View Poll Results: Eliminate CRZ From PvE Realms?

Voters
317. This poll is closed
  • Yes

    134 42.27%
  • No

    183 57.73%
Page 8 of 9 FirstFirst ...
6
7
8
9
LastLast
  1. #141
    CRZ is the worst and most poor mechanic blizzard ever thought or implement into this game thus making it gamebreaking.

    1.) Giving you the option to MIGRATE your character(s) from a server to another is being here for a long time.The desicion to give YOUR extra money for this can vary for many reason.For example someones prefers to be on a low pop server, or can't stand a party of people (religion,nationality etc), many bots on this server and the list go on.
    To give my example i payed to move my characters out of Genjuros which is full of retarded people(certain nationality) in such an aspect that they were making this game for me frustrating.But hey with the new system now I have them again in my face.Why don't they refund me the Real Money i have wasted for the useless Character Migration?

    2.)Making the game like they wanted to be, but things have changed now. Ok zones seem populated now, but this also means that there will not be only people on your lvl there but lvl 90s too.So the intention of this game is to be camped on your alt by lvl 90s from x,y,z server?When every gathering profession, rare etc is being camped by 90s from other servers is justice?You already have to compete other people into your server for it.

    3.)There is no actual competition whatsoever CRZ is gamebreaking.People can do achievements/dailies/rare/farm etc by being invited into different servers with low population even as a crossrealm zone.So whoever has a battle.net friend who can invite him can farm freely while you are stuck into a full CRZ...

    4.)Most things are bugged cause if this poor design (quest items,quest givers/turners ,rares,minerals etc)


    I could go on forever how bad CRZ is but it will be too big to read post and also it makes me frustrated the more time i am thinking of this.



    They should at least give our money back we wasted on Character Transfers since they nagated the aspect of this service for those who did it for a certain reason

  2. #142
    Quote Originally Posted by mvallas View Post
    To me, zones are more dead with CRZ... all I see now are zones filled with brainless players rushing about like city rioters and dead NPCs.

    The one thing I've never heard anybody say is "You know what I love about Black Friday sales? The THOUSANDS of people out in the malls! The whole world seems so alive and wonderful when I'm standing in queues for a new toy, or trying to find a parking space in a forrest full of SUVs, or smashing my way through a horde of greedy people tearing apart a shipping crate fresh out of the stockroom!"
    Quoted here. There's a difference between making good communities (which is a really important thing when it comes to me) on realms and getting to know your server versus making the open world a total hell.

    Most of my "bonding" and all that is usually done at level 90, in PUG runs (for instance, getting to know people over some Mogu'shan action or Firelands/Dragon Soul in Cata). I do not meet people in the world. I do not make friends with them there, they are just people to be swept aside as they make your day longer. I REALLY do not meet people or make friends with them at level 40, they are just there to slow me down and make it harder for me to actually meet people in the 90 PUG raids.

    When it comes to interaction I think Blizzard should really emphasize that (by, for instance, making alts easier to get normal raid-ready) and not try to herd people into dailycraft and cross-realm zones.

  3. #143
    Bloodsail Admiral zshikara's Avatar
    10+ Year Old Account
    Join Date
    Jan 2011
    Location
    Packwood, WA
    Posts
    1,003
    In its current form I dislike CRZ, however I think it is a step in the right direction. If I see people from other servers on my server I should be able to do everything in the game with them. I should be able to buy the stuff they put on the AH, join their guilds, run in their raids (non lfr), and such. I think you get the idea.

  4. #144
    Quote Originally Posted by -Apathy- View Post
    Lol ez from my research on the official forum - ''DEY TAKING MY NODES / HERB SPOTS ._.''

    ''I wanna quest alone too many people taking my kills''

    Mainly the second one that I've listed for pvE anyway
    My biggest complaint is battle pet hunting... you have some pets that only spawn during certain times of the day... or under certain conditions... all of a sudden you cross an invisible line... your clock jumps up to two hours and the pet you were just looking at vanishes... move back a few feet it pops back up... but it keeps disappearing before you can get to it. That is a problem. I would prefer to either stay on one realm the entire time or spawns server hop with you.

  5. #145
    I play on high pop server with many botters. I don't have any problems gathering, if I choose to do so, which is rare. The economy on my server isn't ass so I don't see the issues people that play on servers with bad economies have. I honestly think rare spawns should be rare and not something you can just go freely kill with no competition.

