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  1. #221
    Raided every instance since MC, and I would have to say Wrack from Sinestra.
    Only healers got to experience it.
    Nothing else I have had to deal with required so much continuous concentration, knowing that a single slip-up over those few minutes would wipe us.
    Help control the population. Have your blood elf spayed or neutered.

  2. #222
    Pandaren Monk Velshin's Avatar
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    Quote Originally Posted by Firecrest View Post
    This is a really stupid question.

    Pretty much every tier has that boss where the raid stacks up and people have to run out at a certain time or else they explode all over everyone. It's a very common mechanic.



    What game are you playing, man? Evey single encounter in the game has the ability to wipe a raid 30 seconds in. Are you really saying that the first 30 seconds of every encounter are safe from harm?

    I know that most of the raids tier has these kind of mechanics you mentioned but the question was which one is the most unforgiven of them all in your opinion and you really don't need to be rude and insult ppl is it hard to say "I don't agree with you because of etc etc" instead of just throwing insults?

    and no not every single encounter that has stuff that can wipe the raid I'm not talking about individual death like failing on avoiding the tornados in Alyzrazor nope I'm talking about more stuff like if someone fail in ultraxion soaking hour of twilight booom all raid is dead not only 1 or 2..got it now? thanks for reading.

  3. #223
    High Overlord
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    Having to interrupt Spirit Shock on Reliquary of Souls to keep your MT from being disoriented for 6 seconds

    Doing all you could to NOT let one person die on Archimonde

    Needing a shitload of raid DPS to get through the first three phases of Kael'thas

    The Heigan Dance

  4. #224
    High Overlord
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    Most of the major mechanics I can think of could be overcome with solid play, with the square exception of Defile.

    Heigan Dance wasn't that big of a deal, since he didn't enrage and you could 10 man the boss to death.

    Archimonde's Death's weren't that bad as long as you didn't have too many at once, you could outplay the death and move on, our first kill had 6 deaths in a 13 minute kill.

    Spirit Shock could be recovered from if you were able to interrupt the second one and just healed the person who had aggro for a few seconds.

    Most of those "move out or kill everyone" type abilities just took getting used to, but what makes defile unique is it's the only one I can think of that gave you so little reaction time, and one you could simply not prepare for other ways (I know someone mentioned Feng, that's pretty avoidable if you're reading the timers).

  5. #225
    - Vaelstrasz where he ignited someone who would explode after ~10 seconds. Not moving away from raid was a wipe.
    - Solarian has got a similar ability.
    - Ebonroc dodging/resisting taunt and heal to full hp in 3 hits.
    - Failing a cooldown on the maintank at Sartharion 3d.

  6. #226
    Dreadlord Geekissexy's Avatar
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    It's between Archimonde as a whole, and defile. >.< Both of them sucked.

  7. #227
    Mechagnome
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    The down mechanic on the Elevator boss in BWD.
    A living Warlock = a dead everyone else

  8. #228
    Indeed, it is Defile.

    There are many nasty mechanics that have the abbility to wipe the raid, but very few that can simply destroy an otherwise perfect attempt in, like, 1 second.

    And Defile is the most prominent example of this. It requires one, ONE person doing it slightly wrong, and there you go, raid dead.

  9. #229
    Cleaves (especially when combined with fear) were brutal before they stopped chaining.

    Kazzak also was very unforgiving to anyone trying to engage him with more than 40 people present.

  10. #230
    Defile was so hard that even if it wasnt the same person killing the raid with it weekly..by the 10th wipe someone was getting replaced that raid for the night.
    my friend code...

    5241-1925-7760 name toasty

    up for battles ...after 10/18/2013

  11. #231
    While I agree with so many things you guys have said, it has to be Corrupted Blood from Hakkar in ZG (original). I mean, it's one thing for this buff to wipe your raid....but to cause server-wide epidemics...DAMN THAT'S UNFORGIVING/ABLE

  12. #232
    Defile definitely... I also remember Archimond: If one player fails a chain reaction started...

