LFR Boss Status
The CM's on the US forum are telling me I should complete the LFR for VP anyway, even if I have killed that boss, but why, if I do one heroic a day and 5 LFR's that VP caps me (unless the cap has risen which I have not seen anything on) so why would i want more vp from a boss I've already killed even if that is possible which I don't think you get extra VP for killing a boss twice in one LFR lock out.
You get extra VP for finishing the LFR run you've been placed in, no matter if you've killed the final boss of that run yet or not (you just get 90 VP for the first completion and 45 for all the others).
Getting a queue pop for the last boss only, then queing again for the first 2, only to get the !@#$%^- last boss again.
If you get into an ongoing run and finish it, next time you queue, the system will try to put you on a fresh run. It's not 100% guaranteed, but that's what the game will try to do, rather than have you going against the same last boss again.
Does it mean you might end up keep getting 2/3 bosses LFRs? Or will you be sure to get a fresh run if you already killed the last one?
It might not be 100% sure, but that's what the Raid Finder will try to do.
But to give zero reward for staying in a group with absolutley no benefit to yourself is idiotic especially since you already took a hit first time and joined a 2/3 raid and to even punish those people is even worse.
If you finish that second run, you'll get Valor Points for it. (
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Old World Boss Changes
Are you sure? I was killed immediately when I was inside C'thun!
Viscidus, Twin Emperors, C'Thun, Al'ar and Reliquary of Souls should be easier to kill now. The developers applied a hotfix during the night. So, if you haven't gone to C'Thun yet today, you should!
Why don't you change Kalecgos? And what are the changes at Al'ar?
Al'ar is no longer immune to fire damage.
Regarding Kalecgos, at this point we don't know if the developers have any plans to change him or any other bosses, but we'll ask them and share with you any news if that's the case.
Yes, as paladin, I am interested in Viscidus changes as well.
He's now easier to freeze and shatter.
RoS won't cast Spirit Shock as often as before.
What about Razorgore? Last time i was in there i noticed his destroy egg ability had no cooldown and that you didn't lose channeltime if hit. But it was still impossible due to the amount of adds that spawn, before you even get to clear half the room Razorgore is dead.
I'd say you need to practice the most effective path and use his ability to sleep dragonkins. Razorgore can also take quite a beating, but at some point you'll need to clear adds off yourself and himself (careful of not blowing him up). (
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Daily Quest Feedback
Go talk to some congas, Mr. Brown. Your opinion is irrelevant.
Why is it irrelevant? I'm a player too. :(
The more I did the Mists dailies, especially after hitting Revered with Golden Lotus -- that can be a little tedious -- the more I actually enjoyed them. I've never been a huge fan of daily quests, but I seriously like the Mists factions (and dailies) more than any before them. I think there's a nice variety in the setup of each faction's daily quests (i.e. Klaxxi buffs, Shado-Pan companion, etc.) that doesn't make it feel too redundant. This is particularly true since I tend to rotate through a couple of factions week to week. With my work/life schedule I'm someone who doesn't always cap Valor each week, so I know I don't need to do dailies every day if it just means I'll outpace my VP gains. Right now I have at least 3 pieces of epic gear unlocked reputation-wise that I just need to save up for.
While technically you are a player in that you play the game, your opinion and the way you voice it is your job.
Hold up...
Let's get one thing straight. Sure, I work for Blizzard so you can accuse me of bias. But my opinions about the game aren't owned or operated by Blizzard, nor is it the development team's job to dictate to me what my opinions should be. I form my opinions about gameplay the same way as everyone else, though certainly inside info does shape them to a degree (almost always in a positive way like, "OMG, early patch 5.2 design is looking mind blowing!").
As far as enjoying the monotonous dailies the more you do them, I have absolutely no idea how that is possible. Every time I do one daily I feel my blood pressure rise along with my anger at the devs, CM's and people who defend the boring dailies.
Playing off of what I said above, I'll tell you how it's possible. We're discussing subjective elements of what is or isn't fun in a video game.
You and I disagree, and that's okay. But at least I acknowledge that your opinion of dailies is "possible" and understandable. In return it seems you're suggesting that the reason I have the opinion I do is that it's not my own -- that it was somehow force-fed to me.
Look, I've typically shouted down the "dailies are mandatory" whiners ... but for one reason only -- they didn't take much effort and I was able to "get rid of them" quickly. I'd probably feel differently if I actually cared about maintaining an alt.
But let's be honest, questing is the lowest form of content. It is boring, repetitive and not challenging. Dailies, in and of themselves, are just a miserable lowlight in what is an otherwise impressive array of content in MoP. The raiding, challenge modes, brawler's guild, pet battles etc. have all been excellent. Dailies? Not so much.
I just totally disagree. Solo content has come such a long way since vanilla. There are many players out there and in this thread, like me, who enjoy approaching an area filled with quest objectives, looking for the most interesting and efficient ways of tackling those objectives.
You can easily get yourself in gameplay situations that, while maybe a lot shorter in length, are mechanically more interesting than several Raid Finder boss fights, and require more than just your best standard ability rotation. Hell, there are mobs out there that have nearly as many mechanics/abilities as some of the Raid Finder bosses.
When I hit Revered with Golden Lotus I moved onto other factions while waiting for the 5.1 commendations to come out. My gear has improved quite a lot since I hit Revered and, when I went back to do Golden Lotus dailies last night, had more fun than usual pushing myself to be precise, ambitious, and ruthless with pulls.
My enjoyment of Mists of Pandaria has only increased over time, even with the few gripes I've had. I couldn't say the same back in Cataclysm. I still think it was a solid expansion, and I appreciate a lot of what Cataclysm brought to the game, but I sympathized with the people who were feeling burned out. For me, it just felt like maybe it was the result of playing this game for so long. I worried a little bit that my feelings for World of Warcraft were becoming inevitably nostalgic. But Mists changed that for me. The content feels like it just has more soul to it. I've seen a lot of people express similar feelings.
On that note, to the people who outright refuse to pickup quests from a hub with blue exclamation points: you're missing out on some great story and awesome content at Domination Point and Lion's Landing. I think it's a mistake to write that off based on perception alone. (
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Hunter (
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Powershot Bugs
Just wanted to keep you guys updated, we're aware of this issue (when targeting a stationary target), it's already being worked on but unfortunately it's the kind of bug that will probably only be fixed with a client-side patch, probably with 5.2 (please note that this is a very early estimation of when it’s going to get fixed, don’t take it for granted as it might change at any time) (
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