View Poll Results: What did you think of the Lost Shores event?

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  • Amazing!

    32 16.75%
  • It was ok

    59 30.89%
  • It was not so good

    49 25.65%
  • It was really bad

    51 26.70%
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  1. #101
    Quote Originally Posted by Sekira View Post
    Only the reinforcements phase were annoying, lag was fine on my overflow.

    The others phases were pretty fun, and it had that epic feeling, especially the phase we had to run up on the spiral with those millions of banelings running towards us.

    The very nice rewards at the end of the event made it really worth it.
    My thing with the rewards was that since I was doing it on my level 43 character, I got a couple level 40 pieces and a level 60 piece, plus the 20slot bag and the trinket which were nice enough. The other gear is just throw away stuff really, since I'll not keep it most likely. (The level 60 plate item my mesmer got looks cool enough I guess, maybe I'll keep it for the skin.)

    Not that I relished having level 80 gear in my bag or bank until I use it, but at least it'd be something memorable.

    As I said to a friend, I'd love a tshirt (town clothing) that said "I blew up the ancient karka and all I got was this stupid tshirt" and would wear it always, but alas, no.The game needs more town clothing.

    ---------- Post added 2012-11-19 at 12:29 PM ----------

    Quote Originally Posted by Beazy View Post
    I find it shocking that the game has been out for a while, and we still dont have this "new content" that was going to be a staple of the epic Anet F2Play model. It seems our definition of content , greatly differs.

    I hope Im missing something, because I dont see myself logging in again until the next "content" patch drops.
    They added a new dungeon, a new island with two jump puzzles and some events. While the events are meh, the jump puzzles are cool enough and the dungeon seems to get rave reviews.

    So what do you want for new content?

  2. #102
    Quote Originally Posted by Durzlla View Post
    As for the event, I absolutely loved it, but then again I'm INCREDIBLY biased because I'm a huge aquatic/costal fan and the new enemies + new zone just make me leap with joy!! The final event was pretty epic, didn't do any of the others though, was busy =(

    Not sure what all that hate is about though...

    PS: what are the maps and the sack used for? Anything or can I trash them now?
    Didn't hate the event. Just thought it was boring/uninteresting. Also I am getting a little weary of the shallow PVE in the game overall. Playing a DPS is not interesting to me. Neither is tumbling or jumping about the terrain.

    GW2 is just kinda shallow in the PVE side of things. Still fun but wears thin very, very quickly.

  3. #103
    Stood in the Fire Vlad Morbius's Avatar
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    I loved the event and found for the most part, other than the length of the reinforcement portion it was a well done battle. This is the first time in a very long time you didn't have to just sit in a corner and spam spells without danger at a foe with 10 million health. The mechanics were terrific and made you think on your feet which to me is successful design.
    The fractal dungeons are the best design I’ve seen in an mmo in a very very long time, bravo!

  4. #104
    Didn't hate the event. Just thought it was boring/uninteresting. Also I am getting a little weary of the shallow PVE in the game overall. Playing a DPS is not interesting to me. Neither is tumbling or jumping about the terrain.

    GW2 is just kinda shallow in the PVE side of things. Still fun but wears thin very, very quickly.
    I love the active concept. In fact, playing other traditional MMO's feels a little boorish right now after playing the GW2 system. But it feels so poorly implemented, like they took the absolute easiest, most shallow route they could find.

    You might remember alllllllll the way back to EverQuest when a new combat system was proposed and, for a short time, some development was done on it (I think the spell and ability data is still buried way down deep the in data files). The core idea of it was that mobs would attack or defend in certain ways, and the player could react accordingly and do more damage, or block attacks, something along those lines. I'm a little hazy on the details, because much like Project M, it was quickly scrapped and never heard from again.

    The point of that tale being...simply rolling around constantly to deal with every threat just feels really shallow. I can put on plate armor and carry a shield, but instead of actively parrying or blocking blows, the way that I generally deal with attacks is still to roll around on the ground as if I'm on fire.

  5. #105
    Quote Originally Posted by Beazy View Post
    So, I thought to myself, "there must be a shit ton of new things to do on the new island". Nope. . . nothing. . . not a single heart, event, or even a freaking vista. . . . if this is what ANet calls a content patch. . . . . I feel sorry for the people who held the flag for ANet and said things like "OMFG ANet IS GOING TO PUMP OUT MORE STUFF IN A MONTH THAN BLIZZ DID IN 20 YEARS! ERMEHGERD!"
    The island is only one part of Sea of Sorrows. It'd be nice if later on the rest of it had the usual heart quests, skill points, and vistas and maybe keep the karka island as the major DE chain event area or something. Like I said before, I think a scaled down version of the event could be worthwhile. I do hope they keep the karka centralized there though, after this past weekend I've had enough of them to last me a long while.

    As for content, well, at least this was something everyone could do. I played WoW for 6 years and got fed up fairly quickly with how their content patches (when they do happen) are typically only ever focused on max level players and, worse, often aimed towards raiders at that.

