I want the challenging end content without having to level, without have to gear up, without having to do anything other than logging in and clicking a button. I do not want to do any work to get there. I do not want to do the Hunt Rifts to have to do the Great Hunts(XRs-cause that's what they are). I just want to be able to do what I want, when I want, without working towards it.
That sounds pretty entitled to me.
I would take Zinbik in a heartbeat. He is a dick, but I have seen him break down formulations in a ridiculously specific way. Trying not to be to too much of a prick to Atrius, but allowing a skill to go live that stacks up to 99 times and fucking hits for 80,000 means he did literally no testing with it before throwing it out on live.
Zinbiks and Kevricks approach is they try bug fixes, then if a skill is still too OP it gets nerfed. Atrius approach is to nerf and do bug fixes which turn out to be nerfs all at the same time. So when we were supposed to lose 5% we end up losing 20%
Also with Rogues, Clerics, and Mages if Trion fucks up their melee spec they go ranged and are still viable. If Trion messes up our melee specs, then messes up our ranged spec we are a detriment to the raid.
After work I am transferring all my plat to my mage and just leveling him to max. SL seems like a better time then any to start over and gear up my mage as my main. It has been nothing but a stress factory since I picked up playing my warrior again in 1.11 and has not stopped.
Last edited by Puremallace; 2012-11-21 at 09:24 PM.
You still aren't getting it. Great Hunts are nothing like Hunt Rifts. They are the raid comparison to the dungeon which is why I am making the comparison. This is what people are trying to tell you but you won't listen.
Dungeons are to Raids as Hunt Rifts are to Great Hunts. Great Hunts don't work the same way at all. I would assume that they change even beyond Tier 2.
And yes I'll agree that having to do 40 lures to get access to the more interesting Great Hunts is a bit much, but its really not worth hating on.
I honestly have no problem with people expressing an opinion as long as its an informed one. For example if people have gotten to max level and raided and Rift and just said that to them its not as good as WoW, thats great. But I don't think its acceptable to bash a game if you have played 10 levels. I just don't accept that. I don't judge games based on such limited play time, it just makes you look uninformed. So context matters.
Fencers, the problem with what you're writing is that you're treating "Hunt Rifts" as an entire system based on the very first tier when there's a VAST difference between Hunt Rifts and Great Hunt Rifts.
If you dislike the Hunt Rift system and think it's dull SOLELY because of the progression, grind, and gating present in the system, that's completely fine and your opinion makes sense. If your lack of enjoyment of the Hunt Rift system is based solely on the fact that the system has progression, then your opinion is valid. "I think the Hunt Rift system is not enjoyable and lame because you have to slog through normal Hunt Rifts to get to Great Hunt Rifts," that's something completely fine to say.
But, saying "the Hunt Rift system is dull and lame because I tried a normal Hunt Rift and I didn't like it" is NOT valid. Because there's VAST differences between a normal Hunt Rift and a Great Hunt Rift, you HAVE to try them both before forming an opinion on the entire system.
"I did the HK chronicle, it was lame and I didn't enjoy it, so I'm going to go around telling people the HK raid sucks." Is that valid? No.
My problem isn't your opinion, it's that it's UNINFORMED. I frankly do not care one bit if you like or dislike Hunt Rifts, but it's completely unfair to judge the entire system based on your experience with the most basic Hunt Rift. If you do a normal Hunt Rift, then do a Great Hunt Rift, and your impression is still "I don't enjoy the Hunt Rift system and I think Hunt Rifts are dull and lame," then no one here would complain about your opinion. You deem the defense of the system "fanaticism," but people are just trying to point out that there's MORE to the system than you've tried. You want Open world Rifts that require coordination, strategy, and teamwork and aren't just zergs? You haven't tried Great Hunt Rifts, so how can you reasonably dismiss all Hunt Rifts as being zerg-a-thons?
If you told me "I hate American food" and I asked "what American food did you eat" and you answered "a burger from McDonald's," then I'd have the same reaction. The problem isn't "I hate American food," it's the fact that you said "I hate American food" based on ONE encounter with it and refuse to try anything else and apply your opinion of one item to things YOU HAVEN'T TRIED.
If I'm a "fanatic" because I think your opinion is UNINFORMED (not WRONG, UNINFORMED), then I'm a fanatic, but I don't see why you are so deadset on disregarding an ENTIRE system based on your VERY MINOR experience with it. I don't understand why you refuse to acknowledge that your opinion cannot apply to the whole system seeing as how you have not had extensive experience within that system.
