Looks to me like the WCR chart shows activity higher than at any time in the last year of Cata. So not sure why anyone would predict a sub loss based on the "evidence" presented in this thread.
Activity is HIGHER than CATA ever.
XFire is higher too since patch.
With the LATEST figures, WOW seems to have around 10.5 million players again...
It shows how untrustworthy these samples really are....
--- It doesn't surprise me either...
What is the competition for the winter ? Only EX hyped games that are losing their activity.
Everyone back to WOW I guess...
I am still hanging out in Diablo 3 though: real money thing.
Last edited by BenBos; 2012-12-06 at 11:23 PM.
Regardless, even at the lowest MoP data point on that chart, the aggregate activity is STILL higher than it was at any of the Cata data points on that chart.
Seriously, the WoW census tool shows an activity that's BIGGER than all of the year 2012 up and including Nov/Dec 2011.
The only hic up is when the expansion launched and everyone and his dog would play for 10 hours per day for 2 or 3 weeks....
No one plays like this for 3 months straight.......
As a matter of fact: Xfire is extremely stable for a new expansion. Most new launches drop 70 to 80% activity in hours after their (re)launch. Not so with MoP...
I would advice you too to look at the XFire forums: Did you know that more than 50% of PC's playing WoW are ... No longer tracked since the pre patch 5.0 ...
Vista players are no longer detected. Several complaints about that. You need to manually change the files to get detected by Xfire since the pre patch, resulting in a huge drop back in August.
Just look at the forums and it even has a sticky for it to talk about these WoW problems and they still persist...
Besides that, the only downward trend is the usual Xfire trend having less and less players using the tool.
But compared to both GW2 and SWTOR WoW constantly gains % in the last months....
... And these 2 games had ... Yep ... New patches and even a relaunch ...
So you got owned by your own stats and the title is old hat news.
Last edited by BenBos; 2012-12-07 at 12:37 AM.
I think he needs to debug his graph generating routine.
---------- Post added 2012-12-07 at 01:07 AM ----------
Unless you're someone desperately looking for one data point to feed your confirmation bias.
Let's say game activity is indeed falling and there is merit to the OP's claims. Is there a point being made here?
People saying this data isn't reliable are delusional. The way it is gathered or from what Audience really doesn't matter all that much. People said the very same thing when data from the same sources was provided for D3 and guess what, the data was right.
The thing about MoP is that it does everything wrong it could possibly do. MoP is taking the fun out of a great many things and turning them into work. It feels more like a chore then something you'd want to do.
Add to that that PvP at this point is absolutely messed up and Bots are completly wrecking any and every kind of random PvP thus driving away PvPers. While PvE is a mindless, boring grind fest and the promise for 5.2 is "more dailys!".
Elder Scrolls Online is gonna kill WoW.
Im older than i was yesterday...technically speaking because im not being born im dying.
WoW is still well over 10 million active players, perhaps even close to 11 million.
Stick to the biggest servers for your continent and you will be fine.
Tinker + Alchemist in a single class:
Tank spec: robotics, steampunk hammers/chainsaws, grappling hooks and heavy machinery.
Melee dps spec: doping yourself with chems and tossing vicious acids on the enemies.
Ranged dps: rockets, lasers, TNT critters and explosives, shrink rays and sapper mines.
Healing spec: chemical sprays, needles, exploding flasks and other chemical type abilities to heal.
this forum should have been closed along time ago imo, seeig how it was OP intention to get a rise out of WoW players (and its worked).
Last edited by Triegh; 2012-12-07 at 05:56 AM.