I pretty much agree with everything you've said, regarding the specifics, but I also understand the big picture mentality of the "whiners." The fact of the matter is, it's a game, not a job. You're paying to play the game, not getting paid to play it. Many people view grinds as basically forced labor to get to the parts of the game they enjoy, and it's made worse by the often uptight player base who continually use the words "work" and "job" to describe how one should play the game. When it's common practice for guilds to give someone a set amount of time to get geared, tell them what spec they have to play, what professions to grind, what raids they're doing and when they're doing them, etc, it's a bit ridiculous. Some people just want to get on and play, and when they're "forced" to grind out things they don't want to do or experience to get there or be effective, it's only natural they're going to complain. I don't find them lazy, at all. It's a game, and it should be fun, not a grueling process to get to the fun. But regardless, your individual points about the added content are still quite true. I think it's more to do with the general player mentality of the game being "work" that's putting people off, more than the game itself.