Please stop making absurd statements since you are obviously clueless.
Days?? BS. Most people could level in about 6 days /played in TBC if they were efficient at questing. Keep in mind that a day /played is 24 hours. So, sure, you could level in a 2-3 weeks if you played daily a lot. For a lot of people who play in the evening for 2-4 hours and not necessarily every day, 6 days /played is several weeks. For some people, like myself, who were new to MMOs and weren't in a rush (and did some things wrong like not pathing for quests efficiently, it could take 12-18 days /played.
You're tunnel visioning on what some people would do, not what most people did.
MoP leveling? Don't make me laugh. A friend of mine came back yesterday. Played about 10 hours. Is level 25 on his new Monk. Sure, that will slow a bit but that's silly fast compared to what it was. People forget that they've repeatedly accelerated leveling in the 1-60 bracket. The time it takes to level now is nothing like it was when TBC was fresh.
4 pages and only one mention of FF14 2.0?
I think it shows promise.
Totally agree on EA ruining IPs, though.
If I said about EA what I'd like to say I'd surely get my first infraction, especially if talking about EA cannabalizing developers and destroying their IPs in the process . . .
I hope it works out, aikoyamamato, but I'm thinking there are a lot of shy people about it due to 1.0
I'm intrigued by it but I'm definitely waiting for a bit after release before looking at it.
MMO is a game based around the community.
It only makes sense for newcomers to generally flock around the one that is largest.
Its the only reason WoW leads.
Your face when the Scoundrel is Gallagher.
Atm Rift is the only game anywhere near the quality of WoW. Rift is where I'll be going when Blizz stops WoW, but that'll be in a long time (: