How about get rid of LFR?
No idea why you are personally attacking me, I've done nothing to you.
So why dont you shut up, coz you are adding nothing here but insults.
You seriously don't even make sense, and I wonder if you have ever even seen a heroic mode.
The boss continues to drop gear so you can gear up for the next tier - and most top progression guilds swap to alts once they have cleared the tier.
Seriously bro change your tampon.
I work very hard every week to do my best, like I always do in lfr, regardless of how "easy" idiots like you feel it is. Once again, if you're too good for the lfr, go away and find a thread about content that isn't beneath you.
You have an opinion about lfr, and I'm sure its perfectly valid for you, but its shit to the people who believe in threads like this suggesting the lfr needs a fix.
Opinions are like assholes, and wait - so are you!!
What is there to solve when there are no problems?
First you have to understand how RNG and loot works on the brain. A good article about that is Phat Loot and Neurotransmitters in World of Warcraft, by Jamie Madigan, 2009-12-27.
Your system boils down to VP w/o the rep grind (ie. the system as it was in 4.3) but then where you can buy all the items, w/o gear drops. It removes the surprise/RNG element related to raiding (ie. compare to getting MAYBE a NICE xmas present; the chance of you getting a nice one is low, but if you get it, you'll be very happy). The old VP system was removed because people complained there was nothing to do in WoW so Blizzard introduced dailies and grinds and tried to make them as non repetitive and fun as they could (for retention, and to give players a goal to work towards (rep and VP requirements)). Your system also will make players skip the "hard" bosses in LFR (if Spirit Kings and Elegon give me 25 VP each, I am not going to wipe for 1 hr with noob tanks on Will of the Emperor; I'm sure you can imagine some analogy with Garalon as well).
Now, as much as I hate getting a drop I can't use, not getting that one BiS item for months, and as much as I hate the rep grinds in a subscription-based MMORPG these systems just work. Sure, they have their flaws and bad sides, but they work. It is like progressing on a fight, and then finally downing it (ie. sense of accomplishment).
Your proposal adds nothing to the current incarnation of the system (which is an improvement over 4.3), sorry. It is hardly brilliant; it is a step back. If you still don't understand, I will explain: it is because in your system there is no RNG factor involved (= no surprise at what you are getting but something you are working towards, like with VP/rep grind; its like getting a xmas present, knowing what it is; woohoo). Raiding, and even dungeons, involve RNG and this does affect player performance heck can even influence guild progression. To mitigate that, Blizzard introduced a lucky charm system which can give a random drop; I disagree with that drop being random because it is already RNG in the sense that you are getting something. So instead, they could lower the chance you get something with your charm, but if you are lucky, you get to pick a piece of loot the boss drops. Aside from that, the 15 sec you got is simply too short with stuff like chests, loot council, etc. Problem with that system, is that the RNG would be too spikey (ie. the people who complain now they never received anything from LFR in say one month would be more loud, with others being lucky and sharing such experience to furthermore draw the extremes).
Now, I casually play GW2, but am not max level yet however am very curious how such a MMORPG (since it isn't subscription based) is dealing with loot. It seems the dailies there are more liberal, like "daily kill variety" and "daily kills" and "daily gathering" whereas WoW's daily quests are very specific. I believe a more liberal approach gives players more freedom, especially when casually playing, but once it is min-maxed and researched players will use such and find the path of least resistance thereby farming.
I also recently read Blizzard wants to allow alternatives to rep grind via questing. Some solutions to this could be after completed scenario giving some rep, or providing a tabard which provides a little rep (but being less efficient than doing the quests) in other words alternatives which are less efficient, but which nonetheless are an alternative if the player wishes to.
TL;DR WoW loot has 2 components 1) it requires skill/time/effort/work/investment 2) it requires luck/RNG. You take away factor 2, and the result will feel less rewarding.
"When i am done with you, you won't trust your own mind."