This thread has been fascinating and a good read... personally I'm team Fencers. Ill elaborate later if this thread stays active. Too sleepy atm
You quoted a post where I just said:
Dungeons are a different concept from raids. One can say they dislike dungeons in Rift based on ITn though. That would be totally reasonable. Just as one can say they don't enjoy raiding in Rift without having slogged through them all.
To some degree you can even extend that to raids, yes. As it is possible for a player to simply not like the style of encounter design in ITn and be put off as to not have any interest in Infernal Dawn. Such a player wouldn't need to grind his way up to and complete IDConqLOLz to say he didn't enjoy Rift's instanced design either.
Pretty clear I do not agree with your POV on this.
I don't hate hunt rifts. Just got bored and uninterested.And yes I'll agree that having to do 40 lures to get access to the more interesting Great Hunts is a bit much, but its really not worth hating on.
People like different things. Crying in my pancakes over it, natch.
Having more first hand experience and/or information on great hunt rifts isn't reverent to my enjoyment though.I honestly have no problem with people expressing an opinion as long as its an informed one.
"This thing is good after the boring part!" is not worthy of consideration.
Saying you weren't thrilled by one aspect of the content isn't "bashing the game" either. Just putting it out there because... hey, fans of videogames.For example if people have gotten to max level and raided and Rift and just said that to them its not as good as WoW, thats great. But I don't think its acceptable to bash a game if you have played 10 levels.
I do think it is acceptable for Johnny Freetrial to say he didn't enjoy the game in 10 level without having to reach max level and raiding.
Johnny needs to level to 60 and raid before he can say he disliked a game? Goodness gracious.
You are more than welcomed to that view.
Do not share.
VAST difference, noted.
Does not effect my enjoyment, eagerness or desire to play more hunt rifts.
Yes, this is accurate to my feels presently.If you dislike the Hunt Rift system and think it's dull SOLELY because of the progression, grind, and gating present in the system, that's completely fine and your opinion makes sense. If your lack of enjoyment of the Hunt Rift system is based solely on the fact that the system has progression, then your opinion is valid. "I think the Hunt Rift system is not enjoyable and lame because you have to slog through normal Hunt Rifts to get to Great Hunt Rifts," that's something completely fine to say.
If the entire system isn't engaging to me... it's not a system I am going to hold in high regard.Because there's VAST differences between a normal Hunt Rift and a Great Hunt Rift, you HAVE to try them both before forming an opinion on the entire system.
Quite the opposite. As I believe content should be "all killer / no filler". So to speak.
Because I didn't dismiss them all as zerg-a-thons maybe?You want Open world Rifts that require coordination, strategy, and teamwork and aren't just zergs? You haven't tried Great Hunt Rifts, so how can you reasonably dismiss all Hunt Rifts as being zerg-a-thons?
If you read the post I was replying to about that; link, it was a comparison between the hunt rifts are RRs in concept.
The slog through the mindless zerg bits before the "good" bits is what I dislike Preferring the more compact and definite RRs/XRs.
I played through a bunch of hunt rifts. I joined hunt rifts with guild mates and randoms while leveling to 60 on live. In beta I leveled to 56 with a fair amount of hunt rifts played in Cape Jule.I don't understand why you refuse to acknowledge that your opinion cannot apply to the whole system seeing as how you have not had extensive experience within that system.
That's a fair amount of hours running these things to say I was bored and prefer another concept.
Good game systems don't bore me from rank 1-10 before blowing my mind in rank 11.
Last edited by Fencers; 2012-11-22 at 04:32 PM.
There are a lot of comments on Fencers being "uninformed" as well as people being overly dramatic about ONE person on the internet saying they have not enjoyed ONE aspect of the game, but I feel there is one pertinent point being discussed: If fun=y, gaming system=x, random grind of x=n, why is the prevalent mmo philosophy y=x+n? Why can't y=x^x? Why is it necessary to do "work" to get to the point of having fun? Why not have fun be something where there is just a mass amount of it to do?
Personally, I believe the idea of the grind through "filler" content needs to be updated. I'm not saying I hate doing it and will never play a game that has this, but simply it would be nice to have a different type of system. I like the idea of having content be a mass amount of dungeons, raids, or world bosses being showcased at their full potential with the main progression of your character being horizontal (cosmetic gear, cool in game items, achievements, leaderboards). We do the grind because that is all we know and gear makes us feel more powerful, but at the same time ,imo, the root of this is because I have x more of y than that guy because I put in more time doing a repetitive, non-challenging task to get to the actually challenging, fun task.
