I loath dailies so I don't do them, and as such am unable to get any valor gear (which sucks and was a terrible idea on blizzards part).
How much longer do you guys think till the reputation requirements are removed from valor gear?
I loath dailies so I don't do them, and as such am unable to get any valor gear (which sucks and was a terrible idea on blizzards part).
How much longer do you guys think till the reputation requirements are removed from valor gear?
Haven't they been reduced to only require honored, anyway? The only reasonable change I can foresee is reducing Shado-Pan/August Celestials down to friendly.
Or 5.4 :P
As they just added some additional pieces available for Valor, I don't see it happening. Very possible they'll remove rep requirement when they move it to Justice Points at 5.2. Here's hoping they don't until then.
They probably wont, because there's no point. Next tier that stuff will be irrelevent anyway. Unless they add new valor gear to the old vendors, instead of new vendors with new reps, you won't have to worry about the current stuff.
But I can see where you're coming from; wanting the shit just for doing a couple dungeons. It's gap filler for raid gear you've not gotten yet. Not required.
It's redundant to be honest. The valor cap can't keep up with your rep gain. I'm revered with Golden Lotus, more than half way to exalted, and all I've been able to get is the neck from Klaxxi, and maxed my staff's iLevel.
I'm not going to start the whole daily-debate here, since that has been discussed to death and revived again seventeen damn times, but the bolded part is just wrong. When anything is hidden behind dailies, the only thing stopping anyone from getting the item is themselves.
Personally, I just do one faction at a time. Believe me, the end-game is MUCH more fun if you just implement your own daily-cap :P
But, to continue topic at hand, I'll say why I foresee 5.4 as the 'more accessible valor gear'-patch: I assume 5.4 will be the last major patch, and that is usually the time of an x-pac's life span where Blizzard decides to cut everyone some slack in terms of progression.
Edit: To be fair, rep gear IS rep gear. Blizz themselves said during beta (and never said anything otherwise that I saw) that valor gear on factions were intended to be a bonus to the people who like grinding rep. Raiders are meant to get epics from raiding.
Valor gear was originally implemented by blizzard as a way to smooth out gearing up and remove some of the randomness.
Rep gear has always existed and has always cost gold.
If they wanted raiders to gear through raiding, then they shouldn't have given any of the rep BIS gear.
I bolded the keyword. This subject has been debated enough on this forum that this thread will probably be locked unless you lead the talk back to your first question: When do we think valor gear loses rep requirement?
If you just want to vent at how completely archaic/stupid/unfair/sexist/whatever rep-locked gear is, search for one of the existing threads on the subject. I can guarantee that you won't necro something
I am a former top 50 world raider in wow, as well as world first in RIFT and SWTOR.
I've been that way in the past, but the fact that they took valor gear from how it was implimented in the past 3 expansions, and changed how it works (for the worse) by adding weeks of grinding dailies before you can get the valor gear goes against the entire reason they implemented valor gear in the first place.
I did my work getting the valor for the gear. Having a rep requirement (especially for the BiS Shado-Pan trinket) that can take multiple weeks of doing dailies every day is just a slap in the face that didn't need to be there.
Asking for the rep to be removed isn't saying that I don't want to do the extra work for the same reward. Its saying that the extra work should have never been added in the first place. It was an awful idea.
By the time they do it, people will be in T15. You are choosing not to get rep gear. it's not that it isn't available for you. And you forget. There was only a few pieces of emblem/vp gear at a time. Now, You can get every piece except for weapons. So, there is much more.
If the requirement is removed it won't be until 5.2. Even then you'll probably just see a drop to where Honored can purchase anything and the unlinking of Shado-Pan and August Celestials from Golden Lotus Revered status. Though I doubt they will even make it that much easier it isn't that difficult to get the rewards as it currently is. If you need the gear you already have it, if you don't need it well there really isn't any reason to cater to you.
Well to be fair the first tier of raids in SW:ToR were such a joke you could easily just farm tier 2 PvP gear and easily defeat them. Rift on the other hand I'd have to agree with you. Plus one would assume that he would have a few Realm Firsts from being in a Top 50 World guild yet I'm not seeing any on Mercfighter his supposed warrior.
You know what made him difficult prenerf? Bugs. It was a bug ridden fight from the fact that half your raid when falling to the floor could be in a separate instance to the fact that he liked to imprison the tank causing him to lose all aggro and become untauntable plus a number of other issues. So grats on having the RNG to not experience one of the myriad bugs he had. He was in no way, shape, or form difficult. The mechanics, the same as WoW, were rather pedestrian. Plus world first in SW:ToR is really nothing to be proud of it's not like a lot of people went to it for the raid scene.
Many of the mechanics were changed in the first update patch including a complete reworking of phase 3. Your raid falling through the floor might occur to 1 or 2 people every 10 or so attempts. Imprisoning the tank was another rare bug that happened maybe 1 out of every 30 or so attempts.
You just go ahead and think world first SW:ToR doesn't mean anything. I can tell you it does. It may not in WoW, because WoW guilds only look at your WoW history most of the time, but in the rest of the MMO community it is a big deal.