How surprising.
They gave us the worst talent tree (and arguably glyphs) by far.
They nerfed us into oblivion in PVP.
Our playstyle feels terribly boring and outdated, and we have almost nothing unique anymore (except Smoke Bomb probably).
Lol, our new abilities dont even have a proper animation.
Last edited by Stannis; 2012-12-06 at 06:28 PM.
Not really. I would tend to believe statistical data over personal opinion (usually hyperbole). I find most people like to exaggerate their facts to make their story more convincing. This way, I can go to a site that uses relatively consistent data to determine if the OP is accurate, or just being mellow dramatic.
It's fair to say that the ret rotation is probably a little more forgiving now than in cata, largely because pretty much everything at least generates HoPo, but I think it's clear that a statement like above is just provocative hyperbole. No PvE spec is particularly hard to play.
Now if it's PvP you're talking about, well that makes the statement even more ridiculous.
What...as if ret was EVER difficult, actually no, in TBC it was pretty hard, ever since wotlk patch, it's been the very definition of FACEROLL. Jeez, rogues have always maintained one of the highest skillcaps in the game, still do, just really underpowered damage this expansion..
There's already a 5 page thread on this in the rogue forum:
http://www.mmo-champion.com/threads/...ns-than-Rogues
Main point being - GC was replying to something and it's been taken out of context. Don't let that stop a long silly flame laden thread from spawning though.
Originally Posted by Boubouille
Originally Posted by xxAkirhaxx
The fact that one spec of a hybrid is being compared to a whole classes representation is far more important than the fact that they both suck. Adding on top of that the fact that Windwalkers are relatively new while rogues have been around since Vanilla and thus should have inherently higher representation early on in an expansion.
It is saying that there is more of ONE SPEC OF ONE CLASS than a WHOLE CLASS.
Inb4 "QQ GC hates rets".
---------- Post added 2012-12-06 at 06:41 PM ----------
The rogue skill cap since the inception of this game has been one of the highest in literally every single patch including all of vanilla and 4.3.
Originally Posted by High Overlord Saurfang
i7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |
Rogue is still fun to play but like this guy said they have been basically the same since tbc.
My main is a Paladin and i love retribution was one of the very few good that raided in TBC and could top meters, Brutalus pulling 2.1k dps not bad when lock were doing 2.4k ^^
Retribution has changed with every expansion by allot, rogues not really. But i have to say something Multilate with Shadowstep <3 thank you
Bad - This is a bad player, he refuses to learn how to play correctly.
Casual - This is a player that will let everything else take priority over wow.
Hardcore - This is a player that is fine with putting things on hold while he's on wow.
Bad/Good - Measure of Skill.
Casual/Hardcore - Measure of Time
My addons:
Tol Barad Reminder: Reminds you to queue for Tol Barad by printing a message when the battle is approaching.
MinimapClock: Replaces the title bar of the minimap with a ticking clock, with seconds.
Rock 'n Role: Sets your role automatically when you join a raid group and hides all role checks.
EasyLogger: Turns on /combatlog inside raid instances, and off outside. The most lightweight option around!
Much more accurate although still not 'official'.
http://wow.realmpop.com/