I would much rather be able to raid extremely heavy for about 3-4 weeks and then only have to raid 1 day out of the week for a few hours. I currently raid 3 days at 4 hours each and it does suck a bit being there for 4 hours each night but hey, I raid for being with friends and that's all that really matters in the end.
Aveline's amazing work!
You care about how people enjoy their game?
I think you present a point that basically says the OP doesn't have a point/basis to argue because even the guilds that blow through content still find things to do and ways to continue to enjoy the content. Realistically there are many factors at play and its hard to just debate/argue only considering a few of those factors.
If a progression guild maintainted their same roster but cut their weekly raids in half, they would end up clearing all the same content in a shorter amount of time. They'd go into progression fights with more gear from farm runs and Sha/Galleon kills, more valor upgrades, over-tuned bosses would be nerfed, strats would be ironed out and available everywhere, and they may even still be progressing when the % dmg/healing buffs rolled out.
There's nothing to debate here. Progression raiding requires much more of a time commitment than casual raiding, period.
For example, we got a late start on this xpac. 3 weeks ago, we were 4/16H. 2 weeks ago we finished H-MSV. Last week we practically annhilated bosses 2, 3, and 4 in H-HoF. This week I wouldn't be surprised if we killed H-Vor'lok, H-Ambershaper, and maybe H-Lei Shi. At our pace, our gear progression helps us take down bosses that just one month ago were near impossible - it's a fine balance to maintain design wise, and I think Blizzard hit it right on. The guilds with time and skill hit it in the first few weeks, the guilds with skill but maybe not time hit it in the following few months just from natural gearing up, and the guilds with time and less skill hit maybe 75% of it before the new tier comes out. The middle group (which I'm in) is probably most efficient in their killing because they benefit from the work the top guilds put in and have similar skill to execute it (or enough, at least, no heroic raider really things heroics are mind-bogglingly tough especially when Blizz rolls out nerfs like they do on near-impossible mechanics like H-Vizier and H-Sha p2). But the latter group is surely more inefficient than the first group.
Don't expect to kill those 3 bosses this week. Lei Shi is more than doable, if you want fast kill. Rest of HoF will take you a while more.
Last edited by Maxvla; 2012-12-14 at 08:06 PM.
@OP: All I will really say is that you're having fun doing it your way, I'm having fun doing it my way, what's the big deal either way?
i like to do more in the game than raid so front loading the raid content and finishing it up ASAP makes the most sense for me. play how you want.... i'll be "waiting" for the next raid tier, but i wont be bored.
Some guilds excel faster than others, whom are use to raiding and have set deadlines. They fix their problems then and there - not everyone does that.
Considering I only raid 4 days 4 hours a night a week and will be 15/16H before new years even with the next 2 weeks being hell for everyones rosters. I'd say if you are in there for 4 more months raiding with the same raid times it's a personal and guild issue. Not other people raiding more then you. Because they don't. Average raid time for NON top 5 region guilds is 20/16 hours a week.
Also anyone claiming February date for the next raid is delusional. It's a three tiered expansion and you think a 12 boss raid that hasn't hit ptr will be out in under 2 months? More like April.
Personally I would not be opposed to the next raid having a month long gate shoved into the center of the raid zone like similar to Sunwell. the stagger progression and raid durations for guilds who push insane hours for world first.
How they slowly rolled T14 out was fantastic. I only wish HoF - Terrence was a month long process aswell and it would of been perfect.