I'm still not clear on why they added the mana tea crit effect. The only purpose I can identify is to make crit a more attractive stat, but from my understanding it was already an attractive stat before this change.
And so we now have a huge amount more mana due to more tea, too much mana so they make everything cost 30% more. I'm sorry, but I don't like it. I don't like the way the new jab feels while fistweaving. If we have too much mana, then un-buff mana tea. It was great before, it'll still be great, and crit is still a good stat for gear. But it always feels like a bad button press to hit Jab right now, and it shouldn't. Even if all the other options are equally bad numerically, they don't feel equally bad, at least not to me. I expect SCK to have a hefty mana cost, it's an aoe heal. I expect Soothing Mist to drain my mana, it's a casted heal spell. But jab, in particular, feels like it got the shaft, and the entire fistweaving playstyle just feels wrong to me now.