I like LFR because I'm usally busy when it comes to raiding with the guild, but if you don't like it then there's nothing wrong with having a different opinion.
I like LFR because I'm usally busy when it comes to raiding with the guild, but if you don't like it then there's nothing wrong with having a different opinion.
I think we're in agreement with you entirely. My point on the diminished experience is more tied to you points, rather than being centered around just the difficulty level. Rather, I think the difficulty level and the system itself is just a catalyst to the problem it creates.
For people who do real raids, it's something easy/casual to do with friends. For people who can't/don't want to do real raids it offers a bit of gear progression. Seems like a decent addition to the game for either purpose. To me it feels pretty similar to raiding content my guild had on farm, which is 90% of the "raid experience" anyways. I mean, how long did most guilds spend progressing through, say, BT, versus farming it? For my guild I want to say we cleared the whole place within a month, and then spent close to a year farming it. That's what LFR feels like, BT farm runs except with random people.
Q: Where the fuck is Xia Xia, SIU?!?!
A1: She needs to start making eggs for Easter...
A2: Drunk and sleeping somewhere.
here we can agree to disagree
First of, the Normal/Heroic mode has so far always opened up earlier, with the exception of the last wing..
That was merely because of the huge difference of the difficulties. Normal/Heroic are not quite comparable with LFR.
You may say it is, and it is probably true down the road, with the final raid which gets usually nerfed by a staggering buff over time. But until then, the difference is really significant.
See I am one of those people who nowadays only raid once in a while with the guild. I am more than just glad to have a basic clue when I get in there for the higher modes for the first time. I won't die for stupid reasons, because I know what's coming. I don't need a whole rundown of the encounter. Just the few differences that are there and important, plus the raid strat.
I do LFR for the hell of it. Not even every week.
But then I also realize that I may not be the "typical" Raider material. I have never, even during my serious raiding times, set foot in a raid for gear.
I always raided for the special feeling of doing something together with 9,19,24 like minded people. To have fun with buddies. Eager for the little anecdotes to happen, that live on forever in our memories and still give us a good laugh. Every guild with long term raid groups has their fond memories of their Leeroy moments.
I forgot how it was when a boss was killed for the first time, every single time.
I did not forget the social moments tho.
I wish more people would approach the game that way then we wouldn't have such topics at all.
LFR imo is still too difficult. I feel like I need to dps/heal/tank while I'm on a boss fight and don't think this is right.
I'm paying $15/month for epics and boss kills, and now I'm faced with having to become part of a "raid group" just to achieve this? This is absolutely ridiculous!!!
Raid bosses should be available to 1-player raids --- as I don't see why I'm forced to accompany others in order to accomplish my in-game goals...
For future tiers LFR is meant to be its own path. For a guild clearing heroic modes, they will already have gear better than the next LFR so will never need to run it (you don't get tier from LFR so that reason is removed). I can't remember how it works for those doing normal modes, they may still want to run LFR but assuming they apply the gradual nerf most normal mode guilds should be able to get some heroic loot before the next tier. So if you don't have to run it, it wont spoil your raid experience.
You don't belong in LFR, yet you're complaining that LFR is to easy. I don't belong in normal mode dungeons. So when I go and run a normal mode dungeon, there is no reason for me to complain about how easy it is.
One thing I see and hear a lot is Normal\heroic raiders complaning how easy LFR. Yet you would complain 10 times more if LFR was only 15% easier than normal mode and normal mode was a wipe fest. Look at all the wiped groups on Will of the Emporer and Garalon. How many times do you que and get a 2/6 pop up?
Add to that, the joy of trolls and griefers who like to do all they can to wipe groups. We had a asshat the other day that would start Will of Emp when only half the group was in the room. The monkey who pops hero\bloodlust has the last mob dies before Elegon. And you want to make it easier for them to cause grief, by making the dungeons harder ? You want more arcane explosions like on Feng so people can purposely stand with the healers and wipe the group ?
You're not crazy, but personally I don't care about "seeing" the rooms and boss models at a lower difficulty before doing them on Heroic. I thought I would, but I don't.
So much has changed. The encounters are analyzed and dissected long before they hit live anyway, due to PTR testing. On top of this, you have top world guilds releasing videos a week (sometimes days) after the 1st kill... which is WAAAY before mere mortals even attempt those encounters. The mystery is gone.
