Taking elements from other video games what would you do to make the perfect mmo?
take GW2's melee combat
take Firefalls ranged combat
take swtor's story telling (personal quest, choices, 3-5 different endings depending on class/choices)
take tera/gw2's dodge mechanics
take Rifts class customization
Get some meaningful crafting. Don't know where that's still happening I want it. Make it so all gear takes multiple professions to complete (leather worker needs belt buckle from blacksmith and inset from jewel crafter or something) and make it so all gear breaks eventually and has to be fixed up using something made by players or something.
take WoW's low system requirements
take rift/gw2's events
take rift's UI customization / dye and wardrobe system
take rifts conquest map, huttball from swtor, arathi basin, vanilla alterac valley, and novar coast from swtor.
take swtor/rifts "ability bloat", love having so many abilities.
What would you guys do?