If you are doing the right rotations and managing your cooldowns correctly you can't really do much more.
Using simulations to find out the correct enchants etc is on the other hand more or less the only way to do it.
It's not elitist to want to be good. It is elitist to point casual raiders towards a simulation and tell them: Here's how you should play.
Being a good raider is not about numbers. Its about being flexible and generally like-able and quick to adapt change. seems like 9/10ths of the raid is doing everything they can to progress, you are the minority. Simply lolnormals i can be bad and do bad and its np, is a terrible attitude and not a good fit for a TEAM thing, casual progression or not if 9/10 people are willing to adapt and your not, you just arent a good fit.
I play many games. WoW, Rift, D3, PoE, SC2 I will not criticize your game choice if you don't mine.
If the simulations points to a dps discrepancy between specs for whatever x number, why is it so wrong to give some basis as to why they want him to change spec ?
Wouldn't it be worse to just say, "Play this or we'll kick you" without offering any facts as to why (sims) ?
1. Your guild's hunter is probably bad. An MM hunter who knows their class in blue Heroic gear should be able to pull at least 40k in a raid environment, not to mention now when they should have access to LFR and VP gear.
2. Regardless of player skill, in normal mode fights this tier hunter will always have comparably low dps assuming your other DPS know what they are doing. I've had a couple of rare occasions where tanks pulled ahead of me (Brewmaster is super OP atm and our warrior tank has had some attacks hit harder than my Kill Shot when it crits, but that was when vengeance was stupidly broken).
if you were in a hardcore/progressing guild yes i would understand it.
but casual? pfftt
best advice is, find a new guild tbh.
my hunter is and was and in only ever played MM and i know in current content is sucks.
its just when i change and i practise for an hour on a dummy. i would still have it wrong. and i really really cba to do that for that 1 raid i do for like 1 in the 2 weeks perhaps? i would just never learn the spec. reason i am staying MM
edit: i just read the post above above about a MM hunter doing 35k with 474 gear.
yes he is just bad dps. he should do like 10k more at least.
some ppl just forgetting that we all started this game mostly for 1 reason.
to have fun, entertainment.
ok some things ingame arent fun to do, but needed. but as being casual and mostly having fun. ye sure go your own way.
Last edited by Frizzlewits; 2012-11-22 at 10:57 PM.
I play Demonology and still top the meters in our raid, if I learned Affliction I could increase my damage even further but I feel that Demonology does a lot more than necessary and that's the spec I'm comfortable with.
To hear that some people would not invite me simply because I'm not playing the current highest damage dealing spec, is just ridiculous. Damn I'm glad I'm playing with a guild because I actually like them and enjoy their company, rather than to take part of some silly competition trying to min-max everything. Sounds incredibly dull and boring.
I really need to go to sleep. So I'll just agree to disagree. I think people pay too much attention to simcrafts. Since they don't really offer you anything. Yeah, if you are one the very tip top end of raiding, sure. But if you are where 95% if the raiders are simcrafts doesn't really bring that much to the table. Other than rotations, gems etc.
You also have, dungeons, looking for raid, scenarios, for a somewhat realistic "raid" scenario for you to practice in.
Compare 1 hour to the hours you spent playin MM, does it seem like a fair time investment to base it on ?
Last, you also have dual spec, you dont have to quit MM but being able to play 2/3 specs as a pure dps, isn't that much to ask imo.
But 99% of the players just read the perfect Patchwerk single target results on Simulationcraft and take them for granted, so yeah, his opinion is rather true.No. It's nothing to do with perfect conditions - you just don't know how to use it properly. You can simulate movement, multiple targets, latency, human error, even a level of skill. You have to carry some basic intelligence about what might not be appropriate for a specific encounter, but many top Warlocks swear by simcraft. It also presents an acceptable "range" of dps that non perfect play should present.
Android App : World of Quizzcraft
Test your knowledge of WoW with 1400 questions and 101 achievements!
Wow, getting kicked from a raid for bad performance while raiding with a guild of casuals. I'd consider that the ultimate insult for a pve-er.
I don't know if you've seen the collection the internet has to offer ^^; Simcraft for one is quite powerful and calculates on situations, including an array of other options.
But I think you should understand the word "estimate" it's not meant to be taken as a gospel-truth that your class can do that, you know some people can under perform and others go way overboard! So I think you're slightly misinterpreting the reasoning of why it's been spoken ^_^, it's just a bar to aim for and I don't see that as being a bad thing because we all set goals to achieve... It's down to choice of course but generally, you don't play world of warcraft without wanting to achieve something even small things like max level.
Last edited by xEvangelionx; 2012-11-22 at 11:03 PM.
"If there is ever a zombie apocalypse. We're safe, stupid people don't have brains." ~~~ D:
If every DPS showed up to a raid and said "fuck it I'm going to play X spec and pick all these sub-optimal talent choices" you would honestly be hurting the overall raid. If your class is capable of pulling more numbers but >YOU< decide to simply ignore that, you should still be given a spot over an equally skilled player, who is willing to play the top spec and chose the proper talents? Why exactly?
Every single enrage timer wipe is PURELY the fault of your DPS team. If they all showed a little respect for the rest of the raid and specced the proper way, gemmed the proper way, chose the proper enchants and flat out just "cared", every guild who isn't top, say, 250 would go so much smoother in raids.
---------- Post added 2012-11-22 at 06:03 PM ----------
Note: When I say "real" raiding community, I don't mean people who equal casual to being a baddie when in essence they are a casual by their own definition.
If you chose to play a spec which is low on the DPS totem poll, you damn well better play it well or else you'll soon find that nobody wants you to raid with them and you've painted yourself in to a corner for being 'bad'. Classes such as Hunters have no reason or excuse to cry foul about being benched because they have BM which is a damn fine raiding spec where even an average player can pull out equal or better dps than a good MM hunter.
But, again, players who strive for mediocrity would rather put a burden on the others and get carried than do well.
A soldier will fight long and hard for a bit of colored ribbon.
If more people actually "cared" (and that doesn't mean you have to spend 2 hours every-time before logging in studying or something) about the other people in the raid, there would be so much more enjoyment from everyone in raids.
Now this is just taking the top 100 logs from each spec. U can un-click everyone and just look at the warlock specs. As you can plainly see that affliction is in a better spot than the other specs. Now this does not say that demonology has its spot on some fights. Its kind of like this guy in my guild who does play demonology pretty much but he has to switch to affliction for a few fights because demonology just does not come close in that fight.
This is where the op fails. He does not do whats best for the team/guild.
Hell who knows what spec will be nerfed or buffed next. Demonology might get nerfed down to shit one day.
The thing is though that the three specs of Warlocks are quite close together in terms of how much damage they can put out, and the boss fights are designed to be doable even in Destruction which is the worst of the three. If you're hitting enrage timers chances are far more likely that the raid as a whole is screwing up.
So yes I'm definitely going to choose Demonology over Affliction even though I know that it deals less damage, and no I'm not going to look up every single tip and secret to maximize my damage fully. Why? Because I can't be arsed, I don't care that much about it to look up everything and I'm topping the meters anyways so.
You want to know a little secret? I don't even pre-pot before each encounter, nor precast! Not a single one in our raid does yet we still down the bosses! *Shocked*
Unless you're highly competitive and progressive your raid really, really doesn't need to maximize damage that much.