Originally Posted by
Zarosia
This isn't entirely accurate, yes str with always be better for haste "Point for Point" but this doesn't factor in that you get 2 haste for every 1 str point through gemming, there is a poitn at which 2 points of haste are worth more than 1 point of str.
Too find if your at this thought ou;ll need to sim it out with stat weights for str and ahste, if haste x2 has a higher weight than 1 str (for example str is worth 2.6 per point and haste is worth 1.5 per point, therefore making 2 haste points stronger than str) then you are better off re gemming for haste, so pure haste in yellow slots, str+haste in red and haste+hit in blue.