So my guild is currently 6/6HM 2/6HM and 4/4N - my mage is not in for all fights (alts and sat)
And I am noticing that the difficulty of the raids are all over the place.
The obvious one that has been discussed to death is spirit kings. ~290 wipes for a kill; compared to our 240 for heroic rag. Which is fine, if you want a challenge. but then you have 18 wipes for HM Elegon and 16 for HM Will of the Emperor.
Then you have Zor'lok which was ~150 and then garalon which was 9. I am unsure of where the difficulty curve is supposed to be, are some fights too hard or too easy. Are almost 300 attempts on "not an end boss" acceptable and what should be nerfed/buffed. OR is this difficulty spike across the board intentional? If so who is this pre-nerf content aimed at? Top 1% 5% or 10% ( we are sitting about top .55%-.7%)
ALSO please avoid posting LOL RAIDING SO EASY ALREADY CLEARED.
A) by literally the best players in the world
B) by two guilds who have raided 14-16 hours a day for over a month.
ALSO "LOL YOU JUST SUCK"
edit: I am not (again) commenting on the ability to toggle difficulty - I am pointing out there there is no real set difficulty for raid encounters they seem to go from insanely hard to relatively easy.