Originally Posted by
xskarma
Cool stuff that no other class has, or very limited classes have:
- Class mounts
- Demon pets
- Demon form (if Demonology) + Demon Tank form through a glyph (also only Demonology)
- Summoning spell to get people to where you are.
- Healthstones that heal you for a very nice amount on a 2 min cooldown
- Underwater breathing, often overlooked, but so, SO very handy when doing random stuff, especially if you still need to level your lock. There's always underwater quests and you don't always get a water breathing buff. Plus if you (minor) glyph it you also get swimming speed increase.
- Spell to bind your vision to an eye that you can steer around places to scout.
- Spell to enslave all sorts of Demons to be your temporary pet.
Anything else is just part of the class balancing act and is not really "special".
Furthermore I don't think classes are any more difficult then another. It's just that some classes play in a way that just doesn't work with you. Me for instance, I get tired spamming Crusader Strike on my Pally, same thing with Sinister Strike as Combat rogue. I don't like either spec enough to learn how to play them without spamming their main builder, so for me, I choose to only play my Pally casually and my Rogue only as Assassination. Same thing goes for everybody else. Not everyone has the mind to get in to a groove of refreshing dots on time. You can learn, but if the class doesn't interest you much, you won't do it and either give up or play another spec.
The question what is more fun is a totally objective one and can't be answered by us for you. I'd just roll a warlock and play it till 50-ish. By then you have the core of your spells and should have a decent idea if the style fits you or not.