1. #1

    [Arcane]Simc codes for 6-charge camping rotation

    Based on my simulation, 6-charge camping is about 1500DPS higher than the clear-stack rotation. (T14N Bis preset)

    Code:
    #!./simc  
    
    mage="Mage_Arcane_T14N"
    origin="unknown"
    level=90
    race=night_elf
    spec=arcane
    role=spell
    position=back
    talents=   (link not allow to post)
    glyphs=evocation/mana_gem/slow/mirror_image
    
    actions.precombat=flask,type=warm_sun
    actions.precombat+=/food,type=mogu_fish_stew
    actions.precombat+=/arcane_brilliance
    actions.precombat+=/mage_armor
    actions.precombat+=/snapshot_stats
    actions.precombat+=/rune_of_power
    actions.precombat+=/jade_serpent_potion
    
    actions=counterspell,if=target.debuff.casting.react
    actions+=/cancel_buff,name=alter_time,moving=1
    actions+=/conjure_mana_gem,if=mana_gem_charges<3&target.debuff.invulnerable.react
    actions+=/time_warp,if=target.health.pct<25|time>5
    actions+=/arcane_power,if=target.time_to_die<18
    actions+=/alter_time,if=buff.alter_time.down&buff.arcane_power.up&buff.arcane_missiles.stack=2&buff.arcane_charge.stack>4&buff.rune_of_power.remains>6,moving=0
    actions+=/arcane_missiles,if=buff.alter_time.up|buff.arcane_missiles.stack=2
    actions+=/arcane_barrage,if=buff.alter_time.up&buff.alter_time.remains<2&buff.arcane_charge.up
    actions+=/arcane_blast,if=buff.alter_time.up
    actions+=/rune_of_power,if=buff.rune_of_power.down&buff.alter_time.down
    actions+=/jade_serpent_potion,if=buff.arcane_power.up|target.time_to_die<=50
    actions+=/mana_gem,if=mana.pct<84&buff.alter_time.down
    actions+=/mirror_image
    actions+=/arcane_power,if=buff.rune_of_power.remains>15&buff.alter_time.down&buff.arcane_charge.stack>1  
    actions+=/living_bomb,if=!ticking|remains<tick_time
    actions+=/arcane_missiles,if=buff.arcane_missiles.stack=2&(cooldown.alter_time_activate.remains>4|target.time_to_die<10)
    actions+=/arcane_blast,if=mana.pct>92
    actions+=/arcane_missiles,if=buff.arcane_missiles.react&(cooldown.alter_time_activate.remains>4|target.time_to_die<10)
    actions+=/arcane_blast,if=buff.arcane_charge.remains<4
    actions+=/scorch,if=buff.arcane_charge.up&buff.arcane_power.down&buff.alter_time.down&target.time_to_die>25&(cooldown.mana_gem.remains>10|mana_gem_charges=0)
    actions+=/arcane_blast
    actions+=/scorch,moving=1
    actions+=/fire_blast,moving=1
    actions+=/ice_lance,moving=1

  2. #2
    On NHC gear its a very very small DPS increase in a Patchwork Encounter (but only there) and with HC gear, its the same.

    but there are no Patchwork encounters in Tier 14, so i will stay at Barrage Rest. and use Ice flows as a tactical adventage.
    Its way more usefull if u have to move.
    Last edited by Ascylia; 2012-12-06 at 09:16 AM.

  3. #3
    on multi-target fights I'd say camping at 6 charges is way to go (NT spam yields alot of procs), on single target I guess you might aswell play either of the 2

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