I agree. Affli needs more pressure with procs or big single target hits. UA dispel has to get buffed too so it really hurts on both the dispeller and the one getting dispelled.Now to the burst part. Arenas right now are all about burst. Rotting a team doesn't work, period. Remember how much burst we had back then? Oh that's right, close to none. Haunt hit for shit and you never used Shadowbolt. Fel Flame also did shit damage, so yay for Fel Flame spam. Did you kill something yet? Nope? Damn shame! I thought you had a shot when you got him to 50%.
Yep healing is way too strong. Burst is way too strong. It makes the game too random.They don't even need to change Affliction to make it useful in Arenas. They need to change healing. As soon as we move away from burst being the ONLY viable option to killing something Affliction will be in a much better spot. Especially since we now have the option to burst, just not in the 3-4 second window that is required right now.
I'm a casual PvP player who haven't played lock on any higher rating at all so don't take my posts too seriously. I'm just coming with some ideas and I know I don't address all issues when I share my views.
---------- Post added 2012-12-06 at 10:10 PM ----------