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  1. #1
    not good with computers
    chaud's Avatar
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    Valor Points Hotfix, Pet Battle Hotfix, Transmog Changes, Blue Posts, Weekly Roundup

    Upcoming Raid Reward Valor Points Hotfix
    Ghostcrawler shared a little bit about the upcoming Valor Point increase that will go live after raids reset.

    • Normal and Heroic raid encounters in Mogu’shan Vaults, Heart of Fear, and Terrace of Endless Spring now award 40 Valor, up from 25. This will take effect after the weekly reset




    Pet Battle Hotfixes
    A few new pet battle hotfixes are coming soon!



    Patch 5.2 Transmogrification Changes
    Zarhym mentioned one of the transmogrification rules that may be relaxed in Patch 5.2.



    Patch 5.1 Hotfixes - December 3
    Originally Posted by Blizzard Entertainment
    Classes
    Monk (Forums / Skills / Talent Calculator)
    • Mistweaver
      • The absorption effect of Life Cocoon has been increased by 100%. We hope to have this change applied within the next 24 hours.
    • Brewmaster
      • The Power Guard effect now properly increases Guard’s absorption by 15%, up from 5%.

    Paladin (Forums / Skills / Talent Calculator)
    • Protection
      • Damage dealt by Holy Wrath now scales properly with Attack Power and Spell Power.

    Warlock (Forums / Skills / Talent Calculator)
    • Demonology
      • The damage and Demonic Fury cost of Chaos Wave have been reduced by 33%. The new values will not be reflected in the tooltip until a client patch.

    Dungeons, Raids & Scenarios
    General
    • Normal and Heroic raid encounters in Mogu’shan Vaults, Heart of Fear, and Terrace of Endless Spring now award 40 Valor, up from 25. This will take effect after the weekly reset.

    Mogu’shan Vaults
    • The Spirit Kings now activate in a fixed order.

    Blue Posts
    Originally Posted by Blizzard Entertainment
    Blade Lord Ta'Yak - Tornado warning circle
    So, I though I'd bump this old thread to let Shinpukuma (and anyone that is in a similar position) know that the developers will look into this.

    Although it's a bit difficult to update spell effects, they try their best to catch these issues and really appreciate detailed reports. So, by all means, keep them coming if you guys are encountering any issues and we'll bring it to their attention in case there's something they can do (Blue Tracker / Official Forums)

    Dang kids get off my farm!
    Adding something that would let us ... park 1 or 2 of our Pets at the farm to wander around like the nameless Dog dose. Tiny bit of personalization sort of thing
    There are some changes we’re hoping to implement in Patch 5.2 regarding Sunsong Ranch. Things we’re considering are ways to lure birds away, creating a resting zone, and perhaps a way to have your friends around (NPCs you’ve gained rep with) giving you tasks to do to gain nice perks. Nothing is guaranteed but those are just some of possibilities currently on the table. (Blue Tracker / Official Forums)

    A friend was just offered Brawlers Guild Pass
    So, you're creating content that you don't want everyone to experience, but rather just a select "tight-knit" group? But wait, wasn't hardcore raiding, like Sunwell, butchered because you didn't want to create content that not everyone has access too? I'm failing to see the difference.
    Everybody that wants to experience it will be able to at some point. Initially though, it's going to grow over time.

    If you wanted a tight knit underground feeling, you wouldn't have CRZ'd it.
    This only happens when the number of participants is really low, and is also due to the fact that not many guild invites have yet to be distributed. As the guild grows, the participant numbers will stabilize and it's likely to automatically disable CRZ for the guild. (Blue Tracker / Official Forums)

    Blue Tweets
    Originally Posted by Blizzard Entertainment
    Character
    The prob with reps is not actually a problem with reps, it's a problem with alts.Your design is not alt friendly
    We think this is a legit concern. If we make enough content for the player with 4 alts, then the guy with 1 runs out. (Source)

    Class balancing for low levels is not only a waste of time but would make end game balance more difficult.
    We disagree. Low level balance is still important (just not as) and it doesn't need to affect high level balance. (Source)

    Hey GC - before you stated you wished racials had no gameplay effects. Any design reason that can't made so at this stage?
    I think the biggest reason is that a lot of players expect racials to have (minor) gameplay effects. Blame D&D. (Source)

    PvE
    Can we have Raid Finder groups automatically disband if less than 15 people remain? It's without fail a waste of time then.
    We're considering it, but in general this only happens when bosses are too hard for LFR (like Garalon). (Source)

    Why cant current tier be done cross realm? Many server dont have a large raiding pool...
    Worry about what it would do to guilds. (Source)

    PvP
    what is pvp mainly balanced around? duels, 3s, bgs?
    We try to balance everything, but put the most effort behind Arena 3s and Battlegrounds. Duels are almost impossible to balance. (Source)

    why do you want gear to > skill in rated pvp?please dont make the new gear change live.. give us cool transmogs instead
    Because WoW is an RPG designed around improving your character. (Source)

    I would like to suggest making pvp achiements more fun & more current by making new ones every season to achieve- 2k season 12
    The risk of PvP ach's is poorly designed ones can cause bad behavior. Don't want folks grinding ach's instead of trying to win. (Source)

    Why not go back to the 1 pvp spec, 2 pve specs approach.I know it gives a little less flavor, but it makes balance much easier
    Agree it makes balance easier. Another plus is there's less to remember. The trade-off is e.g. the Arcane mage who wants to PvP. (Source)

    Curse Weekly Roundup
    In this week's roundup: Firefall's beta key give-away, a quick Minecon 2012 wrap-up and update on the state of Craft, a quick reminder about Farcry 3 coming out and IPL5 in Las Vegas.

