Dragon Soul
ToC
MoP raids
Dragon Soul
ToC
MoP raids
1. Dragon Soul, just didn't feel like a final raid to me. The recycled zones and encounters made it feel thrown together. I think because it was hard to give Deathwing a personality beyond the giant evil dragon cliche. Least favorite since I felt it wasted the opportunity to be something epic and original.
2. Trial of the Crusader, again felt like a cop out. Could have had more potential but was simply to direct with each boss subsequent after the other.
3. Gruul's Lair, just because... I can't think of a third.
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Pretty much sums up my feelings.Well that easy.
1.ToC
2.ToC
3.ToC
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100. ToC
101.DS
ToC lead to my ONLY WoW break in 6 years.
Dragon Souls encounters were fine mechanic wise (-Spine of course), but from an art PoV It was a huge letdown. I was very disappointed.
Ermm hello? Robot? He can be disassembled and reassembled as the legions engineers see fit.exactly how did they intend to get Void Reaver out of there?
Your sig exceeds the maximum allowed size of 500px wide by 100px high by 50kb. (ノಠ益ಠ)ノ彡┻━ ┻
Trial of the Crusader, Ruby Sanctum (really pointless), and Naxx2.0
Why do you need him to link his armory though? He is right, Sunwell is faceroll at 90, that's a fact. It was already pretty easy at 85, at 90 it's just a joke. You wouldn't even need such a thing as a dedicated healer to clear every boss there (except of course Kalec, who can't be soloed, but can easily be two manned by two DPS, or simply skipped).
For me the worst raids would have to be, in no particular order:
Mount Hyjal - the thing I dislike about this raid is how we have to clear so many trash waves. Doing this raid Warcraft III style didn't translate into a very exciting WoW raid. The bosses aren't really that interesting, either. Archimonde had some neat tricks, but that's about it.
AQ40 - I realize this is a very old raid, and therefore raid mechanics were still kinda primitive back then, but this is not, by far, the thing I dislike the most about this raid. The amount of nightmarish trash, not to mention how much one had to walk after a wipe, plus the aforementioned bland bosses (with two or three notable exceptions, obvious who they are), made for, in my opinion, a bad raid. Still a fun place, though.
Serpentshrine Cavern - nothing in particular against this raid, but for some reason I never liked the Coilfang dungeons. The only one I can say I like is Steamvaults. The raid and the other two 5-mans are pretty bad for me. Don't ask me why, I just don't like the setting there.
1) dylon
2) dylon
3) dylon
4) dylon
5) dylon
No but i guesssssss
(Didn't -raid- in vanilla so my experience is from bc+)
Ds
Fl
TOC
1)dragon soul
2)Fireland
3)TOC
http://us.battle.net/wow/en/characte...AEtzo/advanced
SP is farm status. SOOOOOOOO easy now.
I do it playing Survival with nothing more than Spirit Bond for healing and it's a joke still.
Last edited by skitz0129; 2012-12-02 at 02:16 AM.
Suprised at how many people aren't mentioning my all time mosted hated raid...
1. Mount Hyjal Summit. The trash drove me mental after it had been on farm a while. Bosses were far too easy upto Archimonde and they were all boring looking reused models of other mobs except for Archimonde.
2. TOC. Didn't mind the bosses too much and the mechanics were ok but the 1 room design (2 if you count the cavern) ruined it.
3. Dragon Soul. Huge let down for me. Deathwing was th final boss of the expansion and yet he was 1 of the most underwhelming raid bosses i've ever fought against. Also when I do a new raid I want to explore a new zone but DS was mostly a bunch of glued together previously used areas. Yorshaj was cool though... Nice interesting mechanic with the blob combos.
Honorable mention to TOTW which was a poor raid but I never did it enough to truly grow to hate it.... I wasn't really raiding during tier 11 and only did the fight once or twice on normal before firelands arrived.
I'm liking the MOP raids so far although Terrace of endless springs wasn't as good as the other 2.
Last edited by Paulosio; 2012-12-02 at 02:23 AM.
From the #1 Cata review on Amazon.com: "Blizzard's greatest misstep was blaming players instead of admitting their mistakes. They've convinced half of the population that the other half are unskilled whiners, causing a permanent rift in the community."Blizzard's blame game in action: Deleting 6,100+ of Kevyne's posts and threads from the WoW forums.
1: ToC - Too early, too small, too boring
2: Dragon Soul - Just found it lackluster for an end-raid.
3: Ruby Sanctum - Reeked of desperation for filler content.
1) Mags - current content was insanity with everyone clicking those orbs (yes it's been nerfed about 12 times)
2) Ruby Sanc - pug destruction
3) TOTFW's - rng driven
1. ToC
2. Hyjal
3. Firelands/MC tied. Not because I hate the area but the orange is a headache IRL.
Settana - My Retribution main. Proudly a DPSing casino in plate since vanilla.
Let's look fabulous~. A Paladin transmogrifier item list.
From the #1 Cata review on Amazon.com: "Blizzard's greatest misstep was blaming players instead of admitting their mistakes. They've convinced half of the population that the other half are unskilled whiners, causing a permanent rift in the community."Blizzard's blame game in action: Deleting 6,100+ of Kevyne's posts and threads from the WoW forums.
1) Dragon Soul. This raid solidified my dislike for the current state of WoW which led to me quitting the game. Up until this raid, I may have taken breaks from WoW every once in a while but come back to the game. This raid, and most of the content that came out with it and since has completely and utterly bored me to tears. I can't stand current WoW and have barely played at all for almost a year now.
2) Ruby Sanctum. Help! I seem to be stuck in this tree! The content here was pretty weak and didn't feel rewarding enough to actually put forth the effort to complete. Actually, I think my guild ignored it for the most part. Even though we had been banging our heads on heroic ICC for months, it was more fun to do that than go raid Ruby Sanctum.
3) This one is tough, since most of my raid experience is Wrath of the Lich King and Cataclysm. I guess I'll say ToC, though I liked that raid for the most part. 4/5 bosses were great and since it was so short, it complemented Ulduar pretty well (though I feel that it should not have been a new tier). However, the Faction Champions fight was so annoying to deal with that I think that fight alone messed up a lot of our attempts to complete the raid. That fight ruined the raid dungeon.