How about Revelations: 2012?
How about Revelations: 2012?
Modern gaming apologist: I once tasted diarrhea so shit is fine.
"People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988
1 Warhammer online
2 latest Duke nukem
3 can't come up with a third one.
I will list 3 games I thought would be epic, based on reviews and fan praise, but thought did not live up to my expectations.
1. Elder Scrolls: Oblivion
2. GTA: 4
3. Bioshock
Last edited by Agoonga; 2012-11-24 at 06:37 PM.
I cant believe some people are posting rift that makes me sad the game is amazing and is doing well but i guess this is the 3 games i didnt like thread : /
That's basciallty what it is- I don't like/pay attention this game(s).
I mean I could stand Oblivion for example. Bu there is no possible way that game was a "failure". It was a smashing success as was GTA4, Diablo 3, Bioshock and League of Legends.
Stop and think about that for a moment: Someone claimed one of the most popular games in the world backed by one of the most $ powerful media conglomerates is a "failure".
Most of these replies are nonsense.
True game failures are as someone mentioned above are like; E.T., Vanguard, Daikatana, etc. Games which lost millions, were actually unplayable, fill landfills in the United States, destroyed careers, bankrupted companies and so on.
Yes, jaded forum pundits-- Diablo 3 is def. a bigger failure than E.T. ...
facepalm.
There's a difference between games you don't like and games that failed. If you don't like a game, that doesn't mean it failed.
To me a failed game is a game that, overall, is disliked by the majority and/or didn't sell well after its initial release. Games like Dragon Age 2 that didn't live up to player expectations and recieved a lot of hate, would be good examples of failed games. Saying "Oh I didn't like DE:HR" does not mean DE:HR failed; on the contrary, DE:HR is a success because it was overall well recieved by its audience.
Putin khuliyo
This thread is more about games people don't like.
I would say:
1. SWTOR-awesome story, fun to play through the story, but game just seemed to lack everywhere else.
2. GW2-This game was simply overhyped. Change the world permanently, this didn't seem to happen anywhere. The game is zerg, zerg, zerg. A few months in and most servers are barren with complaints of "I am bored!". Huge failure, especially considering this was suppose to the the future of mmos (next gen/revolutionary as fans would have called it).
3. Final Fantasy 14- I wasn't looking forward to this game like the other two games, which is why it it number 3 on my list. The game is terrible, the art style is one of the only good things about the game. I am looking forward to the remake and will hold off on judgement on that one until I get some hands on play.
From that point of view, your are totaly right, swtor was a failure as pure mmo. To less to do for thousands of hours.
I just say, it isn't a personal failure for me because I just tought, hey I paid this amount of money and played for X hours. And I had fun in that time, so it was ok. But yes...500 hours vs a few thousand wow hours that I have...yep to less for an mmo that should bind you for years if it works perfectly.
My personal top 3 would be:
1. Warhammer Online
2. Far Cry 2
3. Homefront
Don't tell me the sky is the limit when there are footprints on the moon.
1.) et
2.) et
3.) et
I think people need to go look up "failure". SWTOR can be considered because saleswise is did fairly poorly. GWII has done well for itself though, it's objectively not a failure currently.
And, even though SWTOR didn't do as well as expected, look at something like Final Fantasy XIV which was epic in its level of fail. SWATOOOOOR can't compare.
GW2 was never meant to be a WoW killer. Of course you always have over zealous fans who build it up to be.
Star Wars MMO made by Bioware made for millions of dollars, I'm sorry, for what it is today, it's a failure. Maybe bringing in Bioware and Starwars into this is being bias, but those are two giant things, and this might sound unfair to others, but for the money it was made with, being a GIANT series, and being backed by a reasonably well off company, it should by all rights be making more and then some than WoW is today, and it's just not. That, in some people's eyes is enough to be a failure.
It might be fine as a single player game, not as an MMO.
Also, this pretty much sums it up as well.
Last edited by Digglett; 2012-11-25 at 12:15 AM.
History
1. ET
2. Daikatana
3. Games for Windows Live
Current Times.
1. DLC. The excuse to sell parts of a game you already paid for.
2. One-time use codes/serial keys on physical copies of a game. Hurts consumers, creates waste.
3. Hardware anti-piracy. Sony lost so much much with Vita, especially with limiting soft homebrew (creating your own apps/games, not pirating) and forcing their own "memory card". It's a glorified WiiU Remote for the PS3 right now.
Give people incentive not to pirate, and you'll have less. You'll never not have pirates, ever. (China basically pirates everything.)
There are no bathrooms, only Zuul.
Every Need for Speed game after Need for Speed Most Wanted. Carbon had some potential and could have been just as good, if not better then Most Wanted, but failed and it went downhill.
Def Jam Rapstar. They made a fucking fun fighting game into a singing game, like srsly wtf.
Although the game is not released yet, i'm highly dissapointed in the point of direction C&C Generals is heading, hope they rethink it because Generals and Zero Hour were amazing.
Edit: Just realised that new Generals will be free to play, does that mean it can't fail?
Last edited by Exroyal; 2012-11-25 at 12:42 AM.
So much hate for SWTOR, and here i am, playing it as i write and enjoying it.
SWTOR wasnt a failure, Galaxies was a failure.
Last edited by mmoce8c391acaa; 2012-11-25 at 12:45 AM.