In addition to the post above, you're forgetting the Mastery buff. 5% additional mastery pushes you to 21.94% and changes your maths; then add in a hardcast Fireball into the equation which can crit for ~200K at your gear, not so difficult to imagine now.
Personally, I'm running 22.46% Mastery (sub-par itemization) and 27.73% crit raid-buffed; my Pyros crit for 250K fairly regularly.
BEST case scenario on-pull.
HS + HU procced, PoM, Berserking, Alter Time Popped.
Hardcast Fireball + Insta Pyro!, both crit. 450K
Pyro! crits. 250K
Alter Time (no PoM as it'll hit/crit for less)
Pyro! crits. 250K
Pyro! crits. 250K.
Combust.
So, your theory of '70K Combustions are rare' isn't really valid, no offence.Code:Immediate Damage 22.46% Ignite Running Total 450K 101070 50535 250K 56150 28075 86610 250K 56150 28075 114685 250K 56150 28075 142760
EDIT: Fixed my maths (as my Mastery value was wrong, realised this), even so my 'best' case scenario is a 142K Combust, which is still double that of 70K. Considering getting HS+HU isn't rare and considering that, if you build Ignite properly and get a few crits here and there (so not even a perfect scenario), it's not 'difficult' to get 70K combustions regularly.
Last edited by mmoc7cd3c912a5; 2012-11-30 at 11:29 AM.
Only based on the fallacy that the lottery winners in the top 100 parses were representative of the entire class; a fallacy that exists because the player base as a whole has not yet educated themselves on how to use WoL's numbers.
I checked last spring and summer on raidbots (and just checked again now) and Fire was between 5th-8th best DPS spec on the whole, with some fights that were especially good and others that were very difficult. This was based on using the 'all parses' option which...you know...takes into account all players, and not the 100 people who had 1/10,000 odds occur in their favor.
There's no disputing that it's the #1 DPS spec right now though.
I know a frost dk thats the same ilvl as me at 482.. he consistently pulls the exact same dps i do.. sometimes slightly less as a mage but overall hes really strong.. should we therefore nerf frost dks? every class can pull decent numbers if u are really good... we have an enh shammy thats doing really high numbers as well.. and hes only 479 ilvl.. great dps depends on taking advantage of the fight like cleaving combustion on garalon from body to legs.. and such. any class can pull good numbers.... some mages just got super lucky.. or were on fights like elegon where combustion double dips cause of increased dmg taken.
Fully agree with your noted about haste, existing ignite, etc. I was looking at a very simple case. However even with your new calculations, we have to see how difficult the odds are... Especially when you are trying to line them up with procs, and optimal use of combustion.
E.g. At 29% crit (where many of us are right now) the odds of getting 5 consective crits (using the 1.5 multiplier) are
So even with your example, getting the 86k crit has an 8% chance and getting the 5 is a 1.56% chance. Yet everyone is saying, 70k is average..... to me it seems to involve a boat load of luck with crits at the right time, versus if you aren't getting 70k-130k crits consistently, you fail. To get > 70k with this set up, you are looking at less then a 10% chance... and that is if you time it right and don't have a mechanic stop you from being able to string it all along and combust.Code:First Crit 43.50% 2 in a row 18.92% 3 in a row 8.23% 4 in a row 3.58% 5 in a row 1.56%
I have seen the great combustions, in fact I have had some great ones myself where I am just blown away when things line up. But it seems the rhetoric here is that huge combustions are the norm. I my view when if you look at the odds, they are stacked heavily against you. This is why I believe that Mages can't be said to be crazy OP right now, cause the logs are only showing the 1% where things went perfect, when in reality the majority of players will be around a 50%.
However I do believe the new ignite mechanic is going to get the nerf bat, clearly when the stars align it is unreal dps... i just wish they aligned 20 seconds before a 1% wipe!
I personally am not saying 70K is AVERAGE, I'm simply saying it's not rare
Your maths is correct, but USUALLY people are getting their largest combustions with Alter Time and (assuming they are decent players) HS+HU both up, therefore the MOST amount of crits that they "need" to get in a row is 3 (initial Fireball doesn't have to crit, either), with the usual amount being 2; therefore meaning that under Alter Time conditions the rough % chance of you getting your stupidly large combustion is 18.92%. The only reason why this occurs is because chain critting relies on HS+HU both being up and then going on a crit streak; but Alter Time allows this to reset and therefore resets the odds as the second two crits aren't related to the first 2 (or 3).
It's hard to argue that this isn't a tad out of line when you consider the rewards.
Yes, the RANKS show where people are getting consistently high Ignites into Combusts; but even the general state of Fire DPS has gone up as a whole. Lowered Combustion skillcap has made it far, far easier for anyone to get good Ignites and therefore good Combustions. This buff was far from needed. Fire was still one of the better specs single target, arguably best 2-3 target cleave in the game (Combat Rogues better on 2, worse on 3), and competitive AoE where raid situations have presented it (currently Wind Lord is only *realistic* AoE fight). To have a buff, especially one of this magnitude (when taking into account the potential consequences) was rather unnecessary.
Like 30mins ago i was in LFR 2nd part of Heart of Fear. Anyway i think blizz hotfixed ignite cause my combustions were HALF of the my ignite. I did 80k ignite but my combustion was 40k.
I can confirm this as well, just tested on dummy, ~16k ignite 8k ticks.
Just finished 2nd half of HoF LFR, reporting same ignite/combust change
Its official and we also took a huge nerf to Crit... My first run post this nerf was showing a 20%+ decrease in damage.....
http://us.battle.net/wow/en/blog/792...ch_51_Hotfixes
Mage
-Fire
The periodic damage from Combustion has been reduced by 50%.
The critical strike chance multiplier from Critical Mass has been reduced to 1.25 (was 1.5).
Ugh. Why on earth did they reduce Critical Mass to a mere 1.25? >_<
The nerfs do the following for me:
-Lowers the damage of Combustion by about 50%, a spell that is 15-20% of my damage
-Takes away 8.5% crit from Fireball, Scorch, and Pyroblast
Should be at least a 15-20% nerf in damage for me. I feel they may have overshot.
Last edited by MrExcelion; 2012-12-01 at 04:36 AM.
Yeah indeed, I have a feeling the CM nerf was a bit over the top seeing as they already killed Combustion.
Combustion nerf, allright, CM nerf? dafuq.....
Fire is/was cool on several encounters for sure, but for an example, try fire on Will of the Emperor, a freaking twink warlock outdps'd me easily....
Time for Frost it seems.
There's no way they'll leave it with such a big nerf. It will be buffed in hotfixes sooner or later. I just hope they don't buff it too quick so that some more mages get to try frost and realise it's actually pretty good.