Heroic gear tends to be higher ilvl than the next tier's normal mode, or at least comparable ilvl. Thus it is still for progression.And for your information, how is gear for progression in real raids and heroic when even after you down the heroic version of the final boss, gear still continues to drop? Maybe they should stop giving heroic drops once a raid team has downed the final heroic boss of the tier
LFR really is just to "see the content" which is what normal modes were originally for, but even those were too hard for some people.
If you feel entitled to LFR as a form of progression and gear progression, I don't know what to tell you except Blizzard has stated their intent otherwise for LFR.
The cancer of this world is not SJWs. It is not feminists. It is not white men. It is not Christians. The cancer of this world is hate. The cancer of this world is feminists who hate men. It is SJWs who hate people with opinions. It is white men who hate women and blacks. It is Christians who hate gays. Stop being a hateful person. Just be a person. A person who is kind and does not obsess over hating others. There are feminists, SJWs, white men and Christians who do not hate.
Once again you stoop to insults cos you have no valid points. I have never said LFR is beneath me, I enjoy running it. But if you are honestly telling me you believe it is difficult content then you are plainly mistaken as blizzard has said many times in the past. It offers plenty of rewards as it is. So why don't you try and tell me without insults or juvenile accusations what you would like changed and why - without looking down on me because I'm a normal mode raider please.
And I've seen a few heroic bosses, only downed one while it was current content, because I'm not as good a player as you, and you're comments are extremely insulting to me. I've done my share of regular raiding too - this tier on my server, there's too many better players looking for raid spots for me to get one.
The LFR is content for players like me, not you. That's why it drops 483's at best, not the 490+ into the 500 range which is the gear you can get this tier. Why are you such a jerk towards players who rely on the loot that for you will be a short tempory placeholder until you get better gear from your raids? Did you ever stop to ask that? What the hell is it to you if I get a set of 483 gear in 2 -3 months, how will that hurt you any? Why are you here trolling us??? You have no opinion that is in any way valid to the people who are in favor of this thread - your obviously way above us in skill level, and have no use for the lfr at all. Why are you commenting on it?
Just go away and leave us alone to discuss an issue that effects us, and affects you not at all!
And I've seen a few heroic bosses, only downed one while it was current content, because I'm not as good a player as you, and you're comments are extremely insulting to me.
That is how you have insulted me, and players like me.
That sounds just boring. We don't need another token system, you already get some valors from doing them that you can use to buy occasional piece of gear which is actually way better than the drops themself.
LFR loot isn't broken
Synek - best rogue in the world
I have made many points. Go back and read the entire thread. The only points you two have made lately is that it is your opinion that the lfr is too easy to be a gearing method for anybody (even us casuals who still play the game for gear, because that's what an mmo is - just ask Lore), that Blizzards out of date definition of how they see the lfr is king, even though a large # of people who run it don't see it as such (and wouldn't run it more than once or twice if it was) and that you don't feel there is a problem. Do you two have anything else to state thats productive?
---------- Post added 2012-12-02 at 10:38 PM ----------
Your opinion comes down as elitist, jerky, and insulting, and you have stated it enough. Either state something else of value that applies to our skill level, or go away please so we can have good productive points on the subject. My purpose with these last few posts is to get rid of the people who are contributing nothing but condescending remarks against the people who believe in this thread, so we can enjoy the ideas of people who arent'.
My favorite part of this thread is how OP stated the entire loot system for wrath to a fine point and everyone is comparing with VP instead.
All you have done is told us we are wrong and should leave this thread or stop doing LFR, things I have have never said to you. So please tell me why you need more rewards.
EDIT: your opinion comes across as unrealistic, uneducated and entitled, as well as clearly judging and hating on other players. But it's not nice for me to say that is it?
---------- Post added 2012-12-03 at 04:43 PM ----------
Also it isn't your place to get rid of people from a thread. You aren't a moderator.