  6. #106
    Old God Arrowstormen's Avatar
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    I had a lot of fun with it.
    Being critical is a burden which some people loves to bear.

  7. #107
    Brewmaster Grantji's Avatar
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    Quote Originally Posted by Beazy View Post
    I missed the events last night. Nothing to do when I logged in.

    So, I thought to myself, "there must be a shit ton of new things to do on the new island". Nope. . . nothing. . . not a single heart, event, or even a freaking vista. . . . if this is what ANet calls a content patch. . . . . I feel sorry for the people who held the flag for ANet and said things like "OMFG ANet IS GOING TO PUMP OUT MORE STUFF IN A MONTH THAN BLIZZ DID IN 20 YEARS! ERMEHGERD!"

    I find it shocking that the game has been out for a while, and we still dont have this "new content" that was going to be a staple of the epic Anet F2Play model. It seems our definition of content , greatly differs.

    I hope Im missing something, because I dont see myself logging in again until the next "content" patch drops.
    yea, I don't want to feed the troll here ... but the patch consisted of more stuff than just the, admittedly, dull and boring island with the, admittedly, most annoying one-time event i've ever experienced in my mmo-career

    go ahead and do the fractal dungeon. Really great stuff, might keep you busy for a while.

  8. #108
    The Lightbringer Beazy's Avatar
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    Quote Originally Posted by Grantji View Post
    yea, I don't want to feed the troll here ... but the patch consisted of more stuff than just the, admittedly, dull and boring island with the, admittedly, most annoying one-time event i've ever experienced in my mmo-career

    go ahead and do the fractal dungeon. Really great stuff, might keep you busy for a while.
    Yeah, It did include a new dungeon. Which is cool I guess. But its just a dungeon. Dungeons are not ANets strong point. I doubt anyone will argue that point. I was hoping for content in the new island, something that would take more than 2 or 3 hours to knock out ~ remember, people talked about how shitty D3 was, just because they didnt add content and only added difficulty levels, now all the sudden, its COOL if ANet does it.....

    The new island is rly large, and could have a lot of new content added. . . but it doesnt. . . its just a large open space where crusty sea spider things congregate and roll over people. Its hard to argue that GW2 has an aggressive content release schedule when they are barely releasing "content". 1 dungeon is a good start, admittedly ~ but ANet is going to need to do more than that if they and their fans want to keep boasting how awesome they are and how much new content they are pumping out compared to the "other game". Because people are running out of content and we need something other than dungeons for a time sink.

  9. #109
    I still want to do things in original Guild Wars, but I don't have any friends in that game, and it's hard to find people for things like Underworld, the Deep, and Urgo-... or whatever it was named.

    I would love to do those.

    As for the event in Guild Wars 2, not that spectacular. Auto-attacking, and killing mobs over, and over, and over again for some hours is not really fun. As much as I like Guild Wars 2, I don't think events in that scale works at all, they must come up with something better than that.

    I think original Guild Wars got a lot sweeter combat than Guild Wars 2, even though being somewhat static.

    EDIT: Guild Wars 2 combat feels a lot better when it's around 1vs1 / 1vs2 / 2vs2 and such, not super huge army battles.
    Last edited by Eiserne Drossel; 2012-11-19 at 07:55 PM.

  10. #110
    Over 9000! Snowraven's Avatar
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    Quote Originally Posted by Lane View Post
    I wouldn't say the event was a good representation of the game as a whole and should not have been the singular focus of trials.
    Fully agreed with this. It was a horrible choice to give trials during this event, if anything it pushed some people away form the game rather then make them interested in it.

    ---------- Post added 2012-11-19 at 10:15 PM ----------

    Quote Originally Posted by Durzlla View Post
    PS: what are the maps and the sack used for? Anything or can I trash them now?
    I have no clue either, but someone on GW2 forums said to keep them, so I suggest to do so.

  11. #111
    Quote Originally Posted by Beazy View Post
    Yeah, It did include a new dungeon. Which is cool I guess. But its just a dungeon. Dungeons are not ANets strong point. I doubt anyone will argue that point. I was hoping for content in the new island, something that would take more than 2 or 3 hours to knock out ~ remember, people talked about how shitty D3 was, just because they didnt add content and only added difficulty levels, now all the sudden, its COOL if ANet does it.....

    The new island is rly large, and could have a lot of new content added. . . but it doesnt. . . its just a large open space where crusty sea spider things congregate and roll over people. Its hard to argue that GW2 has an aggressive content release schedule when they are barely releasing "content". 1 dungeon is a good start, admittedly ~ but ANet is going to need to do more than that if they and their fans want to keep boasting how awesome they are and how much new content they are pumping out compared to the "other game". Because people are running out of content and we need something other than dungeons for a time sink.
    I'm sure there's folks out there that DID make these claims, but I doubt very much it's the majority of the fans. You seem to have created some "fanboi" presence to argue against at this point.