    Last edited by chaud; 2012-12-04 at 03:47 AM.

  2. #2
    Spirit Kings was the biggest buff to my mental health in recorded history.

  3. #3
    The time it took me to log in and you had posted xD
    Side note, the transmoggy stuff seem interestin

  4. #4
    Blademaster
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    So this means valor cap will be lifted or ?

  5. #5
    Nerfing demonology and effectivelly removing the last viable spec for locks. RIP Warlocks!

  6. #6
    Bloodsail Admiral Imhullu's Avatar
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    The transmog change is great, i hope that makes it out with 5.2

  7. #7
    Field Marshal Mazzic518's Avatar
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    Why couldn't wonder woman have had an invisible shirt instead of a plane

    /just sayin lol

  8. #8
    well there goes the last viable pvp warlock spec

    all i have left now is to try and 1 shot ppl in world pvp as destro...

  9. #9
    High Overlord gorocz's Avatar
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    Quote Originally Posted by KoRnyX View Post
    So this means valor cap will be lifted or ?
    The VP from normal and heroic raid bosses will be raised to 40 (from 25).

  10. #10
    Quote Originally Posted by saltyharbls View Post
    Nerfing demonology and effectivelly removing the last viable spec for locks. RIP Warlocks!
    Was a needed change, had a warlock kill me in 2 hits in arena with chaos wave critting for almost 200k both times against my 59% resi.

    And yes i play a warlock.

  11. #11
    I wanna transmog my admirals hat on my warrior... :c

  12. #12
    Brewmaster Alayea's Avatar
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    I hope Blizzard does relax the transmog rules in 5.2. There's some nice weapons that can't be dual-mogged because they're MH-only.
    Alayea - Enhance/Resto (Main), Lithala - BM/Survival
    Gekkani - Disc/Shadow, Mathrie - Fury/Prot
    Mayae - Resto/Balance, Elita - Frost/Blood
    Chrystie - Frost/Arcane, Draika - Combat
    Ioreth - Ret/Prot, Vexbolt - Demon
    Yin - WW

  13. #13
    Transmog changes are excellent to hear. Further customisation for your character is always welcome, even if it is cosmetic.

    ---------- Post added 2012-12-04 at 04:19 AM ----------

    Quote Originally Posted by Archimand View Post
    well there goes the last viable pvp warlock spec

    all i have left now is to try and 1 shot ppl in world pvp as destro...
    Why is 'viable' the same as 'one-shotting' or 'taking out people in one or two GCDs' ?

    Warlocks have some of the best talents and historically have proven to be one of the strongest in both battlegrounds and arenas cosistently over the course of over six years. I understand (and as a Hunter main with MM in the shithole, sympathsize) that Affliction is fairly weak in terms of damage right now, but I doubt that will last the entirety of an expansion, least not the problems MM mastery has plagued Hunter with issues since late Wrath, but surely the class as a whole sits in a fairly decent place and all that needs addressing now is the ridonkeylous Frost Bomb so we can get something approaching normality in pvp?
    Fly fast, stay low, hit hard.
    You'd think the 8th Anniversary was the Cheese Anniversary to go with all the whine.
    - madethisfor1post

    Ravenholdt EU - Nice Toons: Frazzlebeard, Menardis, Plight - Less So: Slîght

  14. #14
    Quote Originally Posted by saltyharbls View Post
    Nerfing demonology and effectivelly removing the last viable spec for locks. RIP Warlocks!
    Ashamed of you. Warlocks needed the nerf; as do Mages and Warriors (Still.)

  15. #15
    Quote Originally Posted by Dere View Post
    The time it took me to log in and you had posted xD
    Side note, the transmoggy stuff seem interestin
    Its a gift :P

  16. #16
    The Patient Mr. Smith's Avatar
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    Quote Originally Posted by Zarhym
    but can't say it's 100% for patch 5.2 just yet
    So, we'll be getting it sometime around 6.0 then? Cool, can't wait.
    FIRE SKY BAR CHUCKLE SKY BUNNY BAR SKY CHARMER SKY DIAMOND DOLL SKY SKY SKY SKY SKY SKY SKY SKY SKY SKY SKY

  17. #17
    oh my god !!

    i have been waiting for ever for the transmog changes !!!

    THIS MADE ME VERY HAPPY <3

    yeaaah !

    *free round of drinnks*

  18. #18
    Dreadlord hiragana's Avatar
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    Not sure i like the idea of being able to use a 2handed mace as a 2handed sword transmog. Poor maces will never get used. Ah well, suppose this makes people that do still use less popular weapons more unique.

  19. #19
    Herald of the Titans Hanto's Avatar
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    Lock changes felt like it was needed. Transmog changes make me giggle like a school girl.

  20. #20
    The Patient Jetstream's Avatar
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    Quote Originally Posted by hiragana View Post
    Not sure i like the idea of being able to use a 2handed mace as a 2handed sword transmog. Poor maces will never get used. Ah well, suppose this makes people that do still use less popular weapons more unique.
    I'd agree but damn if I don't want to transmog all my pally's weapons into Quel'Delar. I didn't get to use that pretty friggin' sword for near long enough.

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