjoy even if I have paid for 8 straight years of it.

    I didn't word my previous comment correctly though. I meant complaining about any type of PvP happening on a PvP server is silly. If you feel you are being griefed then you need to report those players for harassment.

  5. #185
    Quote Originally Posted by Ashnazg View Post
    Its hilarious reading these threads, because you realize just how many wannabe tough guys rolled on a pvp server only to realize that they're too weak and puny to handle real pvp.

    Real pvp is unfair fighting, corpse camping, and griefing all day long. If you can't handle it, QQ and go back to battlegrounds and arenas.


    And Dark Portal is uber camped, true, but it takes at most 5 corpse runs to make it through the portal to outland.
    And apparently "real pvp" is ganking people 40 levels below you? Does it make you feel strong, tough guy? After all, those level 40's are too weak and puny to survive your level 90 might?

  6. #186
    The Insane peggleftw's Avatar
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    im leveling my monk on a pvp server, level 56 right now, and ive been ganked once. doesn't seem so bad to me so far. i deserve it, i gank all the time on my main. if i get ganked more than once i just log out to a different char for a few mins, the ganker usually gets bored then and moves on.
    Too cool for a signature

  7. #187
    Everyone in this thread who's saying "you rolled on a pvp server, deal with it." Has either never had the liberty of experience players from Mal'ganis or they already play on Mal'ganis.

    I can guarantee you that once you've had to interact with the 10's of thousands of shitheads who reside on Mal'ganis, you'll quickly change your stance about CRZ.
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  8. #188
    The Unstoppable Force N-aix's Avatar
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    Quote Originally Posted by Ansible View Post
    Everyone in this thread who's saying "you rolled on a pvp server, deal with it." Has either never had the liberty of experience players from Mal'ganis or they already play on Mal'ganis.

    I can guarantee you that once you've had to interact with the 10's of thousands of shitheads who reside on Mal'ganis, you'll quickly change your stance about CRZ.
    It doesn't change the fact lol It's not a very hard concept here, You did roll on a PVP server REGARDLESS of what server it is. You are doomed to experience any type of griefing / Ganking for that matter.

    Don't go crying about it like 2040240 threads about it already

  9. #189
    my solution: Make old zones Cross realm only for the appropriate level bracket. (similiar to bg). So in hellfire. all 57-64 gets into cross realm zones (and not as overly populated as it is now please).
    Rest gets onto the normal "empty" home realm zone only. problem solved.

    or make all zoned bracketed like that. so level 90 got a hellfire for themselfs

  10. #190
    I think the point that people are missing with this is the frequence with which this now happens. Each zone now has a magic number of people that Blizzard want in at one time. So, even on a full to the brim population PvP server, such as Outland EU, if you're in Feralas, the chances of you getting ganked were slim, because 99% of people are in the level cap zones.

    With CRZ, Blizzard are saying, okay we want 80 (example) people in Feralas, so we'll bung people in from all over into the same zone. Now the chances of you getting ganked are WAY higher. The prime example of this is the Blasted Lands at the Dark Portal.

    Blizzard says "Blasted Lands should have 100 (example again) people in it", so now you get entire Horde guilds camping, on a fully Alliance dominated server. And there's not really much you can do about it, because if you were to go back and organise some sort of raid to take them down, there's no guarantee that when you relog to your main, you'll end up in the same version of Blasted Lands. It has royally screwed up world pvp, by making it far too constant and frequent, and level 90 dominant. Previously you would have good fun in world pvp fighting people of the same level, but now it is almost always level 90s.

    If it only merged level appropriate characters, the whole system would be fine.

    There's more than enough world PVP in Pandaria, even on low pop realms like Xavius, and CRZ isn't enabled for Panda zones yet.

  11. #191
    Quote Originally Posted by imoom View Post
    my solution: Make old zones Cross realm only for the appropriate level bracket. (similiar to bg). So in hellfire. all 57-64 gets into cross realm zones (and not as overly populated as it is now please).
    Rest gets onto the normal "empty" home realm zone only. problem solved.
    I wouldn't mind seeing the DHKs come back for players 10+ levels under you. Inverse the honor reduction so the bigger the gap the more honor you lose and if it is 25+ levels you start losing conquest. How does that sound for a solution?

