Okay so I haven't played WoW since Mid way through Dragon Soul and quit and didn't keep up with any of the changed for Mists of Pandaria and I am leveling myself a Mistweaver/Brewmaster Monk to raid with. So I have a few questions on things that are baffling me a little.
Why doesn't Intellect increase mana pools anymore. That decision seems a little odd.
Why does all the Valor gear have reputation requirements? Because I thought that Valor points where to get you gear from doing raid dungeons. For example, if I kill a boss, say 20 times and he doesn't drop the Ring I want I knew I could replace the crappy blue items with one from the valor vendors and now I can't because I HATE daily quests. Not moaning, if need be I will grind the rep and I know I can get crafted epics, do LFR and LFG I just kinda wish I at least had a tabard like in Cataclysm, I just don't understand why they did that.
Finally. What was the point behind this whole, every 15 levels you get a talent point thing. As I am leveling I feel like my character isn't getting any stronger because I would always get a talent point every few levels instead of 15 and once I hit level 15, 30, 45 etc I'm now like "Oh, yay >> finally a damn talent point to spend" and it makes me feel like my character is just drifting along and not advancing. Kinda killing my immersion a little bit.