Just my opinion, but I think each difficulty level should have a phase or even a feature that is not included in the lesser difficulty. For example, Heroic Ragnaros really stands out as the top encounter over the past few years (certainly since Heroic Lich King), and one of the big reasons for that was seeing him climb out of his lava pit. People nerdgasmed over "LEGS" (which was just the final phase transition) louder than most boss kills I could remember.
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Geezus. People that keep saying this. Yea sure dont do it. However Blizzard tuned the fights in normal with LFR loot considered in mind. Also it doesnt change the fact that you will see people running around left in right in the gear from the current raid tier. Which they didnt get from normal mode but from lfr. Also changes the experience of being some of the rare people on your server that actual got a raid together and downed something worth while to earn that loot.
ITS PLAIN AND SIMPLE> LFR is in fact ruining the experience of raiding in WoW. And its a simple solution. They should not have spoiled casuals from the get go when they released LFR. LFR was a good idea. But it should be current content. For example LFR should just now be being released for MV. It should always be two instances behind. And that would fix the problem.
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I think OP is really saying 'is it ruining the experience for someone who also currently raids normal or heroic". I do not believe this is a I HATE LFR thread. For those that only raid LFR - OP is saying that it is a great feature. But he's asking for those that do normal mode - does downing and seeing all these bosses before getting to them in normal (or heroic) and struggling a little bit before downing them - ruin that first kill feel, because hell - you did it a month ago in LFR. For me it did, but very very little - I knew going into it what LFR is... a loot pinata joke - and just cross your fingers and hope for drops to help you with normal mode.
But I see your point, and thought it myself - because obviously downing DW the week it was realesed in LFR was kinda a bummer knowing I wouldn't even see him in normal mode for 1 month...
I believe we are calling LFR a *spoiler* here.
Well to be fair, they actually delayed EACH LFR raid a week after the normal version went live. Dragon Soul LFR went live at the same time the normal version did. I will admit, that DID ruin DS for me. I'm fine with them staggering it at week after the normal mode is released. That way I can see things in normal first and then if we don't clear everything in the first week I can go see the fights later in LFR to at least experience some of the fight. It won't be the same as normal exactly but it gives you a rough idea of what to expect.
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I'm sorry, but unless you've got your tier pieces and have all your items 489 or higher, and are valor capped - skipping LFR is skipping on an upgrade route.
Yes, it's possible to get griefed in LFR. It's also possible to AFK through it week 1. Garalon was an exception for like ... 3 days of LFR being out? I see no reason why LFR can't be harder, to the extent that your randomized group actually has to TRY in order to get loot.
If anything, up the difficulty and use a GW2 / Warhammer loot system that influences your roll based on how hard you try ( based on active time, avoidable damage avoided, inturrupts made, dispells made, etc ).
Again someone is crying and whining about something that is 100% optional in the game. You are NOT required to ever use LFR or LFG, so your point then becomes invalid. Next...
Q: Where the fuck is Xia Xia, SIU?!?!
A1: She needs to start making eggs for Easter...
A2: Drunk and sleeping somewhere.
Killing a boss on LFR isn't an accomplishment; stop comparing it to content that actually was an accomplishment to clear. LFR isn't even meant to feel like an accomplishment for people who want challenging content.Well... now you get to see it in week 2, and facerollolol the boss while ignoring all his mechanics.
No, you're just ignorant about what LFR is meant for, but others already explained it.
Why should release dates for LFR be pushed down the road? Because your guild can't clear Normal fast enough and LFR is "ruining" your experience because you see LFR before Normal?
LFR being difficult is a disaster. Were you not around for the first week of HoF LFR? Days upon days of 2/6 HoF because Garalon kept every mechanic from Normal mode on a fight where one person can wipe the entire the raid by standing in the purple circle; that isn't a fight meant for LFR until the nerfs it has received to compensate for LFR. Difficult content in Dungeon Finder/Raid Finder does not work; Cata Heroics at release were too hard for pugs and the average player and Garalon proved that mechanics need to be either removed entirely, have an added cooldown, or have the damage reduced so significantly that it doesn't matter so much if you don't do it right. Face it, we've hit rock bottom when not standing in the purple circle is too hard for people and Blizzard had to nerf the fight three times. LFR has to be tuned to those mouthbreathers.
PS once you down Normals and Heroics enough, then you won't even need to step foot into LFR.