I DO NOT know how feasible it would be to make mass amount of dungeons, raids, and world bosses. I'm not begging Rift to change, for me this was a good thought exercise, which is the point I think Fencers was trying to make: It's cool that the fun comes at the END,but why not make the journey fun? I enjoy Rift and MMO's in general, but how will the genre evolve in the future?
I am no rift player and i got no clue, but if the numbers are true, then the statement contradict itself.
When you have a 20 second shield, then 2 secs dmg and then again 20 second shield one interval consists of one shield phase 20 secs, and one DMG phase of 2 secs.
Thats 22 secs. Of which you do 2 secs DMG. that means under 10% DMG uptime.
So this would make a 10 minuten bossfight into a 110 minute bossfight and not a 20-30 minute.
Having this calculated i just can propose to recheck your facts.
Why, why Rift sub-forum, why do you make me envious of you every time I open your threads! Stop being so damn happy with your game of choice, get bitter at each other over tiny insignificant things like the rest of the MMO community, hate your developers and critique their every word!
... *sob* ...
I am the lucid dream
Uulwi ifis halahs gag erh'ongg w'ssh
I thought there were 6. Regular Hunt Rifts, then 5 Ranks of Great Hunts.
What I find absolutely absurd, is that she says she dislikes Great Hunt Rifts when she has not even tried them. She has done a handful of Regular Rifts and thinks she has done multiple Ranks, not realizing that is all part of the first Rank. What she is doing is more equivalent to saying, I think Dungeons in Rift are boring and uninteresting, whilst being level 1 and not having run any. Chronicles suck, whilst only running the first Chronicle of Attunement. She just cannot understand that is what she is doing because she dismisses the entire system and won't even look at how it works.
Last edited by Lathais; 2012-11-22 at 04:41 PM.
{I disapprove of what you say, but I will defend to the death your right to say it. }
Your name is stupid and I'm thinking very bad things about you. If I hated you any more, you'd be one of the Trion developers. LIFE SUCKS and Storm Legion is further proof Trion doesn't care about their playerbase at all. FIRE ELRAR AND HARTSMAN AND DAHANESE AND DEAD SIMON AND EVERYONE ELSE AT TRION AND REPLACE THEM WITH PEOPLE WHO CARE!!!!!!!one!!!!!
Ok, now that I've got that out of the way, all I can say is sorry Ryme, the majority of us are quite smitten, and we don't see that changing any time soon.
Gotta say im properly taken to Rift! Unfortunately my priorities still lie in WoW progression. But as soon as raid finishes im straight onto this game!
Cant wait til we get all content on farm in 1/2 days so i can just play rift more :P got to around level 42 now in over a week of playing casually.
Game is just so well designed, cant wait to see the new expansion content too!
gg trion
One thing about SL is the world 1st race is actually fun to watch. I also have to say Vioarr just owned some poor guy. Like I have seen owned before, but this is just a step above ownage to something else.
http://forums.riftgame.com/rift-gene...-zaviel-4.html
Harbinger is stupid fun btw
Dude read this lol.. All I got to say is DAMNNNNNNN
FoH hasn't been FoH since EQ. They flopped in WoW, they flopped in Rift, and no amount of riding coattails of a roster that hasn't been in any of the games since EQ will change that.
If you were as competent as you believe you would have grasped my argument firmly instead of swinging back and vapor. Testing is not the reason your guild cannot compete with us. Your guild is inferior, welcome to reality. The only way you will ever surpass us is if our roster gets watered down as the game dies more than it already has been.
As far as emotionally driven, the only feeling I have for your kind is contempt and if you were half the mind you think you are then you'd know you are overmatched. I am sorry that your hobby is confronting you with your shortcomings you were previously allowed ignorance of, but I am not your mommy or your school teachers so don't expect me to hold hands around the fire and sing of how we're all the same.
I love how these roid raged internet tough guy dudes spew crap and make themselves and their guilds look garbage by association. can not tell you how disappointed I've been by these "MMO community guilds" and their representatives that span back to the days of dial up internet who get so tough behind a PC monitor.
It also says a lot about a guy who has a hard-on for being competitive in a game that's essentially dying by his own rationale.
How much self esteem can you possibly have if you get any kind of emotion out of being so tough on the interwebz.
{I disapprove of what you say, but I will defend to the death your right to say it. }