Just thought I'd let you know they've gotten rid of this bug in the latest patch.
Good to know that this has finally been fixed.
So happy to hear this, will finally be able to cast soul reaper without worrying about KM procs
Sounds like a good reason to celebrate o/
Well that's an improvement, did they do anything else with it though? It seems like a fairly bad 'execute' to me still. Still costing a rune as 2H Frost is pretty meh (though I play DW currently) and it's useless on multi-target (3+) as HB hits harder.
On multi-target you gonna use SR only to gain the haste buff imo, as you said HB does more damage per rune.
I don't have any problem with SR being 2her tho, I just don't use it on cd only when I have KM.
Of course, I don't have a problem with actually being able to use it... It's just that you'd have thought with it being an execute with that much cost for the damage (Rune, GCD, 6sec CD, and 5sec "Dot"), it would at least either be useful during multi-target (to a limit, but at least 4 imo) or remove/change the cost to make it less clunky.
I think RP would have been a better choice for 2H, still proccing the T5 talent would be even better, but maybe slightly OP.
KM procs at the start of the swing timer now, good changes
The important difference between how killing machine used to work and how it works now is that now you know exactly when it's going to have a chance to proc. Before the fix it could proc anywhere between almost immediately after an auto attack lands and most of a second later.
You don't need to be able to see into the future to play frost properly any more, and I like it.
Nice! I totally forgot to check.
Simcraft is already updated with the fix. It'll be in their next release.
Ah, this is definitely good to hear.
http://us.battle.net/wow/en/characte...ajamu/advanced <---- That's my DK right over there.
How much of a DPS boost will 2H get from this bug fix?
Last edited by Shiira; 2012-11-29 at 02:34 AM.