Read the whole thing, as I said, they weren't failures in the strictest sense, it's more what people are saying "Games I don't like!". Don't just cherry pick things to justify a response
---------- Post added 2012-11-19 at 07:59 PM ----------
The fact they were also massive critical successes helps perchance? Garnering very positive reviews almost across the board? Read up some proper failures and then come back, as it's not a valid argument. It should be more "games I didn't like" tbh. Also, pretty sure in terms o fmonetary reasons for a disposable game, selling 10million copies *does* constitute a success. Look up games like Psychonauts and you will see what I mean. Critical success, flopped massively moneywise.