Knight's Title (Passive)
While out of combat Azorgus travels on the back of his armored steed, increasing his movement speed by 45.
Righteous Justice [Q]
60 Mana 5 sec cooldown
Your next basic attack deals 30/60/90/120/150 (+30%) bonus
physical damage. Increases the target's damage taken from minions and turrets by 2% for 6 sec.
Stacks up to 5 times.
80 Mana 24 sec cooldown
Cast on enemy champion: Causes nearby allied minions, turrets and neutral monsters to
attack the target for 4 sec or until the target goes out of range.
Cast on enemy turret: The next attack this turret does will instead heal its target for
20%/40%/60%/80%/100% of the damage it would otherwise do (Armor applies.).
Cast on allied siege minion: Promotes the target increasing its current health and all combat
stats by 30%/60%/90%/120%/150%.
Noble Presence [E]
You gain 1 charge for every minion or monster that dies near you. Max 100 charges.
Cast on enemy turret: Consumes 60 charges to summon a Super Minion at your Nexus
to attack the target turret. Unlimited range but can only be cast on attackable turrets.
Cast on enemy champion: Consumes up to 5 charges to slow the target's movement speed by
10% per charge consumed for 5 sec.
Divine Storm [R]
150 Mana 36 sec cooldown
Deals 150/250/350 (+30%)(+20%) magical damage to nearby enemies over 1 sec. All nearby allied
champions except you are healed for 20% of total damage done when the storm ends.
●New viable toolkit
●Slightly different name