    Game came out in August, in October they added some more jumping puzzles/ minidungeons, November got a new dungeon and a couple more jumping puzzle. December will add something as well. I agree that the island could have had more to it, certainly, but the dungeon seems to have lots of praise. I'm just not sure who is boasting about release schedules. I do recall plenty of folks saying that lack of sub-fee didn't mean no updates, and I think you'd agree that seems true enough at this point, right?

    So what standard are you applying to GW2 that they're not living up to? And why bring it up in a thread about the weekend event?

    ---------- Post added 2012-11-19 at 03:47 PM ----------

    Quote Originally Posted by Arnorei View Post
    I have no clue either, but someone on GW2 forums said to keep them, so I suggest to do so.
    I still have my ghost detector things, can't imagine I'll ever need them again until next Halloween at least (and hopefully they'd supply them), but I just know when I destroy them, some video will come out of some hidden place!

  12. #112
    Old God Arrowstormen's Avatar
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    Quote Originally Posted by Svifnymr View Post

    I still have my ghost detector things, can't imagine I'll ever need them again until next Halloween at least (and hopefully they'd supply them), but I just know when I destroy them, some video will come out of some hidden place!
    I destroyed mine, since it didn't seem like it actually worked when I used it.

    Also, for the people rawring about the content provided, each month they give us an event, and some extra stuff. A gigantic new zone was never really in the deal, so sorry for the people who looked forward to do that. FOTM is getting amazing praise, some called it the best dungeon in a game ever. But obviously, you will disagree, so no need to make a new comment about that. After all, when you're REALLY having fun in the game you're not on MMO Champion, so this really is haven of quitters and neighsayers.

    Should go back to the pony thread soon... tomorrow.
    Being critical is a burden which some people loves to bear.

  13. #113
    Over 9000! Snowraven's Avatar
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    Quote Originally Posted by Svifnymr View Post
    I still have my ghost detector things, can't imagine I'll ever need them again until next Halloween at least (and hopefully they'd supply them), but I just know when I destroy them, some video will come out of some hidden place!
    Same lol. I keep everything I get from events thinking it's some massive future secret.

  14. #114
    Dreadlord Scyth's Avatar
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    I don't really know how to express my feelings about the event haha. The Friday one was just massive lag for me and I did not enjoy it one bit. I liked the part where we had to go to Caledon Forest and Kessex Hills to defend them though. And we come to the one on Sunday..which makes me really angry. I struggled for 3 hours in that event until we finally completed it and I got loot that was worth less than 2 gold, and what makes it even worse is the fact that lots of other people completed the event in overflows and got the chest multiple times.

    I know it's just rng like every other event with a chest at the end but the part where people complete the event multiple times and receive a chest just frustrates me a lot! They should have done much better in my opinion and they could have!

  15. #115
    I can't say all that much about it, it certainly wasn't nearly as fun for me as the Halloween event. I had too many issues with Lost Shores to really get a good grip of what was going on and all in all I killed way less Karka than I had hoped.

    Those that I spoke to about it weren't very fond of the event either, but I really can't judge it much other than from a "I wish it would work better." standpoint.

  16. #116
    The event was pretty boring, but the reward was nice. But the rest of this patch is simply so awesome, Fractals of the Mists and Temple of the silent storm, like!

    This is my signature. There are many like it, but this one is mine.

  17. #117
    Immortal Maklor's Avatar
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    Quote Originally Posted by Ghostrider View Post
    The event was pretty boring, but the reward was nice.
    Another thing they did completely wrong, way too much emphasis on gear for a game that supposedly wouldn't be about gear, again GW1 actually did that right.

  18. #118
    I haven't played in quite a while, but one time, non repeating events (or even events on a very brief schedule like this) simply aren't a good idea for an MMO.
    Benevolence is a luxury for the strong - Wrathion
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  19. #119
    I completely disagree with that.

    Perhaps they should string it out more, like over a week perhaps. But having one time events makes your game more alive, sets it apart from the other games. If you don't do stuff like this, you end up with a world of warcraft clone.

  20. #120
    The Lightbringer Durzlla's Avatar
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    Quote Originally Posted by Doozerjun View Post
    I completely disagree with that.

    Perhaps they should string it out more, like over a week perhaps. But having one time events makes your game more alive, sets it apart from the other games. If you don't do stuff like this, you end up with a world of warcraft clone.
    Well even wow has one time events and I'd hardly call wow a BAD MMO, now I wouldn't call it an amazing one either but it's certainly not a bad game. Hell THE MOST popular thing I've even heard of in wow was the undead invasion event, the only people I heard complain about it were the same people that'd complain about a boss mob being dragged into porn shire so their oponion is invalid.
    Quote Originally Posted by draykorinee View Post
    Youre in the mmo forums and you find mmos boring, Im heading on over to the twilight forums to add my unecessary and shallow 2 cents.

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