Rated Battlegrounds now have the same spell restrictions as Arena.

I think this is a great change because it forces teams to coordinate their attacks and crowd control better. Players who over extend are punished for being bad and aren't bailed out by a Battle Rez. No more soul stones; no more shaman self rez. No more teams abusing heroism buff right before RBG starts.

When a players die, they are dead for a good minute before they can reinforce, allowing the opposition to capture the desired base. This is great for Node maps such as Arathi Basin ( BS ) and TBOG ( Water Works ) & Eye of the Storm.

On FC maps; i feel that more games will be decided in the last minute or two. I can't count the number of times a flag carrier will drop to 5% only to get bailed out by lay on hands. Throw in the fact that shadow priest can also life swap the FC makes it even more stupid.

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Teams will have to be more coordinated; players will have to play more careful, hopefully pvp will be alittle better this patch.