Hated BC anyway.
Hated BC anyway.
Mention for Ruby Sanctum though
The new ones are really lackluster to me, DS was bad and they seem to be following suit
From the #1 Cata review on Amazon.com: "Blizzard's greatest misstep was blaming players instead of admitting their mistakes. They've convinced half of the population that the other half are unskilled whiners, causing a permanent rift in the community."Blizzard's blame game in action: Deleting 6,100+ of Kevyne's posts and threads from the WoW forums.
Ulduar - This was the one that actually inspired my several month long break during WLK. Long and boring, most annoying trash up until Dragon Soul, and like 3 interesting boss fights in the entire place.
ToC - Seriously thought my guildies were joking with me when they said that was a raid after my I came back from a break. Only took us like 30 mins start to finish if that.
Tie between AQ20 and Dragon Soul. Both felt thrown together and unfinished.
From the very worst, to bad, to the lesser bad? :x
I (for one it seems) loved ToC! NO TRASH was awesome, insanity runs were actually a challenge, and a chance of a mount at the end made it all the more appealing. RS was pointless as the loot was garbage and Cata was inc, BWD was bland (besides Atrimedes), and TotFW was a let-down. Buggy air mechanics, useless loot, and I was hoping the end boss would be the air elemental encountered in the Thunderfury quest chain... early Cata was terrible for me because of no Legendary to work for through raiding.
Stormspellz -mugthol/sargaras (shamans)
Stormspellzz - mugthol (shamy)
Stormspellx- mugthol (monk)
Battletag - Stormz#1438 (sc2/d3)
Well that easy.
Wonder when anyone will present a reason to voting DS other than the length of it
WoW, Sub Decline, and Age:Sigh, it's like trying to run a school but there's no children being born. Eventually everyone will graduate.
1. Dragon Soul. Boring environment, and a thorough waste of a final villain. The entire thing really felt slapped together.
2. Magtheridon's lair/Gruul's lair. I dislike small, minimal raids, especially when they're in such lackluster settings
3. Ruby Sanctum. Nothing more than filler, even if Halion was an interesting encounter.
"Do not look down, my friend. Even in the darkest of times, there is always hope... Hope for a better day, hope for a new dawn... Or just hope for a good breakfast. You start small, then see what you can get." ~ Covetous Shen
excluding single boss raids