Blizzard should have stuck with the 5 levels per expansion ever since BC. Seeing my character at level 100 then 105 just looks stupid.
Blizzard should have stuck with the 5 levels per expansion ever since BC. Seeing my character at level 100 then 105 just looks stupid.
They could easily add 5 or 10 levels and give every second of the 6 rows a fourth talent. They could also add a fourth talent in the 3rd and 6th row. Or in every row. Or make a 7th after the next 10 levels.
Or maybe change nothing and instead do something major to the Glyph system. They can do whatever they want, so just saying "15 new levels because of talent" is kinda stupid.
I remember something like this popping up back when WoLk came up on a wowh thread, similar find. Who knows, they're human you know, they make mistakes.
SourceOriginally Posted by Blizzard Entertainment
The operative words in that are "this soon". By the time we get to the expansion that would push over level 100 and being extremely optimistic about them all of a sudden hitting their target of 12 months/per expansion we'd be at 20 months (Cataclysm)+12 months(MOP)+12 months (90-95)+12 months (95-100).
That's almost five years and realistically more like six or seven. If you go ten levels for the next expansion then it would be more like 42 months or three and a half years minimum, realistically more like five.
That's not exactly 'soon' from the standpoint of anything they said before Cataclysm released.
Last edited by MoanaLisa; 2012-11-17 at 08:36 PM.
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I don't understand what everyone has with the "cap" of 100; there is no such limitation. If there would be a limitation, then it would be 255 or 256, but not 100!
1 byte have 256 combinations, so if the level is saved in a single byte, and we count 0, then the level cap would be 255, but NOT 100
And i don't think that even if it is a single byte, blizzard could not correct this in the next few years!