  6. #146
    Quote Originally Posted by RicardoZ View Post
    I can understand why people would want it for PvP servers, they get the world PvP that they think they didn't used to have. But people on PvE realms seem less than enamored by it and tend to be finding it quite a nuisance as per what I've been reading on the official forums.

    Of course it's got a lot of problems that need to be ironed out, but should that be done only in the context of PvP servers and just put PvE servers back to normal?
    People are just mad they can't farm ore and herbs in low level zones. Never see any other compelling arguments other than there are to many people in my MASSIVE MULTIPLAYER ONLINE role playing game.

  7. #147
    Deleted
    Quote Originally Posted by Constellation View Post
    No offense to you, but these are terrible solutions. This will render goods completely worthless as the entire competition will take place in the AH driving prices down into the dirt, especially on larger servers. Having everyone get credit for the kill of mobs means every gets access to loot from said mobs, and that is an inequity; if I'm farming and someone whom either thinks they are helping me or is specifically trying to hijack my drops throws a dot on everything then gets to roll on what drops, it's going to destroy the game...
    Well, LOTRO has already implemented the tagging solution in its latest zone, together with an automatic loot system. Anyone who strikes a mob / boss will get credit in form of random loot, Exp and quest objectives. This is only implemented in the latest zone because people do mounted combat there, and do not have time to roam around and loot each and every corpse with mounting / dismounting.

    And the GW2 node system works out well, too.

    I don't see any reasy why this would "ruin" WoW's questing experience or economy. You already have the situation that people who have more time at hands can spend more time farming and thus are more prominent at the AH. This is especially important for low pop servers, which economy is only affected by additional farmers, but not additional bidders / sellers.

  8. #148
    Pandaren Monk Mnevis's Avatar
    15+ Year Old Account
    Join Date
    Nov 2008
    Location
    Buckeye State
    Posts
    1,813
    Quote Originally Posted by voidspark View Post
    I do not meet people in the world. I do not make friends with them there, they are just people to be swept aside as they make your day longer. I REALLY do not meet people or make friends with them at level 40, they are just there to slow me down
    It used to be that we did. When my first characters leveled up, my friends list was people I'd joined up with for quests in Hillsbrad and people I'd run BRD with. I get that they're trying to shift away from the impersonal back to multiplayer, but this implementation just won't have any effect. I do miss that meeting random people aspect, and I suppose I might meet someone cool while questing on my Monk and in theory I could put them on my friends list.

    But, you know how many people I have put on my friends list from cross-server dungeons? Zero, of course. I can't have any interaction with them that involves stuff. I can't join their guild or raid with them at level cap. I could tell them they're welcome to transfer to my server and join my guild, but the odds of that happening are roughly zero.

    I think 'give players on pve servers the option to turn it off' is a ridiculous proposal, but I'm glad that people are expressing their discontent with this implementation, even if I agree that it's a step towards a WoW that I like better.

  9. #149
    Once it gets improved with time, CRZ will be good, but currently it's a little iffy on how well it handles

  10. #150
    Herald of the Titans Pancaspe's Avatar
    10+ Year Old Account
    Join Date
    Sep 2010
    Location
    Los Angeles
    Posts
    2,674
    CRZ is NextGen Tech, it is the future, and Blizzard is right to embrace it.
    @Ghostcrawler:Some advice: [My pet issue] is why there were sub losses is one of the weaker arguments players use. Players don't have that data.

  11. #151
    Legendary! Pony Soldier's Avatar
    10+ Year Old Account
    Join Date
    Aug 2011
    Location
    In my safe space
    Posts
    6,930
    Nah it's fine on PvE realms, I haven't had too much trouble with it, if at all. Maybe on PvP realms though I could see that getting really annoying but as for PvE I think it's fine the way it is. At least for my server it is.
    - "If you have a problem figuring out whether you're for me or Trump, then you ain't black" - Jo Bodin, BLM supporter
    - "I got hairy legs that turn blonde in the sun. The kids used to come up and reach in the pool & rub my leg down so it was straight & watch the hair come back up again. So I learned about roaches, I learned about kids jumping on my lap, and I love kids jumping on my lap...” - Pedo Joe

  12. #152
    Quote Originally Posted by voidspark View Post
    I do not meet people in the world. I do not make friends with them there, they are just people to be swept aside as they make your day longer. I REALLY do not meet people or make friends with them at level 40, they are just there to slow me down and make it harder for me to actually meet people in the 90 PUG raids.
    Well, CRZ was obviously not designed for you. CRZ was designed for people who actually do enjoy meeting others while leveling and seeing people out in the world (like me). I think it was especially implemented to help newer players see that WoW is actually populated. If a new player starts playing the game, and doesn't see another person until he hits level 90.......kinda lame. With CRZ, that person will now see more people.

