Most people who say heroics weren't hard prenerf didn't kill them prenerf, can almost guarantee that. Heroic DS without buff was actually quite challenging until it started getting outgeared/buffed. In particular Warmaster and Spine were incredibly difficult prenerf.
Its a goddamn normal with people having gear from the first two raids alllready.
Ofc its easy. We too cleared it in 3+ hours or so with the "elite" mode on the first boss.
Tank damage was higher than on the first two instances @ normalmode, but that was about it. Tactics for all the bosses were piss easy.
Im guessing they will be hard gear checks when it comes to HC. Atleast Sha will be.
---------- Post added 2012-11-22 at 05:53 PM ----------
Since it's yorsahj, you probably killed it on 10man, which basically equals a walkover.
WoD Launch date on 28/10 OR 11/11 OR 18/11. Updated on 01/08/2014.
Also, Normal difficulty Throne of Four Winds was a complete joke. Conclave was one of the first few normal bosses most guilds tried (and one of the middle to last on Heroic), and Al'akir was like ten attempts on normal regardless of raid size (close to a hundred on heroic, though, and even more for 25m).
---------- Post added 2012-11-22 at 12:38 PM ----------
For those saying normal is faceroll easy and only a stopping point on the road to 16/16HC ELITE.. do you realise that it's only the highly skilled minority that thinks this? It's completely untrue.
There are barely any guilds who have fully cleared HOF heroic i think it was 25 so far.
Hardly any guilds have killed any bosses on heroic in terrace.
This tier is fine.
I don't know about difficulty and all that as i only do LFR, but Terrace was kinda underwhelming, being the last raid released.
Sha of Fear, the last boss is supposed to have some difficult mechanics, but he seems easier then the other bosses which is kinda a letdown. Not to mention the raid is small as fuck, but that was the same case with Tot4W back in Cata.
For normal difficulty Terrace is harder, but in terms of mechanics it's about the same. Bosses have 1 or 2 attacks you need to avoid/do and that's about it. Compared to HoF and MSV it's the easiest of the 3 in terms of learning the fights and mastering them. The only hard part about Terrace is beating the hard/soft enrage timers and dealing with the higher incoming damage, thats about it. Also normal Sha of Fear is harder then everything in normal DS/this tier solely because of DPS requirements, you can learn the entire fight in 1 attempt lol.
As for the topic, normal Terrace was just as easy as normal DS. We cleared all of the 4 bosses in less than 2 hours, which says it's really not hard at all. Heroic modes are a different story though.
I agree with Isopahajuho. Content difficulty is a very fluctuating thing (especially when it comes to DS). We often don't remember how difficult our first kill was. Why ? Because we farm it so much afterwards, that the only remaining memory is "easy".
Besides, the "easiness" of Terrasse highly depends on what kind of equipement you were able to farm from previous HoF and MSV. I can guarantee you that enterning MSV on alts with 463/476 items, we had to be on our toes compared to our main raid with 485+ ilvl.
For everyone that says "T13 was far easier than T11" and whatnot, remember that in T11 we were going in with blues and some greens, while in T13 it came after some rather massive nerfs to Firelands, paired with guilds rolling in people with DTR, so the overall gear level of everyone going into DS was a lot higher. Right now we're seeing something similar; no the content hasn't been nerfed yet, but we had access to the first 2 raids of the tier long enough that everyone is going into ToES and outgearing it.
Compare this to Morchok which was basically, heal a generously timed stomp, run out of bad stuff, and soak big bubbles to loot.