I saw some threads on this and other forums like "Moonkin is not viable" or "Moonkins are fine". Funny thing is there are more or less the same amount of threads about moonkins being to weak or being ok. As a Moonkin myself i think that there is a problem with our class but it is not problem with numbers.
Our burst is very strong and our aoe is also decent. The problem I think is with complexity of our gameplay. When a mage or a shadow priest needs to refresh his dots he just do it. We have to keep track of our eclipse (which in itself isn't that much problem) and with Nature's Grace. The second one is the most problematic becouse any kind of movement or pause can slow you down in getting to the next eclipse which lowers your dps by a ton. Another problem is with our cooldowns. Incarnation have 3 minutes cd. but we cannot use it like other classes. I hate to see Incarnation coming off cd. when I am about to finish Lunar Eclipse! There are so much crap we have to track that every tiny mistake costs as so much more then other casters. I love druid (i also play as a guardian) but it so hard to keep track with every single thing (even with addons), especially after 4h of raiding.
And yeah - you can say, L2P noob, moonkins are for pros. I cannot argue with that argument. Honestly thou I think blizz could do fix us just like they've done with retri (smoother generating holy power) without touching our dps. So do you have any ideas how to do it?
TL;DR - It is much harder to do a good dps on moonkins compering to other casters. Blizz do not need to buff us, they need to take out some crap we have to watch all the time.
- My idea is to make Nature's Grace passive and (if needed) lower our damage to match it. I hate NG becouse it forces me to get out of eclipse ASAP even if I have to move a lot or do something else.
P.S. Sorry for my english.