Yvaelle, you're one smart Canadian
Yvaelle, you're one smart Canadian
Bringing back DAA seems to be a very popular idea amongst players, but it does have the possibility of making an already powerful class in PvP even more powerful. Number tweaking as mentioned previously is the safest solution, but it's too early to say if the developers think we absolutely need to have the burst cooldown.
<3!
The players I think just want to have their wings back, we lost our wings Everyone likes having wings, to lose them is sad (so, the players I think are concerned about the visual here) - the glyph of course helps, but we could wings on demand before not for 8 seconds during combat. Bringing back DAA to pvp wouldn't be nearly what it used to be - before Mind Blast was our finisher, and now its a combo builder - so before it increased our GCD burst by 25%, and now it's all about DP/Halo for burst.Originally Posted by otaXephon
Because of that, I think it would make everyone happy to bring the graphic back, but give it a new mechanic entirely.
The risk of making us too good in pvp isn't really too serious I don't think. In high end PvP Shadow is amazing utility (mass dispels, healing, clutch game changing moves like Leap of Faith, Void Shift, Vampiric Embrace) - but we aren't Really there for damage or burst anymore (during WotLK and Cata, we were there for damage/burst largely).
That means that the comps we really excel in PvP practically Require a frost mage to babysit us - quite literally our only real Gladiator+ capable comp right now (and before the hybrid healing nerf, which hit us hard) is Shadow/Fmage/Resto (sham or druid): combined they make up something like 95% of Shadow Gladiator-contenders this season last I checked (a couple weeks ago before I left). Very little comp diversity, and Fmages have been getting chain-nerfed since 5.1 (with reason): which will really hurt our only comp.
Making us a little burstier might keep us relevant, because every pvp fmage nerf you read is effectively a Shadow nerf this season for all serious pvp spriests - our fate is tied to theirs, until death do us part (or rogues return, and RPS makes a comeback - which hopefully happens in 5.2!)
The hybrid tax does exists and blizzard is choosing to ignore it. They're quoted saying that they want pures to do more dps to preserve they're popularity in PvE, due to lack of utility.
So we're faced to deal with our utility as a hybrid tax, except now blizzard effectively telling us to deal with it. It's now a hidden tax. It's not like every 25m will consists of just pallies, priests Druids and shammies with one lock and one mage.
+damage cooldowns are probably the easiest way to fix the class's single target without breaking PVP, because they can just add 'less effective against players' to the tooltip and have its effectiveness reduced by 90% (or whatever amount is required) in BGs and arena.
While it might seem 'logical', Blizzard really tries to use that as last resort. They stated they don't want abilities do behave differently in PvP and PvE, so I really doubt they would opt for such a fix...
http://www.gamestool.net/tc/wow335/priestt.php
I miss those day's.
You're right. What was I thinking? We did have L90 talents and GoDB back in Cata. The new flavor of hybrid tax, given the current spec system, taste alike like 20% less capable single target dps while doing half effective healing of a dedicated healer. You can't claim class balance if our lowef dps is offset by mid-fight utility, that's a hybrid tax.
Last edited by problydrunk; 2012-12-26 at 07:39 PM.
during FL and DS we had divine hymn, which was a very legit heal. used it a lot in DS progression except for maybe ultraxion.
also, if you specced for it you could get no cooldown PWS as shadow. was amazing for 10 mans, especially if you were the only priest.
We call it hybrid tax because thats what it used to be, no longer in existence since tlk. Now we have about 20k dps lower than the current best single target dps, and every one seems to say "its because you bring utility"(which we don't really) hence the hybrid tax.
Drye, we had way more utility back then, but the main "problem" was SP was excelent in multi doting and bit crappy in single target, they made us very good on single target/burst scenarios with our 4p in t13, but on FL we were kinda crappy on Baleroc. But thats not really the issue, what I am afraid blizz might do (and im pretty sure its what they are gona do) is fix our dps with our set bonuses. Its the easiest way for them to bring us on par in pve w/o touching pvp. But its a very stupid thing to do especially when the next tier won't be the last, so it will be at best a temporary solution.
Mindflay on the run would be epic beyond belief. I would return to my priest and melt faces.