Now that Blizzard have addressed Monks a bit, and Priests have got a severe buffing, do you thinks its about time we got some news about the Resto side of things? We all know (and Bliz included) were a bit low on the output side and were crying out for some form of AOE heal that does a bit to everyone (Mushrooms in 25 are good mana wise and the heal is so so, but the mechanic needs a change, see idea 1).
I started raiding back in ICC and there was a nice balance to the game, all of the classes could do about the same if played properly, but the difference now is quite a lot in some cases, which I dont feel is acceptable. We all know this game relies on a lot of mathematics, so with all the money we pay doesn't anyone else feel its a bit of a cop out when they could look at the stats for 5 mins, and buff Efflo by 5% and try it out in the PTR. Then if its not enough buff more, I dont see the point in all the delays, I think Blizzard's customers would rather them release hotfixes more regularly, changing certain spells to find a balance across the board.
Idea 1. Anyway I think mushrooms should be this.... 'Place the "Bigger Single" mushroom on the ground (1 cooldown) Crits of certain spells fill up the Mushroom (Percentages to reflect the cooldown possibly), Mushroom blows when it reaches a certain point (Could be low healz but more often). Range of about 40 would be nice imho.
Any ideas from you lot would be great, cos at least we can feel were trying to come up with some viable ideas, unlike some individuals.