  12. #192
    Just look at CRZ for what it actually is,another half ass implemented feature, that to get away from will you guessed it "COST YOU MONEY" aka server transfer...

  13. #193
    Quote Originally Posted by imoom View Post
    my solution: Make old zones Cross realm only for the appropriate level bracket. (similiar to bg). So in hellfire. all 57-64 gets into cross realm zones (and not as overly populated as it is now please).
    Rest gets onto the normal "empty" home realm zone only. problem solved.

    or make all zoned bracketed like that. so level 90 got a hellfire for themselfs
    New problem: Zone Twinks. They wouldn't be as horrible as max level characters but it'd still be a pain.

    Doomhammer EU

  14. #194
    Quote Originally Posted by malbojia View Post
    Just look at CRZ for what it actually is,another half ass implemented feature, that to get away from will you guessed it "COST YOU MONEY" aka server transfer...
    How will transferring servers get you away from CRZs? Sounds like a half assed post.

  15. #195
    I can't help but finding it hilarious that people complain about other people in a MMORPG. I agree spawn camping is no fun, but seriously all the whine about crz is ridiculous.

  16. #196
    I'm torn on the subject.

    On one hand, you have bads who try to justify their ganking / camping habits by throwing the "working as intended" excuse, when they and everyone else know the actual truth of things.

    On the other hand, you have folks who, upon death, lose no gold, items or experience, yet still seem inclined to view the pvp in this game as something more than a minor inconvenience.

    Eh, whatever. One thing is certain... if (and this is a big if) level scaling is ever brought into this game, not only would it solve a lot of problems including world gankfest, but the poutrage on the forums from folks who can no longer get away with it will be glorious to read.
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  17. #197
    Immortal Treelife's Avatar
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    Jesus, I use CRZ (real ID) to go onto PvP servers just to have fun whilst levelling. If you don't like getting killed then move server, it's not hard to use your brain instead of ruining the game for others.

  18. #198
    Stood in the Fire Sporky0's Avatar
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    To anyone who says "should have rolled on a PvE server then", you are idiots. That argument is completely invalid in the context of CRZ.
    I rolled on a PvP server. Having already rolled on a PvP server before my current one, knowing the drawbacks of doing so I still stayed on a PvP server.

    However, I chose ONE server. I didn't roll on Kazzak, or Tarren Mill, or Blade's Edge. I rolled on Auchindoun.
    Had CRZ been available at the time when I changed servers I might have actually decided to roll on a PvE server after all, but that was not a factor that existed at the time, just like it didn't exist for other people. CRZ promotes being a douche.

    I like playing on a PvP server, it has it's drawbacks at time and that can suck, but it's something you have to learn to live with and move on with your life. However, CRZ is a COMPLETELY different story to just rolling on a PvP server. Other servers have their own shit going on, why should I be forced into whatever bullshit is happening else where? It's not my problem.
    I just don't see how it's anyone's right but my own to decide how I spend my time playing a game that I pay for. Getting ganked by level 90s flying around one shotting people all the way up to level 85 is not PvP, it's not fun and I don't see why people should be allowed to do it.

  19. #199
    Quote Originally Posted by phillipisawarlock View Post
    It doesn't matter what Blizzard planned in the future. You rolled on a PvP server, you get what you get.
    This, 1000x. Camping excessively can be reported and actioned on a PvE server, but, on a PvP server, Blizzard won't help you. You signed on for whatever you get there, PvP-wise.

    Move to a PvE server or quit whining.

  20. #200
    Herald of the Titans Kuja's Avatar
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    I'm experiencing this also on my alts. And no, I'm not willing to transfer all 8 of them into a PVE realm. Funnily enough, every corpse camper is from a different realm. Why can't they just make CRZ optional? Click of a button and you only see people from your realm and won't get phased into other realms.

    I have no problems with equal level players, or even 5 levels higher. But a level 90 player one shotting me is not world pvp. It's simply grief playing.

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