Feel the same way. They are nerfing Destro Chaos Bolt and the Demo Auras. Chaos bolt nerf isn't huge, but the spec is so easy to counter and so little warlocks are playing it at high ratings it makes me scratch my head. The Demo aura nerf as it is will completely gut the spec. It makes the enfeeblement aura unusable vs any mage team (hint: that's all teams).
If they are trying so hard to remove the other specs can they at least give affliction some PvP love.
Demo still retains the double 200k Chaos Wave crits so I'm pretty sure it'll remain viable.
Can someone explain to me how you manage to get Chaos Wave to crit twice in a row often?
My warlock right now has 13% crit chance in PvP gear. If my team doesn't have a Feral, a Hunter, or a Mage, my chance of critting twice in a row is 1.7%. With max arena match duration shortened to 25 minutes, and my Dark Soul on a 2 minute cooldown, I could try 2x Dark Soul Chaos Wave up to 13 times. My chance of getting 2 crits in a row, in a match that would otherwise be a tie, is 20%.
Suppose now that I gem and reforge into crit, getting up to 20% or so crit chance - but reducing mastery, therefore somewhat reducing base Chaos Wave damage. Suppose also that my team has a Feral or a Hunter or a Mage, bumping my one-time crit chance to 25%. My chance of critting twice in a row is now 6.25%. If the match is a tie, my chance of getting consecutive crits during any of the 13 burst phases is 57%. But that's supposing the other team doesn't kill anyone on my team for a full 25 minutes.
Is it really viable to bet your success in arena on Chaos Wave double critting? Isn't it better to go mastery, for higher reliable damage, and find a way to align your burst with a team mate?
Isn't two people bursting the same person, for 60% health each, more reliable than hoping RNG will be in your favor?