  13. #233
    Stood in the Fire Vashi's Avatar
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    Defile was a bitch but I very think about Tainted Core on Lady Vashj.

    "WHO HAS THE CORE"????
    "HE HAS IT"
    "CAN YOU THROW IT TO ME?"
    "WHAT, HOW??"
    "ITS IN YOUR BAGS, YOU MUST THROW IT FAST!!!"
    "MY BAGS?"
    "OH MY GOD,wipe, ok guys there is the macro......"

  14. #234
    Pit Lord velde046's Avatar
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    Defile.... nothing comes close...

  15. #235
    Quote Originally Posted by Softus View Post
    Have to say High Astromancer Solarian. If you failed on the explosion spell, that was a huge mistake and punishable by -50 dkp.
    Just wanted to say that. This is just as unforgiving as Defile except Solarian was a piss easy boss and LK wasn't. One mistake on Solarian with that explosion crap (don't know the spell anymore) and you wiped. There are plenty more of these mechanics.

    Defile wasn't less forgiving. If a few people stood in it you could still recover.
    Last edited by Gilian; 2012-11-26 at 12:24 PM.

  16. #236
    What about the ghosts on Teron Gorefiend?

    During progression when healing was pretty intense, one mistake and that was it, wipe lol.

    I used to sit on this boss because of my shitty computer at the time, besides the stupid long load times, stuff like dying and ghost spawning in Teron would just freeze up everything... if I had ghosts on me, goodnight sweet prince..

    Who remembers this: http://www.variuse.de/feroxtgs2/
    Last edited by Bernardblack; 2012-11-26 at 12:27 PM.
    Quote Originally Posted by Gnowo View Post
    I am going to report your post for spreading false information, which is an offense according to the rules of these forums.

  17. #237
    The Patient
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    Feelmyst's mist in sunwell plateau was a hell of a pain and sometimes hard to judge I remember a good few times half our raid would be MCed...not good!!

  18. #238
    Quote Originally Posted by Flickyz View Post
    So you ask about specific mechanics and you the OP just point out 3 in general without mentioning said mechanics...ok.

    LK's Defile. standing in the wrong place like noob = raid over.

    It was easy to avoid, but very unforgiving when someone made the mistakes, specially considering the consequences were not only for that player that made said mistake, but for the rest of the raid aswel.
    you could still live if defile grew a little...just had to be lucky and not have it grow and hit others...

    what about archimondes soulstones...
    1 person screws up and dies, doesn't hit tears of the goddess / to early or to late....drops into a fire, gets feared into fire etc while healers are getting knocked into the air... so on...
    annoying F'ing fight.

    you had to hope he only did his mana drain if 1 person dies...or it's a cascade effect...1 person dies, then he kills another with soulstone ability...then another then 5 then...raid dead. but hey, its another bc boss
    Still I cry, tears like pouring rain, Innocent is my lurid pain.

  19. #239
    The Patient Lumennon's Avatar
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    Not to play the grammar nazi here, but do you mean "unforgiven" or is it really "unforgiving"? Apologies if it has been asked before.

    However, I both cases, again, not to jump on the bandwagon, but Defile has always taken the cake for me. All the others I could think of could usually still be mitigated if you had a fuckup or two, but seeing the EXACT SAME SCHMUCK screw it up several times in a row every single lockout and that black piss puddle of doom grow planted a permanent image of hate in my brain, makes we wake up in a cold sweat at night, having Vietnam-type flashbacks.

    Yeah.
    Quote Originally Posted by DarkTZeratul View Post
    There's this concept called "fun." I know it's foreign to most of the people on this forum, but perhaps you should look into it; there's a school of thought that suggests it's integral to why people play games.

  20. #240


    Nothing left standing after that AND that was in vanilla before AQ opened ... only had around 2-3 k health I believe :P
    I do not suffer from insanity, I enjoy every minute of it.

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