    As a side note, Blizz is obviously making a lot of changes to try and help bring new people into the game. WoW is not a new game, and can not compete with new games when it comes to leveling zone population. Newer games will have more people in leveling zones because the game is "new", and many people are not at max level yet. WoW does not have that luxury. So when a new person starts playing this MMO, and they see no one around.....lame. They try the next MMO, and see lots of people....yay!

  13. #153
    Brewmaster Olianda's Avatar
    10+ Year Old Account
    Join Date
    Dec 2011
    Location
    Saint Paul, Minnesota
    Posts
    1,272
    The only issue I have with it is now instead of two 85-90s farming Fel Iron in each zone, I get two from each server. I've got two blacksmiths and a JC stuck at Fel Iron atm, because even while leveling I was finding practically none.
    Quote Originally Posted by Puck View Post
    I find it quite disheartening that I got an erection just by reading "Cowboy boots".
    Quote Originally Posted by Anodur View Post
    The greatest generation is long dead? Last I checked, Miley Cyrus, Kanye West, Rebecca Black, and One Direction are all still kickin'...

  14. #154
    Why do people even bother calling for removal of CRZ? They will never remove it. It's highly successful and popular. Blizzard doesn't do drastic things like remove important gameplay concepts just because mindless haters spam up forums. If you have complaints try to make them rational and put them on the official forums and they might do something to address them.

    Isn't it LESS of an imposition on PVE realms anyway?

    Quote Originally Posted by Chonar View Post
    What I don't like: Sharing rarespawns and nodes.
    Then your problem is WoW, not CRZ. Cos that's how it was always designed to be.
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  15. #155
    I think the people who hate it for gathering reasons forget the zones were designed with a high population in mind. Even with CRZ implemented, the zones are still more dead than their glory days.

  16. #156

  17. #157
    Legendary! Ealyssa's Avatar
    10+ Year Old Account
    Join Date
    Jun 2009
    Location
    Switzerland, Geneva
    Posts
    6,999
    Quote Originally Posted by Nigeldruid View Post
    http://elderscrollsonline.info/mega-server

    Instead of CRZ, yes please!
    Yeah korean zone shard style... Do not want in wow, kthxbye.
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  18. #158
    I'm not a big fan of CRZ on any kind of server whether it's PvP or PvE. It's actually worse on PvP servers.

    I completely understand that being ganked is a fact of life on a PvP server, but being ganked so much that it takes 30 minutes to complete a quest that should take one minute is just ridiculous. Other night, it got to the point where I just gave up and started doing battlegrounds and instance queues to get XP because that was more efficient and got me XP faster than questing.

    And node spawns. It's sorta like a crowded store on Black Friday when there's only one cheap TV left. Every node spawn feels like the Booty Bay Arena now.
    Last edited by Ciddy; 2012-11-28 at 04:41 PM.

  19. #159
    Quote Originally Posted by Rhodair View Post
    I think the people who hate it for gathering reasons forget the zones were designed with a high population in mind. Even with CRZ implemented, the zones are still more dead than their glory days.
    Yes but then they weren't design it in such a way whereas a full lvl char can kill the entire city defense with such ease.For 48 hours now there are 10+ horde killing any quest giver or NPC on Honor Hold.From the general to flight master.I bet you couldn't wipe an entire enemy city by yourself back it tBC.

    CRZ is broken, bad implement and only causes chaos bugs, and irritation as it is.And when people are irritated on a game it will loose subscribers.Maybe people are ok now with MoP,but lvling and alt from scratch is the most irritating part, CRZ is gamebreaking on this aspect end of story
    Last edited by pitakos; 2012-11-30 at 03:06 PM.

  20. #160
    I don't see what the problem is with them crz?
    -=Z=- Satan represents vengeance instead of turning the other cheek! -=Z=-
    https://bdsmovement.net/

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •