Can anyone clarify if these are just tooltip fixes? I see a lot of changes on my tooltips but i'm not sure if these were already in prepatch?
Prepatch -> postpatch
Overpower - 120% -> 105% weapon damage
Mortal Strike - 185% weapon damage plus 2,703 -> 175% weapon damage plus 2,693
Slam - 215% weapon damage plus 2,144 -> 190% weapon damage plus 1,894
Execute is different as well, I don't remember the exact tooltip value but it's definitely a good 10k+ lower on the tooltip compared to prepatch.
Melee isn't awful for Challenge Modes; you are. Melee players are a liability for the windows of time in which a tank keeps an enemy mob faced towards them, resulting in an exorbitant loss of damage or death. Melee players are a liability for people who keep rooting mobs next to them. Melee are a liability to a healer that cannot heal.